Player Matchup

Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
flakhenatom
Cerberus
Level 18
God Stats
4W - 12L
1,138 SR
Queue Stats
133W - 273L
1,229 Elo+
Party 2
Neith
Neith
iFarofeiro
Neith
Level 66
God Stats
4W - 3L
1,378 SR
Queue Stats
56W - 133L
1,243 Elo+
Party 2
Team Averages
Level 63
1,339 SR
1,324 Elo+

VS

Team Averages
Level 54
1,474 SR
1,271 Elo+
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BiraBirito
Morgan Le Fay
Level 27
God Stats
6W - 7L
1,422 SR
Queue Stats
17W - 37L
1,205 Elo+
Party 1
Nu Wa
Nu Wa
MIK43LL
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,109 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 0 / 8
9,616
740
10,549
7,579
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
flakhenatom
Cerberus
15
3 / 0 / 9
9,443
726
9,592
19,575
13,605
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
15
6 / 0 / 5
10,199
785
7,648
8,389
3,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 4 / 0
7,935
610
6,426
12,147
2,828
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
BiraBirito
Morgan Le Fay
12
0 / 3 / 0
7,599
585
7,709
10,184
3,077
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nu Wa
MIK43LL
Nu Wa
11
0 / 5 / 0
7,437
572
9,756
8,500
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
8
7
L
Izanami
 
Izanami
0
4
0
0
L
Morgan Le Fay
BiraBirito
Morgan Le Fay
0
3
0
0
L
Nu Wa
MIK43LL
Nu Wa
0
5
0
0
W
Cerberus
flakhenatom
Cerberus
3
0
9
7.5
W
Neith
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,789
Damage
23,891
35,543
Taken
30,831
19,166
Mitigated
8,096
15,461
Healing
3,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,549
461
444
2,978
7,579
2,524
1,032
3,146
4,275
57,481
0
L
Izanami
 
Izanami
6,426
2,957
0
273
12,147
2,828
530
6,763
5,384
0
34,490
L
Morgan Le Fay
BiraBirito
Morgan Le Fay
7,709
1,846
528
2,666
10,184
3,077
0
7,314
2,870
22,245
0
L
Nu Wa
MIK43LL
Nu Wa
9,756
2,900
33
284
8,500
2,191
0
6,339
2,161
19,995
0
W
Cerberus
flakhenatom
Cerberus
9,592
364
0
9,495
19,575
13,605
0
10,422
8,661
20,867
0
W
Neith
7,648
1,052
0
2,544
8,389
3,037
2,138
3,855
4,372
0
49,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,258
Gold Earned
22,971
221
Minions Killed
139
8
Camps Cleared
4
744,973
Distance Traveled
610,383
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,616
740
90
7
5
237,690
5
L
Izanami
7,935
610
81
6
2
193,714
4
L
Morgan Le Fay
7,599
585
26
2
0
216,647
5
L
Nu Wa
7,437
572
32
2
2
200,022
0
W
Cerberus
9,443
726
42
3
0
251,045
5
W
Neith
10,199
785
89
7
3
256,238
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role