Player Matchup

Medusa
Medusa
Hot Tuna Rolls
Medusa
Level 46
God Stats
1W - 2L
1,398 SR
Queue Stats
7W - 24L
974 Elo+
Party 1
Aphrodite
Aphrodite
MrChillyToes
Aphrodite
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
971 Elo+
Party 1
Bastet
Bastet
Phármakon
Bastet
Level 148
God Stats
4W - 4L
1,712 SR
Queue Stats
87W - 81L
1,318 Elo+
Solo
Team Averages
Level 67
1,536 SR
1,088 Elo+

VS

Team Averages
Level 58
1,651 SR
1,385 Elo+
Cthulhu
Cthulhu
Herobrian5751
Cthulhu
Level 44
God Stats
25W - 23L
1,791 SR
Queue Stats
127W - 249L
1,285 Elo+
Party 2
Atlas
Atlas
NamelessKing687
Atlas
Level 23
God Stats
18W - 22L
1,784 SR
Queue Stats
38W - 68L
1,343 Elo+
Party 2
Neith
Neith
YourBoyIsNice47
Neith
Level 107
God Stats
1W - 3L
1,379 SR
Queue Stats
22W - 16L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,098
645
6,708
6,421
2,229
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
MrChillyToes
Aphrodite
10
0 / 0 / 2
6,533
594
964
3,839
2,229
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bastet
Phármakon
Bastet
12
3 / 1 / 1
7,675
698
11,974
8,870
2,779
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
2 / 1 / 2
7,863
715
6,367
9,310
6,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 2
7,144
649
2,484
6,186
2,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
1 / 2 / 0
7,071
643
4,775
8,278
2,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
4
4
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
1
2
3
W
1
3
1
0.5
W
Aphrodite
MrChillyToes
Aphrodite
0
0
2
1
L
1
1
2
2
W
Bastet
Phármakon
Bastet
3
1
1
3.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,646
Damage
13,626
19,130
Taken
23,774
7,237
Mitigated
11,232
4,636
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
6,367
329
547
1,162
9,310
6,115
148
862
8,448
17,151
0
W
6,708
3,141
0
1,735
6,421
2,229
1,034
3,138
3,283
0
23,352
W
Aphrodite
MrChillyToes
Aphrodite
964
455
76
948
3,839
2,229
162
1,634
2,205
6,046
0
L
2,484
874
189
2,372
6,186
2,890
0
102
6,084
8,745
0
W
Bastet
Phármakon
Bastet
11,974
2,364
0
1,877
8,870
2,779
0
4,299
4,571
0
31,411
L
4,775
1,150
227
2,344
8,278
2,227
880
275
8,003
0
27,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,306
Gold Earned
22,078
97
Minions Killed
107
4
Camps Cleared
3
611,538
Distance Traveled
534,994
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,863
715
18
2
0
198,710
2
W
Medusa
7,098
645
46
4
2
196,855
1
W
Aphrodite
6,533
594
14
1
0
186,604
1
L
Atlas
7,144
649
15
1
1
151,184
2
W
Bastet
7,675
698
37
3
2
228,079
3
L
Neith
7,071
643
74
7
2
185,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role