Player Matchup

Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Crabcakes125
Shiva
Level 117
God Stats
2W - 1L
1,172 SR
Queue Stats
31W - 34L
1,328 Elo+
Solo
Loki
Loki
DropCell
Loki
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 88L
1,466 Elo+
Solo
Chronos
Chronos
Rayce22
Chronos
Level 45
God Stats
3W - 4L
1,500 SR
Queue Stats
68W - 94L
1,385 Elo+
Solo
Kuzenbo
Kuzenbo
UntamedHavoc09
Kuzenbo
Level 69
God Stats
5W - 1L
1,455 SR
Queue Stats
18W - 17L
1,450 Elo+
Solo
Team Averages
Level 94
1,425 SR
1,426 Elo+

VS

Team Averages
Level 75
1,509 SR
1,437 Elo+
Xing Tian
Xing Tian
Archer2
Xing Tian
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
260W - 256L
1,412 Elo+
Solo
Cu Chulainn
Cu Chulainn
SgtBlaster
Cu Chulainn
Level 93
God Stats
14W - 15L
1,442 SR
Queue Stats
202W - 204L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
WiltingWillow
Nu Wa
Level 57
God Stats
9W - 13L
1,543 SR
Queue Stats
168W - 180L
1,479 Elo+
Party 1
Olorun
Olorun
kingpin9203
Olorun
Level 114
God Stats
0W - 2L
1,333 SR
Queue Stats
77W - 92L
1,339 Elo+
Solo
Pele
Pele
tikrasjahn
Pele
Level 47
God Stats
3W - 1L
1,727 SR
Queue Stats
39W - 40L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 0 / 3
8,579
477
7,593
9,123
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 5 / 6
8,896
494
6,858
11,151
14,358
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Loki
14
5 / 6 / 8
9,308
517
9,860
12,807
4,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Rayce22
Chronos
19
12 / 1 / 4
11,976
665
11,345
10,412
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
1 / 1 / 7
9,065
504
6,849
16,837
22,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Archer2
Xing Tian
13
1 / 3 / 2
8,193
455
5,671
18,950
16,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
SgtBlaster
Cu Chulainn
16
10 / 4 / 0
10,278
571
11,134
14,686
13,184
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 4 / 1
7,692
427
5,567
5,600
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
13
1 / 3 / 2
7,650
425
8,357
8,430
3,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 7 / 2
8,952
497
6,708
17,661
5,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
21
Kills
13
13
Deaths
21
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
3
2.5
L
Xing Tian
Archer2
Xing Tian
1
3
2
0.67
W
2
5
6
1
W
Loki
5
6
8
1.5
W
Chronos
Rayce22
Chronos
12
1
4
14
L
Cu Chulainn
SgtBlaster
Cu Chulainn
10
4
0
2.5
W
1
1
7
4.5
L
0
4
1
0.13
L
Olorun
1
3
2
0.67
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,505
Damage
37,437
60,330
Taken
65,327
50,389
Mitigated
40,035
17,433
Healing
12,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,593
4,140
0
4,687
9,123
3,648
2,479
2,931
6,089
0
84,329
L
Xing Tian
Archer2
Xing Tian
5,671
591
0
4,900
18,950
16,122
0
7,163
11,787
33,001
0
W
6,858
370
124
392
11,151
14,358
406
1,314
9,742
4,641
34,491
W
Loki
9,860
1,539
0
2,666
12,807
4,973
0
2,868
9,859
0
54,388
W
Chronos
Rayce22
Chronos
11,345
3,476
0
3,516
10,412
4,662
2,322
2,763
7,398
83,218
0
L
Cu Chulainn
SgtBlaster
Cu Chulainn
11,134
1,582
0
958
14,686
13,184
554
4,201
10,485
0
60,651
W
6,849
2,955
731
5,317
16,837
22,748
0
7,851
8,835
21,305
0
L
5,567
1,316
0
531
5,600
1,649
376
1,309
4,291
35,770
0
L
Olorun
8,357
3,916
460
2,863
8,430
3,112
0
4,008
4,422
41,682
5,499
L
6,708
1,526
0
3,146
17,661
5,968
0
2,577
15,084
0
69,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,824
Gold Earned
42,765
504
Minions Killed
463
0
Camps Cleared
0
1,673,416
Distance Traveled
1,657,977
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,579
477
159
9
0
264,669
1
L
Xing Tian
8,193
455
55
3
0
321,110
2
W
Shiva
8,896
494
74
4
0
292,895
4
W
Loki
9,308
517
82
5
0
371,068
9
W
Chronos
11,976
665
167
9
0
369,592
7
L
Cu Chulainn
10,278
571
123
7
0
347,267
4
W
Kuzenbo
9,065
504
22
1
0
375,192
5
L
Nu Wa
7,692
427
75
4
0
336,494
9
L
Olorun
7,650
425
96
5
0
319,979
3
L
Pele
8,952
497
114
6
0
333,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role