Player Matchup

Thor
Thor
ClashBank95
Thor
Level 160
God Stats
0W - 4L
1,500 SR
Queue Stats
186W - 195L
1,381 Elo+
Party 1
Olorun
Olorun
Jaden_Arlean
Olorun
Level 87
God Stats
0W - 2L
1,264 SR
Queue Stats
63W - 73L
1,405 Elo+
Solo
Hercules
Hercules
Jadevis
Hercules
Level 156
God Stats
2W - 3L
1,454 SR
Queue Stats
100W - 109L
1,541 Elo+
Party 1
Ares
Ares
LeleMingio
Ares
Level 55
God Stats
1W - 3L
1,745 SR
Queue Stats
64W - 79L
1,396 Elo+
Solo
Apollo
Apollo
xKELVINz
Apollo
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,290 Elo+
Party 1
Team Averages
Level 100
1,493 SR
1,402 Elo+

VS

Team Averages
Level 82
1,614 SR
1,443 Elo+
Ganesha
Ganesha
 
Ganesha
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
ChipsMonster MC
Neith
Level 118
God Stats
6W - 2L
1,759 SR
Queue Stats
201W - 150L
1,499 Elo+
Party 3
Guan Yu
Guan Yu
VolaaStronzo
Guan Yu
Level 115
God Stats
6W - 0L
1,828 SR
Queue Stats
195W - 181L
1,517 Elo+
Party 3
Merlin
Merlin
miguel20_21
Merlin
Level 66
God Stats
5W - 1L
1,609 SR
Queue Stats
107W - 123L
1,386 Elo+
Party 2
Da Ji
Da Ji
pelu_drowned
Da Ji
Level 62
God Stats
7W - 7L
1,372 SR
Queue Stats
43W - 63L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
8,311
437
6,726
18,613
5,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Olorun
13
2 / 10 / 3
8,305
437
13,347
16,583
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Jadevis
Hercules
14
3 / 11 / 1
9,134
481
11,812
22,954
15,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 5 / 2
8,542
450
3,865
17,039
15,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
xKELVINz
Apollo
12
3 / 6 / 2
8,193
431
4,938
9,244
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
1 / 3 / 20
9,927
522
8,881
17,659
20,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
14 / 2 / 7
11,700
616
22,954
12,855
5,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
VolaaStronzo
Guan Yu
19
5 / 2 / 5
11,434
602
10,279
13,900
11,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Merlin
17
6 / 3 / 12
10,653
561
12,923
10,303
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
13 / 1 / 6
11,409
600
10,855
13,860
6,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
89
11
Kills
39
39
Deaths
11
11
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
3
20
3.67
W
14
2
7
8.75
L
1
7
3
0.36
L
Olorun
2
10
3
0.35
L
Hercules
Jadevis
Hercules
3
11
1
0.32
L
2
5
2
0.6
W
Guan Yu
VolaaStronzo
Guan Yu
5
2
5
3.75
W
Merlin
6
3
12
4
W
13
1
6
16
L
Apollo
xKELVINz
Apollo
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,688
Damage
65,892
84,433
Taken
68,577
43,528
Mitigated
47,548
12,200
Healing
20,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,881
1,268
697
2,863
17,659
20,649
489
5,835
11,379
30,716
0
W
22,954
9,194
0
4,259
12,855
5,179
1,363
3,872
8,830
0
85,276
L
6,726
1,761
0
1,320
18,613
5,636
0
2,764
15,540
0
50,790
L
Olorun
13,347
6,061
337
4,258
16,583
4,254
54
6,998
9,541
41,075
0
L
Hercules
Jadevis
Hercules
11,812
3,719
0
3,080
22,954
15,114
756
6,260
16,259
4,443
43,416
L
3,865
690
351
1,227
17,039
15,948
138
3,765
13,274
21,098
0
W
Guan Yu
VolaaStronzo
Guan Yu
10,279
1,893
342
6,163
13,900
11,496
1,110
1,745
11,659
0
77,611
W
Merlin
12,923
358
0
385
10,303
4,098
1,094
4,390
5,522
63,650
0
W
10,855
3,039
0
5,963
13,860
6,126
0
2,168
11,323
0
68,118
L
Apollo
xKELVINz
Apollo
4,938
3,673
0
1,627
9,244
2,576
276
2,017
7,227
0
26,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,485
Gold Earned
55,123
291
Minions Killed
515
0
Camps Cleared
0
1,600,080
Distance Traveled
1,836,349
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,927
522
15
1
0
386,604
4
W
Neith
11,700
616
132
7
0
342,728
4
L
Thor
8,311
437
90
5
0
350,602
2
L
Olorun
8,305
437
55
3
0
317,868
1
L
Hercules
9,134
481
82
4
0
301,625
8
L
Ares
8,542
450
29
2
0
322,823
1
W
Guan Yu
11,434
602
159
8
0
376,552
1
W
Merlin
10,653
561
104
5
0
328,627
0
W
Da Ji
11,409
600
105
6
0
401,838
2
L
Apollo
8,193
431
35
2
0
307,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role