Player Matchup

Cupid
Cupid
ABTooDriP
Cupid
Level 47
God Stats
18W - 13L
1,551 SR
Queue Stats
29W - 34L
1,331 Elo+
Party 2
Kuzenbo
Kuzenbo
I-Blood-Sosa-I
Kuzenbo
Level 48
God Stats
5W - 0L
1,830 SR
Queue Stats
32W - 33L
1,439 Elo+
Party 3
Baron Samedi
Baron Samedi
Justaveragee
Baron Samedi
Level 65
God Stats
17W - 11L
1,335 SR
Queue Stats
37W - 50L
1,318 Elo+
Party 2
Ravana
Ravana
Pgrewal_01
Ravana
Level 29
God Stats
3W - 0L
1,715 SR
Queue Stats
128W - 137L
1,351 Elo+
Party 3
Bellona
Bellona
V_forr_Vendettaa
Bellona
Level 92
God Stats
59W - 52L
1,911 SR
Queue Stats
161W - 161L
1,421 Elo+
Solo
Team Averages
Level 56
1,669 SR
1,372 Elo+

VS

Team Averages
Level 62
1,476 SR
1,467 Elo+
Chaac
Chaac
 
Chaac
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jaiden2090
Morgan Le Fay
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 8L
1,548 Elo+
Solo
Terra
Terra
Killernec
Terra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,372 Elo+
Party 1
Apollo
Apollo
MORTODEATH
Apollo
Level 123
God Stats
7W - 10L
1,378 SR
Queue Stats
82W - 72L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ABTooDriP
Cupid
14
2 / 1 / 2
8,107
427
5,772
5,253
1,905
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 1 / 4
9,321
491
5,728
17,103
24,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Justaveragee
Baron Samedi
18
8 / 1 / 5
11,173
588
15,298
9,468
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Pgrewal_01
Ravana
17
7 / 4 / 4
10,518
554
7,531
13,922
6,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 2 / 4
10,344
544
13,045
13,488
15,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 4 / 2
9,803
516
11,522
18,439
15,185
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
 
Susano
12
0 / 10 / 2
7,570
398
3,392
15,635
4,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Jaiden2090
Morgan Le Fay
17
3 / 5 / 1
10,121
533
7,308
12,111
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Killernec
Terra
13
0 / 1 / 3
8,312
437
3,209
12,854
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
MORTODEATH
Apollo
15
3 / 2 / 2
9,714
511
7,986
11,897
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
22
Kills
9
9
Deaths
22
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
2
1
L
Susano
 
Susano
0
10
2
0.1
W
Cupid
ABTooDriP
Cupid
2
1
2
3
W
2
1
4
4
L
Morgan Le Fay
Jaiden2090
Morgan Le Fay
3
5
1
0.7
W
Baron Samedi
Justaveragee
Baron Samedi
8
1
5
10.5
L
Terra
Killernec
Terra
0
1
3
1.5
L
Apollo
MORTODEATH
Apollo
3
2
2
2
W
Ravana
Pgrewal_01
Ravana
7
4
4
2.25
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,374
Damage
33,417
59,234
Taken
70,936
53,309
Mitigated
36,709
20,861
Healing
19,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,522
2,662
0
6,529
18,439
15,185
87
2,262
16,177
7,725
48,335
L
Susano
 
Susano
3,392
471
0
3,218
15,635
4,441
0
4,758
10,877
0
39,462
W
Cupid
ABTooDriP
Cupid
5,772
3,588
0
1,322
5,253
1,905
1,442
1,680
3,573
0
43,114
W
5,728
2,344
0
5,906
17,103
24,840
702
3,185
13,918
33,106
0
L
Morgan Le Fay
Jaiden2090
Morgan Le Fay
7,308
625
0
1,509
12,111
3,985
0
6,743
5,368
72,915
0
W
Baron Samedi
Justaveragee
Baron Samedi
15,298
510
1,363
3,385
9,468
4,614
1,939
2,399
7,069
87,253
0
L
Terra
Killernec
Terra
3,209
786
893
3,674
12,854
9,594
0
4,209
8,645
27,756
5,473
L
Apollo
MORTODEATH
Apollo
7,986
4,158
0
3,884
11,897
3,504
1,164
5,383
6,514
0
61,928
W
Ravana
Pgrewal_01
Ravana
7,531
1,884
0
5,295
13,922
6,022
0
2,350
11,572
0
60,512
W
13,045
2,784
0
3,590
13,488
15,928
253
2,694
10,794
12,363
55,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,463
Gold Earned
45,520
537
Minions Killed
477
0
Camps Cleared
0
1,797,893
Distance Traveled
1,766,873
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,803
516
112
6
0
345,126
2
L
Susano
7,570
398
70
4
0
337,219
0
W
Cupid
8,107
427
91
5
0
364,327
2
W
Kuzenbo
9,321
491
43
2
0
379,589
1
L
Morgan Le Fay
10,121
533
126
7
0
360,019
2
W
Baron Samedi
11,173
588
159
8
0
367,899
0
L
Terra
8,312
437
41
2
0
363,343
3
L
Apollo
9,714
511
128
7
0
361,166
0
W
Ravana
10,518
554
104
5
0
332,185
1
W
Bellona
10,344
544
140
7
0
353,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role