Player Matchup

He Bo
He Bo
 
He Bo
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AnimaDaniel
Geb
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,429 Elo+
Solo
Thoth
Thoth
KatsuraJOI
Thoth
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,707 Elo+
Solo
Baba Yaga
Baba Yaga
OLE STEEEVE
Baba Yaga
Level 95
God Stats
1W - 1L
1,831 SR
Queue Stats
101W - 98L
1,558 Elo+
Solo
Thanatos
Thanatos
TheGTDark
Thanatos
Level 56
God Stats
1W - 6L
1,500 SR
Queue Stats
394W - 379L
1,527 Elo+
Solo
Team Averages
Level 93
1,566 SR
1,544 Elo+

VS

Team Averages
Level 150
1,441 SR
1,484 Elo+
Sol
Sol
Emb3rToInf3rno
Sol
Level 146
God Stats
4W - 1L
1,497 SR
Queue Stats
120W - 111L
1,500 Elo+
Party 1
Bastet
Bastet
FRACTURE 911
Bastet
Level 157
God Stats
14W - 5L
1,607 SR
Queue Stats
698W - 659L
1,451 Elo+
Party 1
Camazotz
Camazotz
LARO-shadowghost
Camazotz
Level 159
God Stats
1W - 1L
1,253 SR
Queue Stats
115W - 102L
1,458 Elo+
Party 2
Ganesha
Ganesha
jireh007
Ganesha
Level 142
God Stats
6W - 4L
1,680 SR
Queue Stats
345W - 370L
1,477 Elo+
Party 2
Hercules
Hercules
o CARNEVIL23 o
Hercules
Level 146
God Stats
3W - 2L
1,171 SR
Queue Stats
455W - 400L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
2 / 7 / 4
7,566
757
6,722
9,864
2,389
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 5 / 5
8,782
878
5,745
11,643
12,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
12
2 / 8 / 7
7,567
757
2,962
8,435
1,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
OLE STEEEVE
Baba Yaga
15
2 / 5 / 6
8,298
830
10,184
9,034
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
TheGTDark
Thanatos
14
5 / 7 / 3
8,289
829
11,359
12,227
4,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 15
9,913
991
13,859
7,869
2,939
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
16
16 / 4 / 10
10,486
1,049
12,914
8,760
3,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 4 / 15
8,675
868
6,468
8,490
3,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
jireh007
Ganesha
16
0 / 3 / 27
8,998
900
7,448
11,800
11,439
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hercules
16
7 / 1 / 15
9,579
958
5,975
10,146
4,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
114
13
Kills
32
32
Deaths
14
25
Assists
82
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
7
4
0.57
L
2
5
5
0.9
W
5
2
15
6.25
W
Bastet
16
4
10
5.25
L
Thoth
2
8
7
0.69
W
4
4
15
2.88
L
Baba Yaga
OLE STEEEVE
Baba Yaga
2
5
6
1
L
Thanatos
TheGTDark
Thanatos
5
7
3
0.93
W
Ganesha
jireh007
Ganesha
0
3
27
4.5
W
Hercules
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,972
Damage
46,664
51,203
Taken
47,065
23,265
Mitigated
26,380
12,508
Healing
16,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,722
135
566
959
9,864
2,389
0
5,251
4,613
14,061
0
L
5,745
30
526
1,868
11,643
12,472
0
4,809
6,834
11,469
0
W
13,859
2,006
984
2,428
7,869
2,939
2,495
4,750
2,936
30,806
0
W
Bastet
12,914
2,344
502
1,049
8,760
3,161
1,071
3,609
5,082
0
18,428
L
Thoth
2,962
0
94
171
8,435
1,588
0
3,785
4,650
11,104
0
W
6,468
836
700
2,221
8,490
3,882
303
6,219
2,167
0
13,753
L
Baba Yaga
OLE STEEEVE
Baba Yaga
10,184
0
356
2,141
9,034
2,370
0
1,957
7,077
21,742
0
L
Thanatos
TheGTDark
Thanatos
11,359
2,642
575
5,252
12,227
4,446
0
5,505
6,722
0
14,634
W
Ganesha
jireh007
Ganesha
7,448
408
1,389
2,241
11,800
11,439
162
4,621
6,966
15,753
0
W
Hercules
5,975
2,597
837
4,321
10,146
4,959
905
6,414
3,732
0
13,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,502
Gold Earned
47,651
79
Minions Killed
81
0
Camps Cleared
0
810,721
Distance Traveled
965,827
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,566
757
19
2
0
168,190
2
L
Geb
8,782
878
4
0
0
168,361
1
W
Sol
9,913
991
27
3
0
182,814
0
W
Bastet
10,486
1,049
10
1
0
173,453
0
L
Thoth
7,567
757
19
2
0
140,066
1
W
Camazotz
8,675
868
19
2
0
185,521
0
L
Baba Yaga
8,298
830
27
3
0
183,078
0
L
Thanatos
8,289
829
10
1
0
151,026
0
W
Ganesha
8,998
900
1
0
0
203,518
1
W
Hercules
9,579
958
24
2
0
220,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role