Player Matchup

Medusa
Medusa
Easyontheice
Medusa
Level 134
God Stats
7W - 2L
1,842 SR
Queue Stats
188W - 74L
1,882 Elo+
Party 1
Fenrir
Fenrir
MustacheMarshal
Fenrir
Level 45
God Stats
1W - 1L
1,771 SR
Queue Stats
83W - 50L
1,828 Elo+
Party 1
Bacchus
Bacchus
SwagnaRockXL
Bacchus
Level 146
God Stats
2W - 3L
1,247 SR
Queue Stats
216W - 96L
1,845 Elo+
Party 1
Team Averages
Level 108
1,620 SR
1,851 Elo+

VS

Team Averages
Level 93
1,808 SR
1,722 Elo+
Khepri
Khepri
Dbag69
Khepri
Level 55
God Stats
2W - 2L
1,705 SR
Queue Stats
35W - 30L
1,654 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LostRelyk
Ah Muzen Cab
Level 139
God Stats
25W - 13L
1,848 SR
Queue Stats
135W - 112L
1,735 Elo+
Party 2
Chaac
Chaac
spazzzmoto
Chaac
Level 84
God Stats
7W - 3L
1,871 SR
Queue Stats
52W - 25L
1,776 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
4 / 3 / 3
11,440
715
13,999
11,466
5,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 8 / 6
11,749
734
12,680
22,231
12,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bacchus
SwagnaRockXL
Bacchus
15
2 / 5 / 9
11,550
722
13,728
17,445
22,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dbag69
Khepri
15
2 / 2 / 13
11,897
744
6,899
15,386
26,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
LostRelyk
Ah Muzen Cab
17
8 / 7 / 8
12,724
795
20,514
18,995
8,182
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
17
6 / 2 / 7
12,083
755
14,614
15,580
17,660
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
11
Kills
16
16
Deaths
11
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Khepri
Dbag69
Khepri
2
2
13
4.25
L
Medusa
4
3
3
1.83
W
Ah Muzen Cab
LostRelyk
Ah Muzen Cab
8
7
8
1.71
L
5
8
6
1
L
Bacchus
SwagnaRockXL
Bacchus
2
5
9
1.3
W
Chaac
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,407
Damage
42,027
51,142
Taken
49,961
40,320
Mitigated
52,468
12,162
Healing
11,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Dbag69
Khepri
6,899
775
0
1,339
15,386
26,626
211
3,571
11,532
13,719
0
L
Medusa
13,999
5,461
0
2,547
11,466
5,496
1,680
975
10,310
0
60,249
W
Ah Muzen Cab
LostRelyk
Ah Muzen Cab
20,514
7,894
0
5,016
18,995
8,182
2,054
5,774
12,856
0
69,073
L
12,680
3,850
0
5,422
22,231
12,173
739
3,426
18,171
0
34,798
L
Bacchus
SwagnaRockXL
Bacchus
13,728
2,150
158
4,035
17,445
22,651
267
3,550
13,056
28,661
0
W
Chaac
14,614
3,221
0
5,400
15,580
17,660
987
4,383
10,984
0
30,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,739
Gold Earned
36,704
192
Minions Killed
126
11
Camps Cleared
0
849,850
Distance Traveled
896,644
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,897
744
9
1
0
294,802
5
L
Medusa
11,440
715
109
7
5
277,890
5
W
Ah Muzen Cab
12,724
795
66
4
0
299,340
1
L
Fenrir
11,749
734
43
3
3
274,321
5
L
Bacchus
11,550
722
40
3
3
297,639
3
W
Chaac
12,083
755
51
3
0
302,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role