Player Matchup

Hercules
Hercules
Dragonborn5897
Hercules
Level 114
God Stats
3W - 2L
1,460 SR
Queue Stats
114W - 113L
1,385 Elo+
Party 1
Skadi
Skadi
FallLeloup007
Skadi
Level 140
God Stats
10W - 3L
1,624 SR
Queue Stats
386W - 424L
1,429 Elo+
Party 2
Thanatos
Thanatos
Lycanguy
Thanatos
Level 81
God Stats
3W - 1L
1,314 SR
Queue Stats
56W - 79L
1,387 Elo+
Party 1
Nox
Nox
leeluis013
Nox
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 115L
1,527 Elo+
Party 2
Nu Wa
Nu Wa
rainbowkitty7
Nu Wa
Level 63
God Stats
11W - 12L
1,576 SR
Queue Stats
156W - 182L
1,352 Elo+
Party 1
Team Averages
Level 100
1,495 SR
1,416 Elo+

VS

Team Averages
Level 57
1,325 SR
1,260 Elo+
Shiva
Shiva
Heting
Shiva
Level 88
God Stats
1W - 5L
1,277 SR
Queue Stats
132W - 159L
1,282 Elo+
Party 3
Izanami
Izanami
Juaso
Izanami
Level 84
God Stats
12W - 13L
1,277 SR
Queue Stats
63W - 104L
1,216 Elo+
Party 3
Kuzenbo
Kuzenbo
LETSRUNIT
Kuzenbo
Level 8
God Stats
6W - 10L
1,364 SR
Queue Stats
44W - 74L
1,216 Elo+
Party 3
Ratatoskr
Ratatoskr
SogiitaGunha7
Ratatoskr
Level 62
God Stats
4W - 14L
1,206 SR
Queue Stats
127W - 149L
1,187 Elo+
Party 3
Sol
Sol
krazyxxxx
Sol
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
3 / 3 / 0
6,914
576
2,853
9,822
5,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 1 / 3
6,015
501
5,544
5,412
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Lycanguy
Thanatos
12
4 / 0 / 1
7,282
607
3,392
5,879
1,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 2
6,436
536
3,376
3,680
1,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 3
6,564
547
4,518
4,383
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Heting
Shiva
11
2 / 2 / 0
6,604
550
7,229
7,097
6,122
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Juaso
Izanami
9
1 / 1 / 0
5,356
446
3,466
5,375
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kuzenbo
LETSRUNIT
Kuzenbo
8
0 / 4 / 1
4,929
411
1,532
7,377
6,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
SogiitaGunha7
Ratatoskr
9
1 / 1 / 1
5,536
461
1,956
4,904
1,274
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 4 / 0
6,394
533
2,543
6,874
1,530
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
12
Kills
6
6
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
3
0
1
W
2
1
3
3.5
L
Shiva
Heting
Shiva
2
2
0
1
L
Izanami
Juaso
Izanami
1
1
0
1
L
Kuzenbo
LETSRUNIT
Kuzenbo
0
4
1
0.13
W
Thanatos
Lycanguy
Thanatos
4
0
1
4.5
L
Ratatoskr
SogiitaGunha7
Ratatoskr
1
1
1
1.5
L
2
4
0
0.5
W
3
0
2
4
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,683
Damage
16,726
29,176
Taken
31,627
11,185
Mitigated
16,817
12,373
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
2,853
737
0
2,596
9,822
5,761
0
263
9,559
0
29,556
W
5,544
3,012
0
2,551
5,412
1,272
1,032
919
4,493
0
32,749
L
Shiva
Heting
Shiva
7,229
2,709
0
1,372
7,097
6,122
416
394
6,412
0
36,691
L
Izanami
Juaso
Izanami
3,466
2,007
0
1,392
5,375
1,283
416
2,087
3,242
0
28,936
L
Kuzenbo
LETSRUNIT
Kuzenbo
1,532
756
0
826
7,377
6,608
348
1,631
5,700
8,207
0
W
Thanatos
Lycanguy
Thanatos
3,392
567
0
5,868
5,879
1,828
0
401
5,478
0
42,059
L
Ratatoskr
SogiitaGunha7
Ratatoskr
1,956
570
0
235
4,904
1,274
0
833
3,817
0
21,108
L
2,543
594
0
1,515
6,874
1,530
1,180
2,254
4,405
38,418
0
W
3,376
389
0
741
3,680
1,159
0
721
2,959
30,967
2,198
W
4,518
1,066
0
617
4,383
1,165
383
1,937
2,446
38,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,211
Gold Earned
28,819
352
Minions Killed
272
0
Camps Cleared
0
1,153,988
Distance Traveled
1,048,847
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,914
576
78
7
0
228,930
1
W
Skadi
6,015
501
52
4
0
206,365
0
L
Shiva
6,604
550
67
6
0
226,350
1
L
Izanami
5,356
446
66
6
0
198,696
2
L
Kuzenbo
4,929
411
13
1
0
200,644
0
W
Thanatos
7,282
607
74
6
0
269,281
4
L
Ratatoskr
5,536
461
41
3
0
214,874
1
L
Sol
6,394
533
85
7
0
208,283
2
W
Nox
6,436
536
79
7
0
228,758
1
W
Nu Wa
6,564
547
69
6
0
220,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role