Player Matchup

Kuzenbo
Kuzenbo
Dbag69
Kuzenbo
Level 55
God Stats
3W - 4L
1,886 SR
Queue Stats
35W - 30L
1,650 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LostRelyk
Ah Muzen Cab
Level 139
God Stats
25W - 13L
1,866 SR
Queue Stats
135W - 112L
1,736 Elo+
Party 2
Chaac
Chaac
spazzzmoto
Chaac
Level 84
God Stats
7W - 3L
1,945 SR
Queue Stats
52W - 25L
1,780 Elo+
Party 2
Team Averages
Level 93
1,899 SR
1,722 Elo+

VS

Team Averages
Level 81
1,580 SR
1,603 Elo+
Ymir
Ymir
 
Ymir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
ARACHNEMAIN123
Thoth
Level 36
God Stats
1W - 2L
1,558 SR
Queue Stats
57W - 50L
1,546 Elo+
Solo
Da Ji
Da Ji
DrackTamai
Da Ji
Level 107
God Stats
2W - 3L
1,683 SR
Queue Stats
196W - 140L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dbag69
Kuzenbo
10
0 / 6 / 7
8,111
624
5,184
13,809
17,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
LostRelyk
Ah Muzen Cab
14
4 / 5 / 4
9,609
739
10,608
10,917
4,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
12
4 / 5 / 4
8,685
668
9,754
12,447
8,710
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
4 / 1 / 10
10,133
779
8,928
9,534
11,798
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 8
9,417
724
8,933
6,969
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
15
9 / 4 / 7
10,349
796
16,764
15,728
10,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
8
Kills
16
16
Deaths
8
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
10
9
W
3
3
8
2.33
L
Kuzenbo
Dbag69
Kuzenbo
0
6
7
0.58
W
Da Ji
9
4
7
3.13
L
Ah Muzen Cab
LostRelyk
Ah Muzen Cab
4
5
4
1.2
L
Chaac
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,546
Damage
34,625
37,173
Taken
32,231
30,684
Mitigated
24,345
6,671
Healing
9,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,928
1,807
629
1,859
9,534
11,798
337
2,035
7,366
23,611
0
W
8,933
541
0
1,423
6,969
1,812
422
1,039
5,622
42,384
0
L
Kuzenbo
Dbag69
Kuzenbo
5,184
1,643
0
516
13,809
17,681
7
6,900
6,909
8,803
0
W
Da Ji
16,764
5,864
141
5,450
15,728
10,735
1,810
2,694
12,696
0
43,834
L
Ah Muzen Cab
LostRelyk
Ah Muzen Cab
10,608
3,672
0
2,838
10,917
4,293
0
4,694
6,223
0
42,468
L
Chaac
9,754
1,762
0
3,317
12,447
8,710
0
6,323
6,124
0
18,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,405
Gold Earned
29,899
109
Minions Killed
158
5
Camps Cleared
5
693,919
Distance Traveled
677,584
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,133
779
35
3
1
232,836
3
W
Thoth
9,417
724
84
6
0
230,626
4
L
Kuzenbo
8,111
624
2
0
0
239,291
4
W
Da Ji
10,349
796
39
3
4
214,122
2
L
Ah Muzen Cab
9,609
739
78
6
3
233,315
1
L
Chaac
8,685
668
29
2
2
221,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role