Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Kyng-CER5
Kukulkan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,585 Elo+
Party 2
Artio
Artio
LeaderPenguin
Artio
Level 109
God Stats
15W - 11L
1,656 SR
Queue Stats
164W - 133L
1,597 Elo+
Solo
Shiva
Shiva
ThePieLover
Shiva
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 46L
1,545 Elo+
Party 2
Neith
Neith
TxNASTYx
Neith
Level 99
God Stats
42W - 39L
1,597 SR
Queue Stats
262W - 236L
1,586 Elo+
Solo
Team Averages
Level 114
1,551 SR
1,563 Elo+

VS

Team Averages
Level 101
1,627 SR
1,545 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CEO of Golf
Arachne
Level 116
God Stats
2W - 2L
1,831 SR
Queue Stats
334W - 328L
1,527 Elo+
Party 1
Eset
Eset
Segastar24
Eset
Level 107
God Stats
0W - 3L
1,313 SR
Queue Stats
352W - 342L
1,496 Elo+
Party 1
Pele
Pele
ZShiftymareZ
Pele
Level 92
God Stats
7W - 7L
1,629 SR
Queue Stats
148W - 163L
1,572 Elo+
Party 1
Neith
Neith
m935698
Neith
Level 83
God Stats
9W - 6L
1,860 SR
Queue Stats
29W - 27L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
9 / 1 / 8
8,804
587
11,759
11,608
5,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Kyng-CER5
Kukulkan
13
1 / 4 / 2
8,140
543
5,547
6,603
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 7
8,918
595
9,348
14,307
15,746
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 2 / 10
9,215
614
6,899
14,477
10,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
TxNASTYx
Neith
14
6 / 2 / 10
9,238
616
11,122
7,602
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
0 / 8 / 4
5,866
391
2,666
14,393
10,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
CEO of Golf
Arachne
13
0 / 3 / 1
7,568
505
8,170
15,503
7,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 3 / 2
7,557
504
3,997
7,175
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 4 / 2
7,953
530
7,466
11,829
4,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
m935698
Neith
11
0 / 6 / 1
6,566
438
7,449
9,160
2,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
24
Kills
9
10
Deaths
24
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
1
8
13
L
Cabrakan
 
Cabrakan
0
8
4
0.25
L
Arachne
CEO of Golf
Arachne
0
3
1
0.17
W
Kukulkan
Kyng-CER5
Kukulkan
1
4
2
0.5
W
2
1
7
5.5
L
2
3
2
1
W
6
2
10
5.5
W
Neith
TxNASTYx
Neith
6
2
10
5.5
L
7
4
2
2
L
Neith
m935698
Neith
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,675
Damage
29,748
54,597
Taken
58,060
35,413
Mitigated
26,960
22,778
Healing
12,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,759
4,189
0
4,481
11,608
5,064
922
2,186
9,422
0
43,857
L
Cabrakan
 
Cabrakan
2,666
349
219
1,881
14,393
10,020
92
2,361
12,032
7,248
0
L
Arachne
CEO of Golf
Arachne
8,170
5,159
0
5,748
15,503
7,746
0
6,871
8,632
0
51,219
W
Kukulkan
Kyng-CER5
Kukulkan
5,547
223
0
358
6,603
1,806
410
2,169
4,434
55,122
1,204
W
9,348
897
1,684
8,371
14,307
15,746
458
381
13,926
58,039
0
L
3,997
0
0
439
7,175
2,350
0
1,553
5,622
47,819
0
W
6,899
1,603
673
3,324
14,477
10,348
422
941
13,536
0
37,274
W
Neith
TxNASTYx
Neith
11,122
4,261
0
3,887
7,602
2,449
3,710
986
6,616
0
55,573
L
7,466
1,200
0
1,650
11,829
4,657
0
3,493
8,336
0
24,954
L
Neith
m935698
Neith
7,449
2,490
176
2,255
9,160
2,187
465
526
8,634
0
44,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,315
Gold Earned
35,510
475
Minions Killed
338
0
Camps Cleared
0
1,501,992
Distance Traveled
1,397,975
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,804
587
63
4
0
342,214
1
L
Cabrakan
5,866
391
7
0
0
268,721
5
L
Arachne
7,568
505
107
7
0
259,402
2
W
Kukulkan
8,140
543
112
7
0
278,140
5
W
Artio
8,918
595
148
10
0
290,813
4
L
Eset
7,557
504
107
7
0
293,069
8
W
Shiva
9,215
614
46
3
0
309,860
6
W
Neith
9,238
616
106
7
0
280,965
4
L
Pele
7,953
530
41
3
0
304,155
0
L
Neith
6,566
438
76
5
0
272,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role