Player Matchup

Hachiman
Hachiman
JoniReaper
Hachiman
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 173L
1,493 Elo+
Solo
Thoth
Thoth
KaifeH
Thoth
Level 87
God Stats
0W - 2L
1,693 SR
Queue Stats
106W - 106L
1,487 Elo+
Solo
Cabrakan
Cabrakan
OmegaKillChile15
Cabrakan
Level 157
God Stats
9W - 10L
1,438 SR
Queue Stats
197W - 199L
1,527 Elo+
Solo
Fafnir
Fafnir
RoErLu
Fafnir
Level 160
God Stats
2W - 4L
1,661 SR
Queue Stats
79W - 77L
1,484 Elo+
Solo
Loki
Loki
choco142001
Loki
Level 85
God Stats
32W - 23L
1,508 SR
Queue Stats
234W - 243L
1,491 Elo+
Solo
Team Averages
Level 120
1,560 SR
1,496 Elo+

VS

Team Averages
Level 104
1,511 SR
1,454 Elo+
Geb
Geb
 
Geb
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
BrenoFabBr
Persephone
Level 105
God Stats
22W - 18L
1,536 SR
Queue Stats
369W - 363L
1,451 Elo+
Solo
Artemis
Artemis
EduardooWGames
Artemis
Level 88
God Stats
3W - 1L
1,484 SR
Queue Stats
231W - 204L
1,467 Elo+
Solo
Nemesis
Nemesis
XgabiGT
Nemesis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 53L
1,417 Elo+
Solo
Cthulhu
Cthulhu
elbaiabr
Cthulhu
Level 115
God Stats
86W - 78L
1,534 SR
Queue Stats
979W - 1,033L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JoniReaper
Hachiman
8
1 / 3 / 0
4,699
587
2,649
5,650
1,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
KaifeH
Thoth
8
0 / 2 / 1
4,899
612
1,932
3,930
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 0
5,211
651
4,745
8,823
4,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
RoErLu
Fafnir
3
0 / 1 / 1
3,573
447
397
2,063
920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 2 / 1
5,466
683
3,797
5,555
1,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
2 / 1 / 2
5,047
631
1,948
6,338
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
BrenoFabBr
Persephone
9
1 / 1 / 3
5,315
664
2,404
4,009
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 2
5,803
725
4,451
4,101
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
XgabiGT
Nemesis
9
4 / 2 / 2
5,606
701
2,662
4,237
1,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
elbaiabr
Cthulhu
10
2 / 1 / 1
5,689
711
5,291
8,067
5,017
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
11
11
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
2
3
W
Persephone
BrenoFabBr
Persephone
1
1
3
2.5
W
2
0
2
3
L
Hachiman
JoniReaper
Hachiman
1
3
0
0.33
L
Thoth
KaifeH
Thoth
0
2
1
0.25
L
1
3
0
0.33
L
Fafnir
RoErLu
Fafnir
0
1
1
0.5
W
Nemesis
XgabiGT
Nemesis
4
2
2
2.5
L
3
2
1
1.75
W
Cthulhu
elbaiabr
Cthulhu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,520
Damage
16,756
26,021
Taken
26,752
9,179
Mitigated
13,166
7,786
Healing
8,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,948
666
20
1,766
6,338
4,213
92
1,229
5,009
9,951
0
W
Persephone
BrenoFabBr
Persephone
2,404
250
0
226
4,009
1,055
0
825
3,041
29,784
0
W
4,451
2,330
0
1,947
4,101
1,083
1,120
33
4,068
0
33,983
L
Hachiman
JoniReaper
Hachiman
2,649
1,559
0
1,786
5,650
1,135
0
321
5,329
0
23,042
L
Thoth
KaifeH
Thoth
1,932
178
0
750
3,930
1,183
0
2,271
1,659
23,219
0
L
4,745
1,008
0
4,254
8,823
4,449
0
5,169
3,654
28,745
0
L
Fafnir
RoErLu
Fafnir
397
239
0
746
2,063
920
0
473
1,590
1,719
0
W
Nemesis
XgabiGT
Nemesis
2,662
973
0
1,081
4,237
1,798
0
383
3,854
0
22,934
L
3,797
1,338
0
250
5,555
1,492
0
1,409
4,146
0
27,651
W
Cthulhu
elbaiabr
Cthulhu
5,291
1,069
0
3,410
8,067
5,017
0
4,362
3,705
28,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,848
Gold Earned
27,460
229
Minions Killed
267
0
Camps Cleared
0
703,867
Distance Traveled
866,264
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,047
631
13
2
0
166,367
1
W
Persephone
5,315
664
52
7
0
185,942
3
W
Artemis
5,803
725
82
10
0
139,845
1
L
Hachiman
4,699
587
46
6
0
142,826
2
L
Thoth
4,899
612
53
7
0
168,859
2
L
Cabrakan
5,211
651
70
9
0
159,828
4
L
Fafnir
3,573
447
2
0
0
47,831
1
W
Nemesis
5,606
701
54
7
0
207,510
3
L
Loki
5,466
683
58
7
0
184,523
2
W
Cthulhu
5,689
711
66
8
0
166,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role