Player Matchup

Arachne
Arachne
Gold V
ALMEJANDRO
Arachne
Gold V
Level 160
God Stats
2W - 2L
1,737 SR
Queue Stats
273W - 266L
1,327 MMR
Solo
Hachiman
Hachiman
Bronze V
BigBadMosquito
Hachiman
Bronze V
Level 75
God Stats
1W - 0L
1,691 SR
Queue Stats
9W - 12L
1,408 MMR
Solo
Athena
Athena
Silver IV
NowaSugaya
Athena
Silver IV
Level 49
God Stats
5W - 3L
1,611 SR
Queue Stats
17W - 14L
1,130 MMR
Party 2
Sobek
Sobek
Gold V
SpookyAmbuush
Sobek
Gold V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 104L
1,330 MMR
Solo
Thoth
Thoth
Gold III
maidenless
Thoth
Gold III
Level 156
God Stats
3W - 5L
1,357 SR
Queue Stats
107W - 112L
1,546 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,579 SR
1,348 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,582 SR
1,337 MMR
Bacchus
Bacchus
Gold V
AdmiralSaltyNut
Bacchus
Gold V
Level 106
God Stats
1W - 1L
1,777 SR
Queue Stats
68W - 91L
1,236 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
BloodMaker555
Sun Wukong
Silver I
Level 122
God Stats
0W - 2L
1,447 SR
Queue Stats
18W - 30L
1,330 MMR
Party 1
Thor
Thor
Gold III
Ethernalyy
Thor
Gold III
Level 160
God Stats
10W - 11L
1,654 SR
Queue Stats
215W - 230L
1,348 MMR
Party 3
Izanami
Izanami
Gold III
Kraviitz
Izanami
Gold III
Level 160
God Stats
2W - 3L
1,509 SR
Queue Stats
163W - 164L
1,602 MMR
Party 3
Baba Yaga
Baba Yaga
Silver III
TheMastermindd
Baba Yaga
Silver III
Level 64
God Stats
3W - 4L
1,525 SR
Queue Stats
12W - 28L
1,167 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ALMEJANDRO
Arachne
20
11 / 3 / 5
16,730
598
23,120
26,598
14,122
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
18
2 / 5 / 10
12,703
454
17,751
20,612
6,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Athena
NowaSugaya
Athena
19
2 / 2 / 13
13,349
477
9,268
24,415
26,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
2 / 2 / 13
15,029
537
20,584
24,003
42,386
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thoth
20
10 / 6 / 3
14,949
534
12,901
15,898
6,540
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SolGebBastetSerqet

VS

Bans
AtlasPersephoneShivaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 11
11,377
406
11,624
24,800
47,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
BloodMaker555
Sun Wukong
19
3 / 4 / 6
12,626
451
11,436
24,068
20,667
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 5 / 4
12,813
458
13,120
20,691
7,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
Kraviitz
Izanami
20
5 / 5 / 4
13,447
480
22,837
24,053
9,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
TheMastermindd
Baba Yaga
18
2 / 6 / 5
11,932
426
15,388
16,403
6,852
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
48
27
Kills
18
18
Deaths
27
44
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Arachne
ALMEJANDRO
Arachne
11
3
5
4.5
L
1
7
11
0.93
W
Hachiman
2
5
10
1.4
L
Sun Wukong
BloodMaker555
Sun Wukong
3
4
6
1.5
L
7
5
4
1.8
L
Izanami
Kraviitz
Izanami
5
5
4
1.4
W
Athena
NowaSugaya
Athena
2
2
13
4.25
W
2
2
13
4.25
L
Baba Yaga
TheMastermindd
Baba Yaga
2
6
5
0.75
W
Thoth
10
6
3
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,624
Damage
74,405
111,526
Taken
110,015
96,538
Mitigated
91,701
42,964
Healing
22,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ALMEJANDRO
Arachne
23,120
15,703
0
12,560
26,598
14,122
3,129
5,868
20,730
0
179,167
L
11,624
1,235
0
1,611
24,800
47,315
0
9,259
15,085
24,208
0
W
Hachiman
17,751
10,959
0
6,256
20,612
6,896
2,976
4,877
15,735
0
90,124
L
Sun Wukong
BloodMaker555
Sun Wukong
11,436
2,456
0
2,934
24,068
20,667
0
11,305
11,608
0
67,058
L
13,120
2,859
0
5,369
20,691
7,184
0
8,608
11,991
0
93,961
L
Izanami
Kraviitz
Izanami
22,837
14,271
0
8,903
24,053
9,683
1,993
6,180
17,585
0
148,537
W
Athena
NowaSugaya
Athena
9,268
2,598
1,313
8,297
24,415
26,594
596
8,973
15,442
25,562
1,525
W
20,584
1,429
0
12,472
24,003
42,386
578
4,840
19,163
107,773
0
L
Baba Yaga
TheMastermindd
Baba Yaga
15,388
169
0
3,230
16,403
6,852
0
5,623
10,736
80,626
0
W
Thoth
12,901
0
0
2,066
15,898
6,540
4,915
4,363
11,535
84,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,760
Gold Earned
62,195
656
Minions Killed
675
0
Camps Cleared
0
2,811,172
Distance Traveled
2,690,038
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,730
598
202
7
0
639,621
2
L
Bacchus
11,377
406
24
1
0
546,071
6
W
Hachiman
12,703
454
106
4
0
500,962
4
L
Sun Wukong
12,626
451
130
5
0
599,369
8
L
Thor
12,813
458
145
5
0
527,217
4
L
Izanami
13,447
480
228
8
0
475,346
7
W
Athena
13,349
477
34
1
0
596,229
11
W
Sobek
15,029
537
167
6
0
544,651
8
L
Baba Yaga
11,932
426
148
5
0
542,035
5
W
Thoth
14,949
534
147
5
0
529,709
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role