Player Matchup

Horus
Horus
 
Horus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Bamknife
Mercury
Level 13
God Stats
0W - 1L
1,767 SR
Queue Stats
3W - 1L
1,862 Elo+
Party 1
Baron Samedi
Baron Samedi
COM3RK1934
Baron Samedi
Level 137
God Stats
11W - 4L
1,627 SR
Queue Stats
190W - 127L
1,663 Elo+
Party 1
Team Averages
Level 83
1,631 SR
1,675 Elo+

VS

Team Averages
Level 97
1,562 SR
1,613 Elo+
Baron Samedi
Baron Samedi
Frostrious
Baron Samedi
Level 148
God Stats
2W - 0L
1,538 SR
Queue Stats
13W - 8L
1,685 Elo+
Party 2
Ymir
Ymir
MythicalSkill
Ymir
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
160W - 102L
1,682 Elo+
Party 2
Hou Yi
Hou Yi
Striker3878
Hou Yi
Level 17
God Stats
4W - 3L
1,647 SR
Queue Stats
21W - 12L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 8 / 2
7,342
565
7,636
21,209
12,854
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Bamknife
Mercury
11
2 / 9 / 3
7,849
604
3,967
13,773
5,243
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
COM3RK1934
Baron Samedi
13
3 / 6 / 2
8,469
651
14,271
12,902
6,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Frostrious
Baron Samedi
17
9 / 0 / 14
11,420
878
24,305
8,124
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
12 / 1 / 10
11,188
861
11,477
16,535
17,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
12
2 / 4 / 12
9,035
695
4,012
9,747
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
5
Kills
23
23
Deaths
5
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
8
2
0.13
L
Mercury
Bamknife
Mercury
2
9
3
0.39
L
Baron Samedi
COM3RK1934
Baron Samedi
3
6
2
0.67
W
Baron Samedi
Frostrious
Baron Samedi
9
0
14
16
W
12
1
10
17
W
Hou Yi
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,874
Damage
39,794
47,884
Taken
34,406
24,401
Mitigated
23,769
11,799
Healing
17,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,636
2,276
1,375
3,389
21,209
12,854
0
14,923
6,286
0
24,204
L
Mercury
Bamknife
Mercury
3,967
1,254
0
1,459
13,773
5,243
0
10,674
3,099
0
12,826
L
Baron Samedi
COM3RK1934
Baron Samedi
14,271
1,342
2,284
3,292
12,902
6,304
0
10,377
2,525
35,583
0
W
Baron Samedi
Frostrious
Baron Samedi
24,305
1,884
3,671
4,591
8,124
4,008
1,200
3,658
4,466
63,944
0
W
11,477
1,603
451
6,364
16,535
17,393
504
6,185
10,350
32,120
0
W
Hou Yi
4,012
1,642
414
2,231
9,747
2,368
1,091
5,187
4,560
0
19,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,660
Gold Earned
31,643
93
Minions Killed
149
2
Camps Cleared
9
609,711
Distance Traveled
616,932
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,342
565
31
2
0
208,222
4
L
Mercury
7,849
604
27
2
0
212,714
5
L
Baron Samedi
8,469
651
35
3
2
188,775
2
W
Baron Samedi
11,420
878
77
6
7
222,728
3
W
Ymir
11,188
861
46
4
1
198,476
2
W
Hou Yi
9,035
695
26
2
1
195,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role