Player Matchup

Ares
Ares
Sc00tzMcB00tz
Ares
Level 28
God Stats
1W - 1L
1,435 SR
Queue Stats
7W - 7L
1,381 Elo+
Party 1
Susano
Susano
VvBIGAL
Susano
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 68L
1,589 Elo+
Party 1
Scylla
Scylla
lI Ryuk lI
Scylla
Level 153
God Stats
8W - 2L
1,685 SR
Queue Stats
194W - 115L
1,640 Elo+
Party 1
Team Averages
Level 103
1,540 SR
1,537 Elo+

VS

Team Averages
Level 55
1,524 SR
1,391 Elo+
Vamana
Vamana
CingCaleb
Vamana
Level 79
God Stats
1W - 2L
1,603 SR
Queue Stats
101W - 162L
1,343 Elo+
Party 2
Tiamat
Tiamat
vIssaBox
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
vheyser
Cthulhu
Level 69
God Stats
35W - 47L
1,469 SR
Queue Stats
179W - 239L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 12
13,743
654
5,990
12,437
17,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Susano
VvBIGAL
Susano
18
4 / 3 / 12
13,534
644
13,398
16,486
11,162
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
lI Ryuk lI
Scylla
20
11 / 1 / 4
15,374
732
24,678
7,879
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CingCaleb
Vamana
18
2 / 2 / 3
12,958
617
9,734
18,965
19,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
vIssaBox
Tiamat
15
1 / 12 / 1
11,383
542
5,915
18,698
7,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
vheyser
Cthulhu
18
2 / 2 / 3
12,724
606
13,849
14,827
15,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
16
Kills
5
5
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vamana
CingCaleb
Vamana
2
2
3
1.75
W
1
1
12
7
W
Susano
VvBIGAL
Susano
4
3
12
3.33
W
Scylla
lI Ryuk lI
Scylla
11
1
4
13
L
Tiamat
vIssaBox
Tiamat
1
12
1
0.13
L
Cthulhu
vheyser
Cthulhu
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,066
Damage
29,498
36,802
Taken
52,490
33,211
Mitigated
42,097
5,192
Healing
8,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
CingCaleb
Vamana
9,734
4,711
232
5,535
18,965
19,274
35
10,287
8,309
0
51,636
W
5,990
667
425
2,607
12,437
17,937
289
6,703
4,201
18,408
0
W
Susano
VvBIGAL
Susano
13,398
3,086
0
1,910
16,486
11,162
1,059
8,683
7,439
0
37,740
W
Scylla
lI Ryuk lI
Scylla
24,678
2,242
0
250
7,879
4,112
1,071
4,614
3,143
109,099
0
L
Tiamat
vIssaBox
Tiamat
5,915
1,610
66
1,948
18,698
7,753
201
10,929
7,453
31,035
0
L
Cthulhu
vheyser
Cthulhu
13,849
248
805
181
14,827
15,070
100
9,357
5,164
52,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,651
Gold Earned
37,065
251
Minions Killed
218
7
Camps Cleared
10
1,106,991
Distance Traveled
1,061,159
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,958
617
109
5
4
398,190
5
W
Ares
13,743
654
26
1
0
378,103
0
W
Susano
13,534
644
38
2
2
372,789
5
W
Scylla
15,374
732
187
9
5
356,099
4
L
Tiamat
11,383
542
41
2
3
266,043
0
L
Cthulhu
12,724
606
68
3
3
396,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role