Player Matchup

Izanami
Izanami
NightCore20
Izanami
Level 106
God Stats
24W - 12L
1,763 SR
Queue Stats
289W - 256L
1,621 Elo+
Party 1
Ganesha
Ganesha
bunscent
Ganesha
Level 61
God Stats
22W - 21L
1,604 SR
Queue Stats
30W - 26L
1,585 Elo+
Party 1
Scylla
Scylla
zlCheckmate
Scylla
Level 160
God Stats
5W - 11L
1,435 SR
Queue Stats
247W - 266L
1,579 Elo+
Solo
Team Averages
Level 109
1,601 SR
1,595 Elo+

VS

Team Averages
Level 139
1,680 SR
1,496 Elo+
Bacchus
Bacchus
DarthMaster98
Bacchus
Level 138
God Stats
1W - 1L
1,475 SR
Queue Stats
66W - 69L
1,548 Elo+
Party 2
Scylla
Scylla
SaSammie
Scylla
Level 148
God Stats
4W - 1L
1,679 SR
Queue Stats
6W - 5L
1,370 Elo+
Party 2
Cliodhna
Cliodhna
wizjay
Cliodhna
Level 130
God Stats
3W - 1L
1,885 SR
Queue Stats
131W - 128L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NightCore20
Izanami
12
4 / 2 / 4
7,691
769
7,733
5,719
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
bunscent
Ganesha
13
0 / 0 / 10
8,075
808
3,471
5,772
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
12
6 / 1 / 2
8,082
808
8,972
7,125
2,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
2 / 3 / 1
7,888
789
6,988
12,566
11,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
SaSammie
Scylla
11
0 / 4 / 3
6,630
663
1,670
6,815
1,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
wizjay
Cliodhna
11
1 / 3 / 2
6,722
672
6,269
7,040
2,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
3
3
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
2
3
1
0.83
L
Izanami
NightCore20
Izanami
4
2
4
3
W
Scylla
SaSammie
Scylla
0
4
3
0.38
L
Ganesha
bunscent
Ganesha
0
0
10
5
W
Cliodhna
wizjay
Cliodhna
1
3
2
0.67
L
Scylla
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,176
Damage
14,927
18,616
Taken
26,421
11,171
Mitigated
15,667
5,166
Healing
3,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
6,988
1,125
174
2,515
12,566
11,721
0
5,465
6,788
17,338
0
L
Izanami
NightCore20
Izanami
7,733
4,228
0
408
5,719
2,198
0
3,056
2,663
0
31,592
W
Scylla
SaSammie
Scylla
1,670
93
0
200
6,815
1,850
0
4,086
2,579
15,697
0
L
Ganesha
bunscent
Ganesha
3,471
284
0
1,726
5,772
6,298
0
2,781
2,991
9,611
0
W
Cliodhna
wizjay
Cliodhna
6,269
265
0
804
7,040
2,096
0
2,759
4,249
0
25,259
L
Scylla
8,972
985
0
3,032
7,125
2,675
18
3,075
4,050
26,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,848
Gold Earned
21,240
116
Minions Killed
94
5
Camps Cleared
4
572,268
Distance Traveled
568,183
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,888
789
23
2
1
183,820
2
L
Izanami
7,691
769
63
6
3
168,052
2
W
Scylla
6,630
663
41
4
0
197,108
2
L
Ganesha
8,075
808
1
0
0
216,829
3
W
Cliodhna
6,722
672
30
3
3
187,255
3
L
Scylla
8,082
808
52
5
2
187,387
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role