Player Matchup

Raijin
Raijin
 
Raijin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
HatiChasingSol
Jormungandr
Level 109
God Stats
4W - 5L
1,772 SR
Queue Stats
379W - 406L
1,521 Elo+
Party 3
King Arthur
King Arthur
PlayerCrAz
King Arthur
Level 138
God Stats
0W - 2L
1,276 SR
Queue Stats
223W - 216L
1,544 Elo+
Party 3
Achilles
Achilles
YungStallion858
Achilles
Level 151
God Stats
2W - 4L
1,500 SR
Queue Stats
326W - 338L
1,484 Elo+
Solo
Loki
Loki
cookie2raw
Loki
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,663 Elo+
Solo
Team Averages
Level 136
1,510 SR
1,542 Elo+

VS

Team Averages
Level 116
1,559 SR
1,552 Elo+
Janus
Janus
Daniel Keith 3
Janus
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
347W - 278L
1,564 Elo+
Party 1
Cabrakan
Cabrakan
NiceChoice
Cabrakan
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 25L
1,603 Elo+
Party 2
Hades
Hades
ReyDeSantos
Hades
Level 147
God Stats
15W - 2L
1,710 SR
Queue Stats
324W - 275L
1,571 Elo+
Party 1
Cthulhu
Cthulhu
TheDarkWaffle
Cthulhu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,477 Elo+
Party 2
Bastet
Bastet
oSo Kalepzo
Bastet
Level 121
God Stats
17W - 18L
1,587 SR
Queue Stats
1,228W - 1,216L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
5 / 3 / 9
10,527
810
16,791
11,264
4,913
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
HatiChasingSol
Jormungandr
18
2 / 4 / 11
10,283
791
14,711
16,229
19,941
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
PlayerCrAz
King Arthur
15
1 / 7 / 11
8,966
690
8,894
17,730
16,348
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
15
5 / 5 / 3
8,946
688
12,867
18,373
23,732
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 7 / 5
9,269
713
3,986
9,815
3,656
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 17
10,618
817
15,535
7,010
3,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
NiceChoice
Cabrakan
17
5 / 2 / 16
10,180
783
9,716
18,580
17,786
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 5 / 10
10,054
773
11,530
10,802
6,904
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
18
7 / 4 / 18
11,483
883
12,837
24,812
25,381
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
16
5 / 5 / 14
10,092
776
14,728
12,162
5,361
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
101
17
Kills
26
26
Deaths
17
39
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
3
9
3.17
W
4
1
17
12.5
L
Jormungandr
HatiChasingSol
Jormungandr
2
4
11
1.88
W
Cabrakan
NiceChoice
Cabrakan
5
2
16
6.5
L
King Arthur
PlayerCrAz
King Arthur
1
7
11
0.93
W
5
5
10
2
W
Cthulhu
7
4
18
4
L
Achilles
5
5
3
1.3
L
4
7
5
0.93
W
Bastet
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,249
Damage
64,346
73,411
Taken
73,366
68,590
Mitigated
58,448
18,288
Healing
31,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
16,791
1,127
1,145
1,497
11,264
4,913
0
9,595
1,605
34,847
0
W
15,535
1,622
711
732
7,010
3,016
2,033
3,819
3,191
40,012
0
L
Jormungandr
HatiChasingSol
Jormungandr
14,711
3,124
619
4,096
16,229
19,941
0
9,475
6,444
39,890
0
W
Cabrakan
NiceChoice
Cabrakan
9,716
1,478
2,955
7,661
18,580
17,786
686
8,621
9,959
15,781
0
L
King Arthur
PlayerCrAz
King Arthur
8,894
737
1,062
2,441
17,730
16,348
0
12,607
4,978
0
15,297
W
11,530
403
1,392
1,918
10,802
6,904
1,555
4,729
6,073
21,400
0
W
Cthulhu
12,837
608
3,157
9,035
24,812
25,381
376
10,354
14,458
34,206
0
L
Achilles
12,867
806
1,946
4,736
18,373
23,732
0
9,901
8,099
0
20,965
L
3,986
1,015
0
746
9,815
3,656
0
7,107
2,667
0
7,660
W
Bastet
14,728
3,681
1,838
2,446
12,162
5,361
447
3,979
8,183
0
20,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,991
Gold Earned
52,427
137
Minions Killed
140
0
Camps Cleared
0
1,002,859
Distance Traveled
1,303,444
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,527
810
49
4
0
207,336
0
W
Janus
10,618
817
51
4
0
254,974
0
L
Jormungandr
10,283
791
42
3
0
241,904
1
W
Cabrakan
10,180
783
17
1
0
247,754
3
L
King Arthur
8,966
690
28
2
0
191,333
0
W
Hades
10,054
773
19
1
0
239,962
0
W
Cthulhu
11,483
883
46
4
0
280,867
0
L
Achilles
8,946
688
11
1
0
205,213
1
L
Loki
9,269
713
7
1
0
157,073
1
W
Bastet
10,092
776
7
1
0
279,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role