Player Matchup

Gilgamesh
Gilgamesh
Gwvin
Gilgamesh
Level 62
God Stats
0W - 2L
1,594 SR
Queue Stats
147W - 110L
1,607 Elo+
Party 1
Shiva
Shiva
JuiceTryHard
Shiva
Level 26
God Stats
3W - 2L
1,619 SR
Queue Stats
137W - 92L
1,633 Elo+
Party 1
Izanami
Izanami
NeedGreens
Izanami
Level 108
God Stats
0W - 2L
1,580 SR
Queue Stats
129W - 90L
1,674 Elo+
Party 1
Kukulkan
Kukulkan
ObeyTheEnvy
Kukulkan
Level 100
God Stats
1W - 1L
1,819 SR
Queue Stats
74W - 48L
1,486 Elo+
Party 1
Ymir
Ymir
ZapMyDad
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 60
1,622 SR
1,580 Elo+

VS

Team Averages
Level 81
1,558 SR
1,566 Elo+
King Arthur
King Arthur
BackDoorMan562
King Arthur
Level 43
God Stats
11W - 22L
1,249 SR
Queue Stats
106W - 130L
1,402 Elo+
Solo
Ullr
Ullr
CH1NQue
Ullr
Level 117
God Stats
9W - 8L
1,604 SR
Queue Stats
114W - 119L
1,592 Elo+
Party 2
Vamana
Vamana
NozuruKuyutsuki
Vamana
Level 124
God Stats
4W - 4L
1,454 SR
Queue Stats
171W - 153L
1,590 Elo+
Party 2
Hera
Hera
Soup3rSad
Hera
Level 39
God Stats
5W - 2L
1,629 SR
Queue Stats
135W - 103L
1,616 Elo+
Party 2
Xing Tian
Xing Tian
homecomet
Xing Tian
Level 81
God Stats
8W - 1L
1,854 SR
Queue Stats
75W - 66L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gwvin
Gilgamesh
13
3 / 4 / 1
7,618
476
6,563
14,035
8,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 5 / 1
7,158
447
6,217
12,288
9,732
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
NeedGreens
Izanami
13
2 / 4 / 1
7,722
483
7,314
10,695
3,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
ObeyTheEnvy
Kukulkan
12
0 / 4 / 0
7,327
458
5,298
8,385
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
11
0 / 3 / 2
6,129
383
4,282
11,086
9,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BackDoorMan562
King Arthur
13
2 / 4 / 6
8,503
531
4,837
11,764
10,370
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
CH1NQue
Ullr
16
4 / 0 / 5
9,734
608
8,921
9,949
3,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
8 / 0 / 6
10,260
641
14,707
11,425
7,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
14
2 / 1 / 7
8,977
561
6,831
4,872
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
homecomet
Xing Tian
12
4 / 2 / 7
8,998
562
4,689
13,880
10,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
7
Kills
20
20
Deaths
7
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BackDoorMan562
King Arthur
2
4
6
1.25
W
Ullr
CH1NQue
Ullr
4
0
5
6.5
L
Gilgamesh
Gwvin
Gilgamesh
3
4
1
0.88
L
2
5
1
0.5
L
Izanami
NeedGreens
Izanami
2
4
1
0.63
W
8
0
6
11
L
Kukulkan
ObeyTheEnvy
Kukulkan
0
4
0
0
W
Hera
2
1
7
5.5
L
Ymir
0
3
2
0.33
W
Xing Tian
homecomet
Xing Tian
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,674
Damage
39,985
56,489
Taken
51,890
33,951
Mitigated
33,085
9,669
Healing
11,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BackDoorMan562
King Arthur
4,837
775
0
2,505
11,764
10,370
336
1,545
10,219
0
40,663
W
Ullr
CH1NQue
Ullr
8,921
2,363
0
583
9,949
3,498
1,828
1,631
8,318
0
66,817
L
Gilgamesh
Gwvin
Gilgamesh
6,563
1,691
0
3,053
14,035
8,498
0
3,396
10,639
0
60,694
L
6,217
841
541
1,929
12,288
9,732
0
1,712
10,576
0
31,714
L
Izanami
NeedGreens
Izanami
7,314
3,762
0
1,109
10,695
3,184
0
1,412
9,283
0
57,101
W
14,707
7,707
0
2,038
11,425
7,388
1,580
1,600
9,825
0
87,753
L
Kukulkan
ObeyTheEnvy
Kukulkan
5,298
329
0
2,255
8,385
2,752
250
2,461
5,924
56,972
0
W
Hera
6,831
1,765
0
1,712
4,872
1,514
0
1,144
3,728
55,267
0
L
Ymir
4,282
1,056
0
782
11,086
9,785
87
2,219
8,867
16,503
0
W
Xing Tian
homecomet
Xing Tian
4,689
683
2,128
2,102
13,880
10,315
364
3,660
10,220
14,087
1,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,954
Gold Earned
46,472
410
Minions Killed
452
0
Camps Cleared
0
1,550,941
Distance Traveled
1,590,062
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,503
531
84
5
0
306,645
8
W
Ullr
9,734
608
111
7
0
326,892
1
L
Gilgamesh
7,618
476
92
6
0
332,325
0
L
Shiva
7,158
447
63
4
0
323,377
4
L
Izanami
7,722
483
105
7
0
293,667
2
W
Vamana
10,260
641
126
8
0
389,952
1
L
Kukulkan
7,327
458
119
7
0
300,916
3
W
Hera
8,977
561
104
7
0
262,077
4
L
Ymir
6,129
383
31
2
0
300,656
5
W
Xing Tian
8,998
562
27
2
0
304,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role