Player Matchup

Athena
Athena
 
Athena
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AlwinU
Kukulkan
Level 107
God Stats
15W - 6L
1,721 SR
Queue Stats
156W - 135L
1,511 Elo+
Solo
Shiva
Shiva
LastRicks
Shiva
Level 158
God Stats
5W - 7L
1,881 SR
Queue Stats
34W - 52L
1,482 Elo+
Solo
Thanatos
Thanatos
ShawnLeMouton19
Thanatos
Level 101
God Stats
7W - 5L
1,883 SR
Queue Stats
226W - 200L
1,550 Elo+
Party 1
Team Averages
Level 106
1,697 SR
1,509 Elo+

VS

Team Averages
Level 124
1,387 SR
1,529 Elo+
Neith
Neith
AigleSquash2445
Neith
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,558 Elo+
Solo
Sol
Sol
AlphaDeebo
Sol
Level 149
God Stats
16W - 9L
1,306 SR
Queue Stats
150W - 143L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
HerculesMWP
Kuzenbo
Level 153
God Stats
1W - 2L
1,132 SR
Queue Stats
213W - 226L
1,566 Elo+
Solo
Merlin
Merlin
YoungSandwichHD
Merlin
Level 123
God Stats
40W - 30L
1,494 SR
Queue Stats
394W - 363L
1,563 Elo+
Solo
He Bo
He Bo
realaj03
He Bo
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
428W - 391L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
1 / 1 / 2
4,240
606
1,566
5,032
2,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
 
Izanami
7
0 / 3 / 2
4,129
590
2,511
4,532
897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
AlwinU
Kukulkan
5
0 / 1 / 0
3,619
517
355
1,487
433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
LastRicks
Shiva
7
0 / 2 / 1
4,295
614
2,499
5,221
1,952
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
8
2 / 2 / 0
4,673
668
2,059
4,841
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 2
5,015
716
3,657
3,131
795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
2 / 2 / 5
4,537
648
3,999
4,983
1,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
HerculesMWP
Kuzenbo
8
2 / 0 / 0
4,843
692
2,739
3,819
3,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 0 / 3
4,888
698
1,431
1,488
373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
realaj03
He Bo
8
2 / 1 / 0
4,716
674
1,075
2,453
609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
9
9
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
1
2
2
L
Izanami
 
Izanami
0
3
2
0.33
W
3
0
2
4
W
2
2
5
2.25
L
Kukulkan
AlwinU
Kukulkan
0
1
0
0
W
Kuzenbo
HerculesMWP
Kuzenbo
2
0
0
2
L
Shiva
LastRicks
Shiva
0
2
1
0.25
L
Thanatos
2
2
0
1
W
0
0
3
1.5
W
He Bo
realaj03
He Bo
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,990
Damage
12,901
21,113
Taken
15,874
6,736
Mitigated
6,453
8,111
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,566
637
0
1,521
5,032
2,037
46
1,611
3,421
6,956
0
L
Izanami
 
Izanami
2,511
1,793
0
802
4,532
897
294
668
3,864
0
24,149
W
3,657
1,433
0
1,687
3,131
795
143
379
2,752
0
21,352
W
3,999
1,827
0
1,371
4,983
1,287
440
866
4,117
13,285
2,379
L
Kukulkan
AlwinU
Kukulkan
355
43
0
429
1,487
433
0
1,183
304
11,941
0
W
Kuzenbo
HerculesMWP
Kuzenbo
2,739
922
0
795
3,819
3,389
0
0
3,819
19,327
0
L
Shiva
LastRicks
Shiva
2,499
880
0
805
5,221
1,952
0
3,549
1,672
0
20,509
L
Thanatos
2,059
0
0
4,554
4,841
1,417
0
1,716
3,125
0
19,469
W
1,431
0
0
750
1,488
373
0
355
1,133
27,111
0
W
He Bo
realaj03
He Bo
1,075
181
0
1,148
2,453
609
0
321
2,132
20,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,956
Gold Earned
23,999
194
Minions Killed
234
0
Camps Cleared
0
607,050
Distance Traveled
706,964
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,240
606
9
1
0
148,196
1
L
Izanami
4,129
590
54
8
0
127,881
2
W
Neith
5,015
716
34
5
0
144,986
2
W
Sol
4,537
648
25
4
0
133,495
2
L
Kukulkan
3,619
517
26
4
0
81,445
2
W
Kuzenbo
4,843
692
49
7
0
141,263
2
L
Shiva
4,295
614
57
8
0
109,850
1
L
Thanatos
4,673
668
48
7
0
139,678
2
W
Merlin
4,888
698
73
10
0
144,966
5
W
He Bo
4,716
674
53
8
0
142,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role