Player Matchup

He Bo
He Bo
Diamond I
Son Codearuu
He Bo
Diamond I
Level 160
God Stats
8W - 6L
1,587 SR
Queue Stats
219W - 89L
2,626 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
Zedula
Ah Muzen Cab
Masters
Level 155
God Stats
55W - 22L
1,924 SR
Queue Stats
560W - 390L
2,291 MMR
Party 1
Chaac
Chaac
Diamond I
spirit141414
Chaac
Diamond I
Level 160
God Stats
3W - 3L
1,577 SR
Queue Stats
439W - 263L
2,518 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,696 SR
2,478 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,614 SR
2,378 MMR
Bellona
Bellona
Diamond III
OhDamnDaddy
Bellona
Diamond III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 154L
2,258 MMR
Solo
Baron Samedi
Baron Samedi
Diamond I
ThePrizmParadox
Baron Samedi
Diamond I
Level 160
God Stats
49W - 43L
1,722 SR
Queue Stats
310W - 385L
2,632 MMR
Solo
Geb
Geb
Diamond V
WARMACHINE669
Geb
Diamond V
Level 149
God Stats
5W - 5L
1,622 SR
Queue Stats
42W - 46L
2,244 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 9
11,230
702
20,047
10,332
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Zedula
Ah Muzen Cab
16
3 / 2 / 10
11,389
712
15,741
18,199
7,322
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
8 / 4 / 5
12,386
774
20,333
24,825
14,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
ThothAtlasFenrirAgniShiva

VS

Bans
BastetOdinZeusCabrakanVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
OhDamnDaddy
Bellona
15
5 / 3 / 2
10,567
660
13,607
24,641
26,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
ThePrizmParadox
Baron Samedi
15
3 / 3 / 3
10,178
636
16,064
16,670
15,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 8 / 7
9,452
591
12,657
21,445
20,414
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
14
Kills
8
8
Deaths
14
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
OhDamnDaddy
Bellona
5
3
2
2
W
3
2
9
3.75
L
Baron Samedi
ThePrizmParadox
Baron Samedi
3
3
3
1.5
L
0
8
7
0.44
W
Ah Muzen Cab
Zedula
Ah Muzen Cab
3
2
10
4
W
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,121
Damage
42,328
53,356
Taken
62,756
25,735
Mitigated
62,354
21,554
Healing
18,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
OhDamnDaddy
Bellona
13,607
3,625
0
4,728
24,641
26,283
194
7,467
16,733
0
29,894
W
20,047
859
0
2,496
10,332
3,817
343
4,813
5,182
48,664
0
L
Baron Samedi
ThePrizmParadox
Baron Samedi
16,064
912
2,732
6,834
16,670
15,657
95
5,186
11,221
42,449
0
L
12,657
1,156
375
3,829
21,445
20,414
68
6,603
14,414
31,744
0
W
Ah Muzen Cab
Zedula
Ah Muzen Cab
15,741
5,958
0
6,669
18,199
7,322
850
11,362
6,258
0
51,483
W
20,333
6,335
0
12,389
24,825
14,596
1,481
11,731
11,854
0
56,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,005
Gold Earned
30,197
207
Minions Killed
159
10
Camps Cleared
3
937,882
Distance Traveled
836,474
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,567
660
47
3
1
302,049
2
W
He Bo
11,230
702
58
4
6
321,321
4
L
Baron Samedi
10,178
636
70
4
2
256,417
1
L
Geb
9,452
591
42
3
0
278,008
5
W
Ah Muzen Cab
11,389
712
75
5
3
326,702
3
W
Chaac
12,386
774
74
5
1
289,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role