Player Matchup

Mulan
Mulan
Silver I
Ganjasmukah
Mulan
Silver I
Level 125
God Stats
3W - 5L
1,360 SR
Queue Stats
39W - 41L
1,205 MMR
Party 3
Hou Yi
Hou Yi
Gold III
KanγeBest
Hou Yi
Gold III
Level 147
God Stats
2W - 5L
1,621 SR
Queue Stats
57W - 53L
1,413 MMR
Solo
Horus
Horus
Silver I
bermes
Horus
Silver I
Level 144
God Stats
8W - 7L
1,584 SR
Queue Stats
177W - 178L
994 MMR
Party 3
Thanatos
Thanatos
Gold IV
zuzik1
Thanatos
Gold IV
Level 108
God Stats
29W - 25L
1,548 SR
Queue Stats
205W - 209L
1,436 MMR
Solo
Zeus
Zeus
Gold IV
开心菠萝头
Zeus
Gold IV
Level 69
God Stats
11W - 13L
1,482 SR
Queue Stats
57W - 64L
1,420 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,519 SR
1,294 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,527 SR
1,299 MMR
The Morrigan
The Morrigan
Bronze IV
SniperDeath
The Morrigan
Bronze IV
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 32L
1,398 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
Z0rr0ark
Sun Wukong
Silver I
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 47L
1,444 MMR
Party 2
Da Ji
Da Ji
Silver II
belonapower
Da Ji
Silver II
Level 136
God Stats
10W - 8L
1,591 SR
Queue Stats
96W - 94L
1,348 MMR
Party 1
Cerberus
Cerberus
Silver IV
benzza3001
Cerberus
Silver IV
Level 66
God Stats
3W - 2L
1,546 SR
Queue Stats
78W - 67L
1,226 MMR
Party 2
Ullr
Ullr
Silver II
onderbroek
Ullr
Silver II
Level 146
God Stats
3W - 5L
1,500 SR
Queue Stats
116W - 118L
1,079 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 10
14,044
502
29,806
36,861
43,638
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
KanγeBest
Hou Yi
20
16 / 4 / 8
16,301
582
29,554
23,969
10,127
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
bermes
Horus
20
3 / 6 / 29
14,236
508
18,227
30,345
42,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
zuzik1
Thanatos
20
10 / 5 / 9
15,252
545
17,048
22,112
16,940
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
9 / 7 / 9
13,974
499
24,110
19,739
10,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThothArachneCliodhnaAgni

VS

Bans
ShivaKing ArthurBastetIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
SniperDeath
The Morrigan
20
4 / 12 / 10
14,229
508
13,316
20,367
6,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Z0rr0ark
Sun Wukong
20
5 / 4 / 7
15,132
540
30,227
43,149
43,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
16 / 9 / 7
18,078
646
19,914
25,054
9,923
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
benzza3001
Cerberus
18
1 / 9 / 9
11,883
424
6,758
36,107
38,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 8 / 10
13,389
478
19,193
21,192
6,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
71
42
Kills
28
28
Deaths
42
65
Assists
43
Player
Kills
Deaths
Assists
KDA
W
4
6
10
1.5
W
Hou Yi
KanγeBest
Hou Yi
16
4
8
5
L
The Morrigan
SniperDeath
The Morrigan
4
12
10
0.75
L
Sun Wukong
Z0rr0ark
Sun Wukong
5
4
7
2.13
L
16
9
7
2.17
L
Cerberus
benzza3001
Cerberus
1
9
9
0.61
W
Horus
bermes
Horus
3
6
29
2.92
L
2
8
10
0.88
W
Thanatos
zuzik1
Thanatos
10
5
9
2.9
W
9
7
9
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,745
Damage
89,408
133,026
Taken
145,869
124,198
Mitigated
104,137
61,266
Healing
36,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,806
5,856
0
18,459
36,861
43,638
480
1,898
34,949
0
115,615
W
Hou Yi
KanγeBest
Hou Yi
29,554
17,450
0
9,490
23,969
10,127
4,128
2,145
21,824
0
137,365
L
The Morrigan
SniperDeath
The Morrigan
13,316
3,055
0
2,077
20,367
6,066
0
6,931
13,055
110,609
4,175
L
Sun Wukong
Z0rr0ark
Sun Wukong
30,227
8,445
0
21,293
43,149
43,525
92
3,030
38,397
0
127,998
L
19,914
8,036
0
4,327
25,054
9,923
530
4,575
20,278
0
108,580
L
Cerberus
benzza3001
Cerberus
6,758
915
0
5,166
36,107
38,390
0
8,550
27,090
32,599
0
W
Horus
bermes
Horus
18,227
6,066
3,079
6,930
30,345
42,955
362
7,826
22,505
0
43,823
L
19,193
6,498
0
3,174
21,192
6,233
1,663
2,872
18,149
0
102,329
W
Thanatos
zuzik1
Thanatos
17,048
4,601
0
20,760
22,112
16,940
901
1,777
20,335
0
117,849
W
24,110
3,277
0
2,548
19,739
10,538
1,132
3,002
16,737
117,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,807
Gold Earned
72,711
726
Minions Killed
722
0
Camps Cleared
0
2,591,262
Distance Traveled
2,360,888
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,044
502
176
6
0
517,923
0
W
Hou Yi
16,301
582
175
6
0
484,638
9
L
The Morrigan
14,229
508
148
5
0
426,557
2
L
Sun Wukong
15,132
540
211
8
0
505,063
5
L
Da Ji
18,078
646
147
5
0
472,598
3
L
Cerberus
11,883
424
65
2
0
465,248
4
W
Horus
14,236
508
33
1
0
509,420
2
L
Ullr
13,389
478
151
5
0
491,422
6
W
Thanatos
15,252
545
163
6
0
630,746
1
W
Zeus
13,974
499
179
6
0
448,535
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role