Player Matchup

Kumbhakarna
Kumbhakarna
Bubbly-Assassin
Kumbhakarna
Level 156
God Stats
2W - 5L
1,284 SR
Queue Stats
179W - 199L
1,417 Elo+
Solo
Danzaburou
Danzaburou
CraiGrenadier369
Danzaburou
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 286L
1,448 Elo+
Solo
Horus
Horus
GeT Schwifftiy
Horus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,508 Elo+
Solo
Loki
Loki
KAY-AWE-HEE
Loki
Level 134
God Stats
0W - 5L
1,243 SR
Queue Stats
161W - 164L
1,445 Elo+
Solo
Ymir
Ymir
SoopDoug4200
Ymir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 35L
1,556 Elo+
Solo
Team Averages
Level 116
1,405 SR
1,475 Elo+

VS

Team Averages
Level 119
1,577 SR
1,377 Elo+
Susano
Susano
Busder
Susano
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,303 Elo+
Party 1
Kukulkan
Kukulkan
DivineFenris
Kukulkan
Level 126
God Stats
2W - 1L
1,510 SR
Queue Stats
82W - 107L
1,379 Elo+
Party 2
Raijin
Raijin
Drewskiz 90606
Raijin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 4L
1,478 Elo+
Party 1
Sol
Sol
Gonaspaherplaids
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,017 Elo+
Party 2
Guan Yu
Guan Yu
Isaac Minaj
Guan Yu
Level 156
God Stats
2W - 0L
1,876 SR
Queue Stats
29W - 20L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bubbly-Assassin
Kumbhakarna
17
3 / 6 / 6
10,252
683
7,178
19,454
17,127
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
CraiGrenadier369
Danzaburou
19
5 / 8 / 7
12,229
815
15,195
18,721
6,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

4
0 / 1 / 1
4,674
312
0
653
43
20
8 / 10 / 3
11,392
759
16,587
16,223
6,179
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 7 / 13
11,530
769
10,375
22,274
22,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Busder
Susano
20
16 / 4 / 12
13,494
900
27,822
16,500
6,527
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
DivineFenris
Kukulkan
19
6 / 5 / 13
12,077
805
12,130
8,860
3,191
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 6 / 13
10,274
685
9,776
11,427
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 3 / 14
10,336
689
4,553
9,011
2,170
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Isaac Minaj
Guan Yu
19
6 / 8 / 11
12,549
837
13,207
21,514
33,441
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
95
21
Kills
32
32
Deaths
26
30
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Bubbly-Assassin
Kumbhakarna
3
6
6
1
W
Susano
Busder
Susano
16
4
12
5.5
L
Danzaburou
CraiGrenadier369
Danzaburou
5
8
7
1.06
W
Kukulkan
DivineFenris
Kukulkan
6
5
13
2.5
W
2
6
13
1.42
L
0
1
1
0.5
W
2
3
14
3
W
Guan Yu
Isaac Minaj
Guan Yu
6
8
11
1.44
L
8
10
3
0.95
L
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,335
Damage
67,488
77,325
Taken
67,312
52,619
Mitigated
49,309
17,971
Healing
18,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Bubbly-Assassin
Kumbhakarna
7,178
241
1,374
3,732
19,454
17,127
0
5,966
13,488
17,776
0
W
Susano
Busder
Susano
27,822
8,818
1,289
2,962
16,500
6,527
1,437
5,237
11,263
0
40,760
L
Danzaburou
CraiGrenadier369
Danzaburou
15,195
6,233
486
5,776
18,721
6,768
2,326
5,697
13,024
0
32,304
W
Kukulkan
DivineFenris
Kukulkan
12,130
487
709
273
8,860
3,191
1,623
1,230
7,630
24,283
0
W
9,776
1,085
1,018
640
11,427
3,980
1,296
3,691
7,736
26,306
0
L
0
0
0
0
653
43
0
0
653
0
0
W
4,553
2,349
476
3,032
9,011
2,170
393
3,690
5,321
12,735
0
W
Guan Yu
Isaac Minaj
Guan Yu
13,207
1,693
1,754
6,136
21,514
33,441
114
3,705
16,880
0
33,725
L
16,587
4,522
880
1,289
16,223
6,179
995
5,762
10,461
0
28,872
L
10,375
1,229
1,323
3,111
22,274
22,502
213
9,034
13,240
18,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,077
Gold Earned
58,730
93
Minions Killed
153
0
Camps Cleared
0
887,619
Distance Traveled
1,217,175
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,252
683
12
1
0
185,252
0
W
Susano
13,494
900
30
2
0
300,599
0
L
Danzaburou
12,229
815
43
3
0
225,699
0
W
Kukulkan
12,077
805
42
3
0
218,117
0
W
Raijin
10,274
685
30
2
0
240,620
0
L
Horus
4,674
312
0
0
0
384
0
W
Sol
10,336
689
14
1
0
224,077
0
W
Guan Yu
12,549
837
37
2
0
233,762
3
L
Loki
11,392
759
20
1
0
227,566
0
L
Ymir
11,530
769
18
1
0
248,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role