Player Matchup

Chronos
Chronos
BiggiestRarded
Chronos
Level 24
God Stats
6W - 1L
1,842 SR
Queue Stats
217W - 101L
1,909 Elo+
Party 2
Shiva
Shiva
CrushMyBallsUwU
Shiva
Level 147
God Stats
7W - 1L
1,990 SR
Queue Stats
456W - 262L
1,800 Elo+
Party 2
Artio
Artio
KoalaMang
Artio
Level 149
God Stats
2W - 1L
1,842 SR
Queue Stats
504W - 238L
1,777 Elo+
Party 2
Ravana
Ravana
PH0xIT
Ravana
Level 126
God Stats
3W - 5L
1,372 SR
Queue Stats
182W - 202L
1,499 Elo+
Solo
Janus
Janus
PapaPanda4444
Janus
Level 107
God Stats
35W - 37L
1,557 SR
Queue Stats
193W - 220L
1,474 Elo+
Solo
Team Averages
Level 111
1,721 SR
1,692 Elo+

VS

Team Averages
Level 65
1,504 SR
1,500 Elo+
Amaterasu
Amaterasu
DangerousDoor
Amaterasu
Level 59
God Stats
46W - 32L
1,667 SR
Queue Stats
103W - 128L
1,518 Elo+
Party 1
Zhong Kui
Zhong Kui
InsipidDruid411
Zhong Kui
Level 113
God Stats
0W - 3L
1,172 SR
Queue Stats
137W - 146L
1,498 Elo+
Party 1
Ymir
Ymir
That1Black0G
Ymir
Level 68
God Stats
11W - 10L
1,680 SR
Queue Stats
134W - 151L
1,484 Elo+
Solo
Fenrir
Fenrir
abadgamrtag
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
hawiianpunch1
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,321
575
7,822
7,123
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 5
6,286
571
4,680
8,264
4,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
KoalaMang
Artio
12
1 / 1 / 2
6,532
594
5,836
9,836
7,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

Ravana
PH0xIT
Ravana
12
4 / 1 / 3
6,868
624
5,467
4,835
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 0 / 2
7,447
677
3,964
4,063
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DangerousDoor
Amaterasu
10
1 / 2 / 1
6,032
548
6,478
9,320
5,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
InsipidDruid411
Zhong Kui
10
1 / 3 / 0
5,800
527
2,826
7,127
4,182
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
3 / 3 / 1
5,543
504
4,052
11,623
7,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
7
0 / 3 / 1
4,695
427
1,284
6,308
2,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 1
5,417
492
6,392
5,883
2,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
6
6
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
0
2
5
1.25
L
Amaterasu
DangerousDoor
Amaterasu
1
2
1
0.75
L
Zhong Kui
InsipidDruid411
Zhong Kui
1
3
0
0.33
W
Artio
KoalaMang
Artio
1
1
2
2
W
Ravana
PH0xIT
Ravana
4
1
3
5.5
W
4
0
2
5
L
3
3
1
1.17
L
Fenrir
0
3
1
0.17
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,769
Damage
21,032
34,121
Taken
40,261
17,588
Mitigated
22,496
14,714
Healing
13,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,822
4,341
0
4,255
7,123
1,922
0
1,845
5,278
39,106
0
W
4,680
1,088
406
2,740
8,264
4,790
0
1,982
6,282
1,141
28,008
L
Amaterasu
DangerousDoor
Amaterasu
6,478
3,334
0
4,123
9,320
5,933
0
4,892
3,879
0
31,123
L
Zhong Kui
InsipidDruid411
Zhong Kui
2,826
156
0
2,051
7,127
4,182
0
2,304
4,790
28,884
0
W
Artio
KoalaMang
Artio
5,836
858
204
4,842
9,836
7,772
0
794
9,042
30,118
0
W
Ravana
PH0xIT
Ravana
5,467
1,654
0
2,176
4,835
1,843
0
1,134
3,701
0
42,839
W
3,964
224
0
91
4,063
1,261
58
1,123
2,940
53,474
0
L
4,052
825
73
2,892
11,623
7,844
0
6,457
5,166
13,999
0
L
Fenrir
1,284
497
68
1,527
6,308
2,071
240
1,533
4,708
0
11,735
L
6,392
3,308
391
2,307
5,883
2,466
370
1,999
3,884
0
27,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,454
Gold Earned
27,487
378
Minions Killed
217
0
Camps Cleared
0
1,195,836
Distance Traveled
1,077,651
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,321
575
73
7
0
222,276
3
W
Shiva
6,286
571
46
4
0
236,459
2
L
Amaterasu
6,032
548
69
6
0
209,423
0
L
Zhong Kui
5,800
527
60
5
0
200,737
6
W
Artio
6,532
594
63
6
0
228,245
4
W
Ravana
6,868
624
89
8
0
264,360
3
W
Janus
7,447
677
107
10
0
244,496
8
L
Ymir
5,543
504
15
1
0
227,358
4
L
Fenrir
4,695
427
18
2
0
231,673
0
L
Medusa
5,417
492
55
5
0
208,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role