Player Matchup

Bellona
Bellona
Ducadosrubio101
Bellona
Level 38
God Stats
27W - 76L
1,199 SR
Queue Stats
133W - 271L
1,265 Elo+
Party 1
Discordia
Discordia
Jaky43708
Discordia
Level 45
God Stats
6W - 5L
1,379 SR
Queue Stats
149W - 249L
1,321 Elo+
Party 1
Cupid
Cupid
XaXo344560
Cupid
Level 26
God Stats
1W - 3L
1,303 SR
Queue Stats
38W - 104L
1,171 Elo+
Party 1
Team Averages
Level 36
1,294 SR
1,252 Elo+

VS

Team Averages
Level 36
1,348 SR
1,243 Elo+
Serqet
Serqet
SstnKkvc01
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,323 Elo+
Party 2
Anubis
Anubis
bayen01ouzou
Anubis
Level 43
God Stats
1W - 2L
1,249 SR
Queue Stats
1W - 5L
1,080 Elo+
Party 2
Artemis
Artemis
dam-gdh
Artemis
Level 37
God Stats
4W - 7L
1,296 SR
Queue Stats
8W - 14L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 12
10,147
781
8,635
15,161
7,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Jaky43708
Discordia
16
11 / 1 / 13
11,154
858
14,756
7,155
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
16
7 / 2 / 16
11,062
851
7,453
7,405
2,300
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
SstnKkvc01
Serqet
11
1 / 8 / 4
7,685
591
2,536
12,313
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
14
5 / 4 / 3
9,357
720
10,076
8,509
3,866
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
dam-gdh
Artemis
12
2 / 13 / 5
8,951
689
6,440
14,492
7,041
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
25
Kills
8
8
Deaths
25
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
5
12
2.6
W
Discordia
Jaky43708
Discordia
11
1
13
17.5
L
Serqet
SstnKkvc01
Serqet
1
8
4
0.38
W
Cupid
7
2
16
7.5
L
Anubis
5
4
3
1.63
L
Artemis
dam-gdh
Artemis
2
13
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,844
Damage
19,052
29,721
Taken
35,314
12,313
Mitigated
14,771
6,704
Healing
3,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,635
1,334
371
1,367
15,161
7,916
122
5,929
8,890
0
24,168
W
Discordia
Jaky43708
Discordia
14,756
41
346
668
7,155
2,097
550
2,350
4,605
45,609
0
L
Serqet
SstnKkvc01
Serqet
2,536
179
0
707
12,313
3,864
0
5,305
6,786
0
9,009
W
Cupid
7,453
3,729
1,369
2,583
7,405
2,300
1,293
2,748
4,339
0
33,951
L
Anubis
10,076
189
0
1,519
8,509
3,866
0
2,647
5,778
33,030
0
L
Artemis
dam-gdh
Artemis
6,440
2,762
0
1,048
14,492
7,041
0
7,373
6,757
0
18,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,363
Gold Earned
25,993
144
Minions Killed
99
8
Camps Cleared
3
710,094
Distance Traveled
574,652
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,147
781
36
3
6
245,320
4
W
Discordia
11,154
858
43
3
1
254,480
0
L
Serqet
7,685
591
16
1
2
209,135
2
W
Cupid
11,062
851
65
5
1
210,294
3
L
Anubis
9,357
720
61
5
1
204,112
0
L
Artemis
8,951
689
22
2
0
161,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role