Player Matchup

Atlas
Atlas
Chaotic Hydra
Atlas
Level 159
God Stats
20W - 21L
1,496 SR
Queue Stats
461W - 423L
1,681 Elo+
Party 2
Cthulhu
Cthulhu
FreeBowling
Cthulhu
Level 41
God Stats
16W - 22L
1,525 SR
Queue Stats
274W - 278L
1,735 Elo+
Party 2
Chang'e
Chang'e
Nova120
Chang'e
Level 152
God Stats
21W - 9L
2,016 SR
Queue Stats
290W - 266L
1,705 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ThugWaffle351
Tsukuyomi
Level 85
God Stats
7W - 4L
1,500 SR
Queue Stats
63W - 39L
1,683 Elo+
Party 2
Rama
Rama
ersiee
Rama
Level 142
God Stats
11W - 6L
1,502 SR
Queue Stats
138W - 130L
1,693 Elo+
Party 2
Team Averages
Level 116
1,608 SR
1,699 Elo+

VS

Team Averages
Level 52
1,582 SR
1,541 Elo+
Nemesis
Nemesis
PP_Turtle25
Nemesis
Level 84
God Stats
12W - 4L
1,828 SR
Queue Stats
274W - 246L
1,621 Elo+
Party 1
Terra
Terra
aoiasahina9
Terra
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 40L
1,515 Elo+
Solo
Chang'e
Chang'e
jj_boba
Chang'e
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 56L
1,413 Elo+
Solo
Artio
Artio
txpioca
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 138L
1,509 Elo+
Party 1
Medusa
Medusa
vIrxnic
Medusa
Level 64
God Stats
4W - 2L
1,583 SR
Queue Stats
184W - 149L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
8,107
540
4,938
7,496
5,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
FreeBowling
Cthulhu
13
2 / 0 / 3
8,249
550
4,806
4,547
3,678
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Nova120
Chang'e
13
8 / 2 / 2
8,604
574
12,239
9,897
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ThugWaffle351
Tsukuyomi
14
3 / 3 / 7
8,545
570
10,448
12,348
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
ersiee
Rama
15
8 / 3 / 0
9,652
643
8,438
8,377
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PP_Turtle25
Nemesis
13
5 / 5 / 1
7,912
527
7,040
11,623
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 1 / 4
7,146
476
2,142
11,657
9,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
jj_boba
Chang'e
12
0 / 7 / 3
6,982
465
6,375
12,519
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
txpioca
Artio
9
1 / 3 / 1
6,004
400
1,381
8,731
5,109
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
vIrxnic
Medusa
13
2 / 6 / 2
7,811
521
7,023
12,660
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
22
Kills
9
9
Deaths
22
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
Cthulhu
FreeBowling
Cthulhu
2
0
3
3.5
W
Chang'e
Nova120
Chang'e
8
2
2
4.5
L
Nemesis
PP_Turtle25
Nemesis
5
5
1
1.1
W
Tsukuyomi
ThugWaffle351
Tsukuyomi
3
3
7
2.17
L
1
1
4
3
W
Rama
ersiee
Rama
8
3
0
2.67
L
Chang'e
jj_boba
Chang'e
0
7
3
0.21
L
Artio
txpioca
Artio
1
3
1
0.5
L
Medusa
vIrxnic
Medusa
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,869
Damage
23,961
42,665
Taken
57,190
19,351
Mitigated
24,930
13,857
Healing
13,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,938
2,161
0
954
7,496
5,537
0
918
6,534
21,898
5,460
W
Cthulhu
FreeBowling
Cthulhu
4,806
461
78
1,748
4,547
3,678
46
540
3,997
41,772
0
W
Chang'e
Nova120
Chang'e
12,239
1,510
856
3,369
9,897
4,175
0
4,937
4,698
46,715
0
L
Nemesis
PP_Turtle25
Nemesis
7,040
2,536
0
2,000
11,623
3,505
0
4,119
7,504
0
40,602
W
Tsukuyomi
ThugWaffle351
Tsukuyomi
10,448
3,082
0
3,580
12,348
3,726
0
2,717
9,546
0
51,986
L
2,142
394
805
3,207
11,657
9,381
0
5,285
6,372
21,485
0
W
Rama
ersiee
Rama
8,438
6,916
0
3,272
8,377
2,235
1,042
385
7,992
0
70,049
L
Chang'e
jj_boba
Chang'e
6,375
520
331
2,805
12,519
3,652
0
6,956
5,563
47,911
0
L
Artio
txpioca
Artio
1,381
129
16
1,870
8,731
5,109
0
3,312
5,419
16,904
0
L
Medusa
vIrxnic
Medusa
7,023
2,993
0
2,927
12,660
3,283
0
1,991
10,669
0
59,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,157
Gold Earned
35,855
456
Minions Killed
318
0
Camps Cleared
0
1,483,728
Distance Traveled
1,407,900
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,107
540
45
3
0
315,451
4
W
Cthulhu
8,249
550
98
7
0
296,834
3
W
Chang'e
8,604
574
93
6
0
287,817
5
L
Nemesis
7,912
527
66
4
0
324,611
0
W
Tsukuyomi
8,545
570
96
6
0
319,743
5
L
Terra
7,146
476
36
2
0
301,634
4
W
Rama
9,652
643
124
8
0
263,883
6
L
Chang'e
6,982
465
84
6
0
255,887
6
L
Artio
6,004
400
31
2
0
277,279
0
L
Medusa
7,811
521
101
7
0
248,489
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role