Player Matchup

Agni
Agni
Barres6069
Agni
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 145L
1,151 Elo+
Party 1
Sun Wukong
Sun Wukong
IKosetsu
Sun Wukong
Level 35
God Stats
7W - 7L
1,290 SR
Queue Stats
143W - 132L
1,183 Elo+
Party 1
Atlas
Atlas
NDSWebbhead
Atlas
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
YeeeahBoiiii
Danzaburou
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 12L
1,686 Elo+
Party 2
Pele
Pele
dXb AWRkham
Pele
Level 86
God Stats
0W - 1L
1,912 SR
Queue Stats
62W - 57L
1,219 Elo+
Party 1
Team Averages
Level 64
1,540 SR
1,348 Elo+

VS

Team Averages
Level 115
1,637 SR
1,647 Elo+
Sun Wukong
Sun Wukong
Bovice7634
Sun Wukong
Level 124
God Stats
13W - 13L
1,605 SR
Queue Stats
567W - 647L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
H2ONjerdo
Baron Samedi
Level 158
God Stats
16W - 6L
1,706 SR
Queue Stats
386W - 283L
1,672 Elo+
Party 3
Athena
Athena
KerriganRose
Athena
Level 11
God Stats
10W - 3L
1,500 SR
Queue Stats
25W - 7L
1,714 Elo+
Party 3
Ravana
Ravana
TheGanMan
Ravana
Level 150
God Stats
9W - 1L
1,873 SR
Queue Stats
248W - 145L
1,743 Elo+
Party 3
Xbalanque
Xbalanque
WrinkledPrincess
Xbalanque
Level 130
God Stats
3W - 1L
1,500 SR
Queue Stats
308W - 274L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 2
9,184
367
7,362
8,682
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
IKosetsu
Sun Wukong
18
4 / 4 / 3
11,537
461
15,505
26,870
26,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
0 / 5 / 4
9,715
389
9,200
24,872
23,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
YeeeahBoiiii
Danzaburou
15
1 / 9 / 0
9,507
380
11,313
19,628
6,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 10 / 4
10,637
425
10,164
24,891
8,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bovice7634
Sun Wukong
20
1 / 5 / 12
14,168
567
17,659
31,669
22,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
H2ONjerdo
Baron Samedi
20
7 / 1 / 5
14,720
589
14,404
11,718
6,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
17
3 / 3 / 16
12,751
510
7,263
20,860
26,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ravana
TheGanMan
Ravana
20
19 / 1 / 6
17,468
699
29,289
14,280
8,486
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
19
2 / 2 / 12
13,484
539
15,149
16,817
6,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
83
12
Kills
32
32
Deaths
12
13
Assists
51
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Sun Wukong
Bovice7634
Sun Wukong
1
5
12
1.4
W
Baron Samedi
H2ONjerdo
Baron Samedi
7
1
5
9.5
L
Sun Wukong
IKosetsu
Sun Wukong
4
4
3
1.38
W
Athena
3
3
16
3.67
L
0
5
4
0.4
W
Ravana
TheGanMan
Ravana
19
1
6
22
W
Xbalanque
2
2
12
4
L
Danzaburou
YeeeahBoiiii
Danzaburou
1
9
0
0.11
L
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,544
Damage
83,764
104,943
Taken
95,344
66,139
Mitigated
70,466
21,826
Healing
44,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,362
612
0
1,136
8,682
1,924
0
710
7,972
39,573
0
W
Sun Wukong
Bovice7634
Sun Wukong
17,659
5,204
503
11,386
31,669
22,759
1,997
4,447
25,616
0
104,974
W
Baron Samedi
H2ONjerdo
Baron Samedi
14,404
1,732
2,564
6,960
11,718
6,205
1,258
2,452
9,196
109,600
0
L
Sun Wukong
IKosetsu
Sun Wukong
15,505
3,357
0
5,814
26,870
26,211
0
3,685
23,185
13,535
67,666
W
Athena
7,263
2,530
0
2,886
20,860
26,809
509
7,649
12,925
21,641
0
L
9,200
4,182
3,288
2,410
24,872
23,385
0
7,059
17,813
31,011
0
W
Ravana
TheGanMan
Ravana
29,289
7,942
0
9,843
14,280
8,486
1,844
3,719
9,922
0
165,032
W
Xbalanque
15,149
8,671
0
10,557
16,817
6,207
11,304
2,497
14,320
0
132,413
L
Danzaburou
YeeeahBoiiii
Danzaburou
11,313
3,403
0
3,938
19,628
6,617
0
5,704
13,924
0
76,483
L
10,164
2,221
0
5,240
24,891
8,002
0
4,509
20,382
0
66,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,580
Gold Earned
72,591
481
Minions Killed
758
0
Camps Cleared
0
2,155,238
Distance Traveled
2,366,216
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,184
367
72
3
0
376,779
2
W
Sun Wukong
14,168
567
176
7
0
415,309
0
W
Baron Samedi
14,720
589
165
7
0
459,250
5
L
Sun Wukong
11,537
461
144
6
0
439,971
1
W
Athena
12,751
510
31
1
0
449,936
6
L
Atlas
9,715
389
35
1
0
464,778
3
W
Ravana
17,468
699
216
9
0
550,613
2
W
Xbalanque
13,484
539
170
7
0
491,108
6
L
Danzaburou
9,507
380
121
5
0
396,334
5
L
Pele
10,637
425
109
4
0
477,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role