Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
JustToastR6
Amaterasu
Level 80
God Stats
11W - 6L
1,777 SR
Queue Stats
99W - 95L
1,579 Elo+
Solo
Tiamat
Tiamat
NotShedew
Tiamat
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 142L
1,581 Elo+
Solo
Apollo
Apollo
ilvexs
Apollo
Level 125
God Stats
3W - 3L
1,683 SR
Queue Stats
411W - 399L
1,583 Elo+
Solo
Cthulhu
Cthulhu
m935698
Cthulhu
Level 83
God Stats
2W - 1L
1,789 SR
Queue Stats
29W - 27L
1,611 Elo+
Solo
Team Averages
Level 105
1,650 SR
1,571 Elo+

VS

Team Averages
Level 141
1,434 SR
1,551 Elo+
Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
CMVGUTIERREZ
Cliodhna
Level 124
God Stats
1W - 1L
1,287 SR
Queue Stats
67W - 55L
1,585 Elo+
Solo
Eset
Eset
Diamonds15k
Eset
Level 159
God Stats
3W - 4L
1,192 SR
Queue Stats
227W - 221L
1,570 Elo+
Party 1
Sol
Sol
Kitty13fr7
Sol
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
236W - 231L
1,496 Elo+
Party 1
Artio
Artio
LeaderPenguin
Artio
Level 109
God Stats
15W - 11L
1,690 SR
Queue Stats
164W - 133L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
0 / 2 / 3
6,115
510
2,607
8,057
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
JustToastR6
Amaterasu
12
1 / 3 / 1
6,521
543
5,086
11,535
6,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
NotShedew
Tiamat
11
2 / 5 / 1
6,377
531
3,979
8,369
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
ilvexs
Apollo
11
5 / 2 / 0
6,744
562
5,612
8,328
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
m935698
Cthulhu
9
1 / 6 / 5
5,943
495
7,367
11,000
8,456
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 1 / 6
6,717
560
3,173
11,363
5,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
CMVGUTIERREZ
Cliodhna
13
7 / 0 / 4
7,466
622
7,165
8,489
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 3 / 3
7,094
591
7,581
7,123
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 4 / 2
6,558
547
7,367
8,612
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
2 / 1 / 5
7,501
625
7,469
8,633
7,792
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
9
Kills
18
18
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
2
3
0.75
W
Arachne
 
Arachne
2
1
6
5
W
Cliodhna
CMVGUTIERREZ
Cliodhna
7
0
4
9
W
4
3
3
1.83
L
Amaterasu
JustToastR6
Amaterasu
1
3
1
0.5
W
3
4
2
1
W
2
1
5
4.5
L
Tiamat
NotShedew
Tiamat
2
5
1
0.5
L
Apollo
ilvexs
Apollo
5
2
0
2.5
L
Cthulhu
m935698
Cthulhu
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,651
Damage
32,755
47,289
Taken
44,220
23,282
Mitigated
21,241
14,089
Healing
17,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,607
551
0
3,447
8,057
2,207
0
1,581
6,476
0
37,245
W
Arachne
 
Arachne
3,173
1,903
1,490
2,310
11,363
5,630
88
2,750
8,549
0
17,673
W
Cliodhna
CMVGUTIERREZ
Cliodhna
7,165
875
0
2,309
8,489
3,161
373
1,969
6,479
0
38,042
W
7,581
457
69
1,931
7,123
2,637
196
3,419
3,441
46,140
0
L
Amaterasu
JustToastR6
Amaterasu
5,086
2,903
0
4,057
11,535
6,199
0
6,392
5,143
0
41,420
W
7,367
3,240
0
2,929
8,612
2,021
1,150
1,680
6,932
33,522
0
W
7,469
740
947
5,713
8,633
7,792
76
1,160
7,473
45,722
0
L
Tiamat
NotShedew
Tiamat
3,979
475
0
1,798
8,369
4,030
0
4,047
4,322
33,450
0
L
Apollo
ilvexs
Apollo
5,612
2,739
0
2,718
8,328
2,390
0
5,099
3,229
0
41,218
L
Cthulhu
m935698
Cthulhu
7,367
1,151
188
1,881
11,000
8,456
0
5,298
5,702
20,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,700
Gold Earned
35,336
359
Minions Killed
346
0
Camps Cleared
0
1,181,341
Distance Traveled
1,192,609
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,115
510
77
6
0
276,622
0
W
Arachne
6,717
560
37
3
0
232,093
0
W
Cliodhna
7,466
622
76
6
0
284,156
3
W
Eset
7,094
591
81
7
0
215,086
1
L
Amaterasu
6,521
543
86
7
0
228,860
1
W
Sol
6,558
547
60
5
0
208,677
1
W
Artio
7,501
625
92
8
0
252,597
2
L
Tiamat
6,377
531
70
6
0
208,142
1
L
Apollo
6,744
562
95
8
0
227,365
5
L
Cthulhu
5,943
495
31
3
0
240,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role