Player Matchup

Neith
Neith
 
Neith
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Jayden0724
Chang'e
Level 99
God Stats
4W - 2L
1,712 SR
Queue Stats
133W - 138L
1,501 Elo+
Party 1
Bacchus
Bacchus
LeBrownGamez333
Bacchus
Level 117
God Stats
4W - 1L
1,510 SR
Queue Stats
65W - 56L
1,447 Elo+
Solo
Bakasura
Bakasura
Somechuy
Bakasura
Level 114
God Stats
4W - 3L
1,597 SR
Queue Stats
24W - 15L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
temp-212293
Cu Chulainn
Level 68
God Stats
5W - 0L
1,904 SR
Queue Stats
126W - 151L
1,351 Elo+
Party 1
Team Averages
Level 83
1,645 SR
1,460 Elo+

VS

Team Averages
Level 74
1,472 SR
1,409 Elo+
Atlas
Atlas
 
Atlas
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Hitmanhillyer09
Scylla
Level 102
God Stats
7W - 9L
1,458 SR
Queue Stats
107W - 108L
1,503 Elo+
Solo
Hou Yi
Hou Yi
SoulLotus33
Hou Yi
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 12L
1,077 Elo+
Party 2
Achilles
Achilles
T2_turnt_
Achilles
Level 121
God Stats
3W - 6L
1,404 SR
Queue Stats
30W - 31L
1,463 Elo+
Solo
Izanami
Izanami
TheGuardian4669
Izanami
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
22W - 24L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 0 / 7
9,632
803
5,158
5,807
2,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Jayden0724
Chang'e
16
4 / 0 / 9
9,502
792
12,696
8,616
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 3 / 11
10,080
840
10,203
17,205
24,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Somechuy
Bakasura
17
8 / 1 / 4
11,041
920
8,667
11,399
7,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
temp-212293
Cu Chulainn
16
3 / 1 / 15
9,934
828
16,398
13,075
12,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 5 / 3
8,008
667
8,123
18,592
16,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 6 / 2
8,159
680
8,078
9,501
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
12
0 / 4 / 0
7,190
599
3,720
7,129
2,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
T2_turnt_
Achilles
14
2 / 4 / 3
8,335
695
8,967
13,507
7,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 3 / 1
8,579
715
5,125
10,567
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
22
Kills
5
5
Deaths
22
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
7
5.5
L
Atlas
 
Atlas
1
5
3
0.5
L
0
6
2
0.17
W
Chang'e
Jayden0724
Chang'e
4
0
9
8.5
W
5
3
11
3.5
W
Bakasura
Somechuy
Bakasura
8
1
4
10
L
Hou Yi
0
4
0
0
L
Achilles
T2_turnt_
Achilles
2
4
3
0.88
L
2
3
1
0.83
W
Cu Chulainn
temp-212293
Cu Chulainn
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,122
Damage
34,013
56,102
Taken
59,296
49,590
Mitigated
33,082
25,159
Healing
3,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,158
2,182
0
1,369
5,807
2,248
3,190
2,187
3,502
0
38,114
L
Atlas
 
Atlas
8,123
3,505
282
1,505
18,592
16,771
0
7,161
10,313
14,942
0
L
8,078
491
0
580
9,501
3,144
0
2,896
6,181
34,687
0
W
Chang'e
Jayden0724
Chang'e
12,696
1,072
4,620
4,473
8,616
3,090
857
4,051
4,467
34,757
0
W
10,203
752
479
4,322
17,205
24,769
0
3,848
13,215
19,916
0
W
Bakasura
Somechuy
Bakasura
8,667
7,309
1,110
5,090
11,399
7,175
444
2,680
8,635
0
46,949
L
Hou Yi
3,720
533
79
268
7,129
2,210
0
3,376
3,391
0
12,909
L
Achilles
T2_turnt_
Achilles
8,967
2,284
0
578
13,507
7,628
0
6,075
6,655
0
24,407
L
5,125
3,929
0
469
10,567
3,329
0
4,457
5,549
0
18,692
W
Cu Chulainn
temp-212293
Cu Chulainn
16,398
2,053
0
3,696
13,075
12,308
545
2,819
10,082
6,224
32,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,189
Gold Earned
40,271
279
Minions Killed
142
0
Camps Cleared
0
1,380,913
Distance Traveled
1,056,332
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,632
803
76
6
0
242,511
0
L
Atlas
8,008
667
8
1
0
233,865
0
L
Scylla
8,159
680
58
5
0
214,745
3
W
Chang'e
9,502
792
59
5
0
276,104
0
W
Bacchus
10,080
840
18
2
0
280,368
6
W
Bakasura
11,041
920
83
7
0
284,954
3
L
Hou Yi
7,190
599
16
1
0
131,934
0
L
Achilles
8,335
695
26
2
0
264,997
1
L
Izanami
8,579
715
34
3
0
210,791
0
W
Cu Chulainn
9,934
828
43
4
0
296,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role