Player Matchup

Bacchus
Bacchus
Henow
Bacchus
Level 18
God Stats
2W - 2L
1,778 SR
Queue Stats
9W - 9L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
Kevin52ii
Cthulhu
Level 154
God Stats
0W - 1L
1,755 SR
Queue Stats
68W - 69L
1,479 Elo+
Party 2
Bakasura
Bakasura
Nik9214
Bakasura
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
27W - 30L
1,496 Elo+
Party 3
Hou Yi
Hou Yi
PhasenPrufer
Hou Yi
Level 100
God Stats
1W - 6L
1,349 SR
Queue Stats
232W - 266L
1,386 Elo+
Party 3
Guan Yu
Guan Yu
Srgt X EagL3zZ
Guan Yu
Level 149
God Stats
2W - 4L
1,622 SR
Queue Stats
75W - 75L
1,466 Elo+
Party 2
Team Averages
Level 90
1,601 SR
1,472 Elo+

VS

Team Averages
Level 95
1,480 SR
1,500 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Blvck-Panther
Awilix
Level 129
God Stats
5W - 3L
1,385 SR
Queue Stats
134W - 131L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
Blvck-Pvnther2
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ra
Ra
Domi-nik_Ka
Ra
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 41L
1,497 Elo+
Party 1
Artemis
Artemis
VeapZz
Artemis
Level 119
God Stats
8W - 4L
1,517 SR
Queue Stats
421W - 415L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Henow
Bacchus
8
0 / 6 / 0
5,687
379
2,029
8,172
6,756
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
Kevin52ii
Cthulhu
14
1 / 2 / 1
8,331
555
9,027
9,780
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Nik9214
Bakasura
11
2 / 7 / 1
7,158
477
4,174
12,143
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
11
0 / 3 / 1
6,858
457
3,068
10,295
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 3 / 0
7,510
501
5,501
14,016
8,692

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
5 / 1 / 9
8,644
576
4,502
15,400
13,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 0 / 4
8,859
591
12,574
8,469
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 0 / 1
7,009
467
3,263
7,612
5,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 2 / 5
8,711
581
4,839
9,049
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
VeapZz
Artemis
16
6 / 1 / 5
9,445
630
10,165
8,203
3,051
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
21
21
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
5
1
9
9.5
W
8
0
4
10
W
0
0
1
0.5
W
2
2
5
2.25
L
Bacchus
Henow
Bacchus
0
6
0
0
L
Cthulhu
Kevin52ii
Cthulhu
1
2
1
0.75
L
Bakasura
Nik9214
Bakasura
2
7
1
0.36
L
Hou Yi
0
3
1
0.17
L
1
3
0
0.33
W
Artemis
VeapZz
Artemis
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,799
Damage
35,343
54,406
Taken
48,733
25,303
Mitigated
29,396
11,013
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,502
485
432
2,442
15,400
13,762
181
2,472
12,749
25,336
0
W
12,574
4,206
0
2,136
8,469
3,231
750
345
8,089
0
51,890
W
3,263
127
0
2,050
7,612
5,914
621
301
7,311
25,922
0
W
4,839
595
876
4,269
9,049
3,438
368
5,906
3,118
62,589
0
L
Bacchus
Henow
Bacchus
2,029
106
0
586
8,172
6,756
92
1,940
6,201
15,680
0
L
Cthulhu
Kevin52ii
Cthulhu
9,027
227
231
1,000
9,780
4,058
0
3,098
6,682
69,965
0
L
Bakasura
Nik9214
Bakasura
4,174
2,552
0
916
12,143
3,144
0
1,543
10,600
0
31,629
L
Hou Yi
3,068
1,534
0
3,893
10,295
2,653
0
1,535
8,760
0
41,190
L
5,501
647
85
4,302
14,016
8,692
0
4,037
9,559
0
42,317
W
Artemis
VeapZz
Artemis
10,165
5,703
0
2,276
8,203
3,051
3,474
2,032
6,128
0
72,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,544
Gold Earned
42,668
400
Minions Killed
429
0
Camps Cleared
0
1,454,547
Distance Traveled
1,494,790
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,644
576
32
2
0
298,784
2
W
Awilix
8,859
591
84
6
0
353,048
1
W
Cthulhu
7,009
467
52
3
0
280,129
0
W
Ra
8,711
581
144
10
0
297,251
7
L
Bacchus
5,687
379
19
1
0
264,036
4
L
Cthulhu
8,331
555
136
9
0
309,198
6
L
Bakasura
7,158
477
70
5
0
320,968
0
L
Hou Yi
6,858
457
85
6
0
238,857
4
L
Guan Yu
7,510
501
90
6
0
321,488
3
W
Artemis
9,445
630
117
8
0
265,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role