Player Matchup

Neith
Neith
Big Man Craton
Neith
Level 100
God Stats
1W - 2L
1,303 SR
Queue Stats
27W - 30L
1,482 Elo+
Party 1
Janus
Janus
LazyFox6760
Janus
Level 69
God Stats
0W - 2L
1,705 SR
Queue Stats
53W - 81L
1,363 Elo+
Solo
Ymir
Ymir
Tin Foil Fish
Ymir
Level 67
God Stats
2W - 4L
1,691 SR
Queue Stats
4W - 10L
1,457 Elo+
Party 1
Team Averages
Level 79
1,566 SR
1,434 Elo+

VS

Team Averages
Level 128
1,656 SR
1,398 Elo+
Cu Chulainn
Cu Chulainn
NinjaJ76
Cu Chulainn
Level 109
God Stats
11W - 20L
1,286 SR
Queue Stats
108W - 149L
1,343 Elo+
Solo
Izanami
Izanami
Silderzela
Izanami
Level 120
God Stats
3W - 0L
1,803 SR
Queue Stats
123W - 141L
1,458 Elo+
Solo
Vulcan
Vulcan
WagnerRikimaru
Vulcan
Level 155
God Stats
7W - 5L
1,879 SR
Queue Stats
315W - 361L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,016
602
4,066
7,017
2,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 5 / 0
6,266
627
4,156
7,413
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 1
5,858
586
2,604
11,753
10,309
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
NinjaJ76
Cu Chulainn
13
6 / 0 / 4
8,659
866
7,233
7,875
5,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Silderzela
Izanami
11
2 / 1 / 5
7,123
712
3,796
4,265
1,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 0 / 7
7,696
770
11,678
6,026
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
11
11
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
5
0
0.2
W
Cu Chulainn
NinjaJ76
Cu Chulainn
6
0
4
8
W
Izanami
Silderzela
Izanami
2
1
5
4.5
L
0
3
1
0.17
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,826
Damage
22,707
26,183
Taken
18,166
15,387
Mitigated
9,593
2,442
Healing
7,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,066
1,631
0
1,732
7,017
2,863
0
3,027
3,990
0
17,791
L
4,156
166
76
134
7,413
2,215
0
3,493
3,920
16,543
0
W
Cu Chulainn
NinjaJ76
Cu Chulainn
7,233
1,700
163
3,832
7,875
5,982
847
3,357
4,518
97
28,286
W
Izanami
Silderzela
Izanami
3,796
1,779
499
1,280
4,265
1,584
1,642
2,222
2,043
0
25,710
L
2,604
419
0
500
11,753
10,309
0
5,255
6,498
9,464
0
W
11,678
6,050
0
2,092
6,026
2,027
350
2,395
3,631
26,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,140
Gold Earned
23,478
79
Minions Killed
107
1
Camps Cleared
8
499,713
Distance Traveled
583,286
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,016
602
41
4
1
166,698
1
L
Janus
6,266
627
26
3
0
174,800
1
W
Cu Chulainn
8,659
866
43
4
2
200,608
2
W
Izanami
7,123
712
34
3
4
174,533
3
L
Ymir
5,858
586
12
1
0
158,215
2
W
Vulcan
7,696
770
30
3
2
208,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role