Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AnkhMaster
Hades
Level 57
God Stats
4W - 3L
1,606 SR
Queue Stats
119W - 157L
1,339 Elo+
Party 1
Nemesis
Nemesis
Bylochka777
Nemesis
Level 95
God Stats
17W - 12L
1,523 SR
Queue Stats
47W - 36L
1,510 Elo+
Solo
Bellona
Bellona
Shiro2501
Bellona
Level 28
God Stats
5W - 5L
1,640 SR
Queue Stats
37W - 73L
1,243 Elo+
Party 1
Izanami
Izanami
acrossy10
Izanami
Level 64
God Stats
9W - 5L
1,689 SR
Queue Stats
93W - 130L
1,327 Elo+
Party 1
Team Averages
Level 59
1,592 SR
1,384 Elo+

VS

Team Averages
Level 85
1,422 SR
1,437 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Lucastaffetta04
Vulcan
Level 48
God Stats
3W - 4L
1,464 SR
Queue Stats
53W - 80L
1,400 Elo+
Party 2
Aphrodite
Aphrodite
MadEddie
Aphrodite
Level 114
God Stats
25W - 19L
1,619 SR
Queue Stats
120W - 101L
1,484 Elo+
Solo
Hades
Hades
Silphyuno
Hades
Level 119
God Stats
3W - 5L
1,222 SR
Queue Stats
123W - 129L
1,429 Elo+
Solo
Neith
Neith
SirChairface
Neith
Level 63
God Stats
18W - 20L
1,306 SR
Queue Stats
455W - 495L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 1 / 3
5,231
581
1,327
5,353
3,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hades
6
1 / 3 / 0
4,527
503
2,024
4,915
1,458
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Bylochka777
Nemesis
10
0 / 4 / 1
5,118
569
1,267
6,446
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Shiro2501
Bellona
8
1 / 3 / 0
4,963
551
3,070
5,776
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
acrossy10
Izanami
9
3 / 0 / 1
5,799
644
4,631
4,864
1,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
5 / 1 / 2
5,919
658
2,522
4,582
1,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
4 / 0 / 0
5,877
653
3,810
4,666
1,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
MadEddie
Aphrodite
9
0 / 0 / 1
5,040
560
2,795
4,529
1,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hades
Silphyuno
Hades
9
2 / 2 / 2
5,496
611
4,174
5,984
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 2
4,621
513
2,069
4,027
1,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
11
11
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
3
2.5
W
Tsukuyomi
 
Tsukuyomi
5
1
2
6
L
Hades
1
3
0
0.33
L
Nemesis
Bylochka777
Nemesis
0
4
1
0.13
W
4
0
0
4
W
Aphrodite
MadEddie
Aphrodite
0
0
1
0.5
L
Bellona
Shiro2501
Bellona
1
3
0
0.33
W
Hades
Silphyuno
Hades
2
2
2
1.5
W
0
3
2
0.33
L
Izanami
acrossy10
Izanami
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,319
Damage
15,370
27,354
Taken
23,788
11,933
Mitigated
8,485
7,743
Healing
11,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,327
79
138
1,567
5,353
3,627
56
1,577
3,776
8,945
0
W
Tsukuyomi
 
Tsukuyomi
2,522
581
0
2,883
4,582
1,335
103
39
4,543
0
22,028
L
Hades
2,024
801
62
1,374
4,915
1,458
238
2,852
2,063
15,785
0
L
Nemesis
Bylochka777
Nemesis
1,267
397
0
1,869
6,446
1,740
272
1,025
5,421
0
25,158
W
3,810
791
0
1,599
4,666
1,772
627
0
4,666
28,182
0
W
Aphrodite
MadEddie
Aphrodite
2,795
53
765
2,855
4,529
1,523
0
488
4,041
23,318
0
L
Bellona
Shiro2501
Bellona
3,070
1,166
0
240
5,776
3,827
336
3,267
2,509
0
22,802
W
Hades
Silphyuno
Hades
4,174
258
0
2,532
5,984
2,636
404
2,147
3,837
27,738
0
W
2,069
426
0
521
4,027
1,219
0
677
3,350
0
23,111
L
Izanami
acrossy10
Izanami
4,631
3,588
0
2,493
4,864
1,281
300
2,058
2,806
0
37,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,638
Gold Earned
26,953
225
Minions Killed
226
0
Camps Cleared
0
827,136
Distance Traveled
862,390
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,231
581
7
1
0
178,801
2
W
Tsukuyomi
5,919
658
55
6
0
168,381
1
L
Hades
4,527
503
34
4
0
129,714
1
L
Nemesis
5,118
569
51
6
0
177,692
2
W
Vulcan
5,877
653
47
5
0
198,487
0
W
Aphrodite
5,040
560
37
4
0
156,670
1
L
Bellona
4,963
551
54
6
0
171,150
0
W
Hades
5,496
611
49
5
0
176,039
3
W
Neith
4,621
513
38
4
0
162,813
1
L
Izanami
5,799
644
79
9
0
169,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role