Player Matchup

Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
ElBestoFurro
Vamana
Level 68
God Stats
6W - 5L
1,720 SR
Queue Stats
339W - 321L
1,528 Elo+
Party 2
Team Averages
Level 110
1,573 SR
1,509 Elo+

VS

Team Averages
Level 106
1,616 SR
1,469 Elo+
Discordia
Discordia
BeardedBatman91
Discordia
Level 103
God Stats
15W - 12L
1,628 SR
Queue Stats
125W - 126L
1,425 Elo+
Party 1
Medusa
Medusa
SirKonuflbunnys
Medusa
Level 87
God Stats
1W - 1L
1,842 SR
Queue Stats
27W - 19L
1,569 Elo+
Solo
Hercules
Hercules
SleeplessNiimbus
Hercules
Level 127
God Stats
3W - 2L
1,377 SR
Queue Stats
117W - 108L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 0 / 4
7,851
785
7,468
4,651
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
 
Thor
11
1 / 0 / 6
7,154
715
4,667
6,830
4,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
11
3 / 0 / 4
8,330
833
4,159
12,709
13,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BeardedBatman91
Discordia
9
0 / 2 / 0
6,110
611
4,649
3,969
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
6,085
609
7,121
8,000
3,252
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
6,051
605
3,926
7,210
5,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
4
5
W
Thor
 
Thor
1
0
6
4
L
Discordia
BeardedBatman91
Discordia
0
2
0
0
W
Vamana
3
0
4
5
L
0
4
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,294
Damage
15,696
24,190
Taken
19,179
19,523
Mitigated
9,613
13,388
Healing
2,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,468
405
33
3,002
4,651
1,583
1,132
1,264
3,356
31,563
0
W
Thor
 
Thor
4,667
85
0
3,320
6,830
4,050
432
1,634
5,042
0
18,175
L
Discordia
BeardedBatman91
Discordia
4,649
0
0
370
3,969
1,277
0
1,050
2,863
18,415
0
W
Vamana
4,159
2,000
0
7,033
12,709
13,890
357
3,447
8,980
0
17,643
L
7,121
2,200
0
383
8,000
3,252
0
2,879
4,954
0
24,219
L
3,926
344
0
1,686
7,210
5,084
0
3,709
3,191
718
9,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,335
Gold Earned
18,246
113
Minions Killed
77
8
Camps Cleared
3
635,761
Distance Traveled
550,665
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,851
785
63
6
5
192,686
3
W
Thor
7,154
715
24
2
2
221,365
3
L
Discordia
6,110
611
32
3
3
180,729
3
W
Vamana
8,330
833
26
3
1
221,710
1
L
Medusa
6,085
609
35
4
0
174,667
2
L
Hercules
6,051
605
10
1
0
195,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role