Player Matchup

Bastet
Bastet
GoldenFlares
Bastet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,883 Elo+
Party 3
Izanami
Izanami
Malkriaoh
Izanami
Level 5
God Stats
0W - 2L
1,715 SR
Queue Stats
3W - 6L
1,392 Elo+
Party 1
Hades
Hades
Mechafor
Hades
Level 89
God Stats
5W - 5L
1,581 SR
Queue Stats
100W - 113L
1,419 Elo+
Party 3
Ymir
Ymir
TheKingMouse
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thor
Thor
iTzMaik
Thor
Level 100
God Stats
11W - 15L
1,415 SR
Queue Stats
361W - 359L
1,597 Elo+
Party 1
Team Averages
Level 66
1,542 SR
1,558 Elo+

VS

Team Averages
Level 100
1,547 SR
1,516 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DrProfWalrus
Tyr
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 14L
1,419 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ForOneLord
Morgan Le Fay
Level 56
God Stats
5W - 7L
1,535 SR
Queue Stats
13W - 16L
1,602 Elo+
Party 2
Thor
Thor
Spanthony
Thor
Level 141
God Stats
4W - 2L
1,699 SR
Queue Stats
109W - 100L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
4
0 / 2 / 0
2,961
592
688
2,387
499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Malkriaoh
Izanami
5
0 / 3 / 0
3,057
611
868
2,417
413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
Mechafor
Hades
3
0 / 1 / 0
2,879
576
716
2,048
635
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

2
0 / 2 / 0
2,679
536
233
1,859
532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
iTzMaik
Thor
6
0 / 2 / 0
3,485
697
1,314
4,223
1,095
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
4 / 0 / 1
4,274
855
2,288
1,806
637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
 
Sobek
6
1 / 0 / 3
4,206
841
573
2,320
1,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
1 / 0 / 2
4,028
806
1,426
3,721
1,117
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
ForOneLord
Morgan Le Fay
6
2 / 1 / 2
4,228
846
1,609
2,753
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
7
2 / 0 / 3
4,330
866
2,232
2,566
691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
10
10
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
1
4.5
W
Sobek
 
Sobek
1
0
3
2.5
W
1
0
2
2
W
Morgan Le Fay
ForOneLord
Morgan Le Fay
2
1
2
3
L
Bastet
0
2
0
0
L
Izanami
Malkriaoh
Izanami
0
3
0
0
L
Hades
Mechafor
Hades
0
1
0
0
W
Thor
2
0
3
3.5
L
0
2
0
0
L
Thor
iTzMaik
Thor
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,819
Damage
8,128
12,934
Taken
13,166
3,174
Mitigated
4,236
2,473
Healing
5,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,288
1,273
0
1,042
1,806
637
634
68
1,738
0
19,827
W
Sobek
 
Sobek
573
163
75
1,458
2,320
1,027
92
165
1,970
6,583
0
W
1,426
181
0
1,571
3,721
1,117
0
0
3,721
0
14,014
W
Morgan Le Fay
ForOneLord
Morgan Le Fay
1,609
492
0
950
2,753
764
748
624
2,129
15,164
0
L
Bastet
688
194
0
701
2,387
499
0
222
2,165
0
6,281
L
Izanami
Malkriaoh
Izanami
868
538
0
9
2,417
413
0
303
2,114
0
7,939
L
Hades
Mechafor
Hades
716
0
0
1,141
2,048
635
0
1,189
859
5,225
0
W
Thor
2,232
1,052
0
403
2,566
691
0
92
2,474
0
19,494
L
233
133
0
12
1,859
532
0
270
1,589
477
0
L
Thor
iTzMaik
Thor
1,314
319
0
610
4,223
1,095
0
198
4,025
0
13,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,061
Gold Earned
21,066
75
Minions Killed
155
0
Camps Cleared
0
393,862
Distance Traveled
544,013
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,274
855
33
7
0
83,765
0
W
Sobek
4,206
841
13
3
0
105,614
1
W
Tyr
4,028
806
32
6
0
117,862
0
W
Morgan Le Fay
4,228
846
35
7
0
106,935
1
L
Bastet
2,961
592
15
3
0
103,391
1
L
Izanami
3,057
611
13
3
0
99,031
2
L
Hades
2,879
576
12
2
0
47,234
0
W
Thor
4,330
866
42
8
0
129,837
2
L
Ymir
2,679
536
0
0
0
42,383
0
L
Thor
3,485
697
35
7
0
101,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role