Player Matchup

Achilles
Achilles
Avensz
Achilles
Level 160
God Stats
2W - 0L
1,602 SR
Queue Stats
107W - 63L
1,735 Elo+
Party 2
Loki
Loki
PapiAzj
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 47L
1,954 Elo+
Party 2
Scylla
Scylla
butterballsmcgee
Scylla
Level 64
God Stats
7W - 1L
1,808 SR
Queue Stats
8W - 1L
1,804 Elo+
Party 2
Team Averages
Level 80
1,637 SR
1,831 Elo+

VS

Team Averages
Level 56
1,441 SR
1,422 Elo+
Ymir
Ymir
GloryHoly
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,386 Elo+
Party 1
Danzaburou
Danzaburou
IX Ruthl3ss XI
Danzaburou
Level 84
God Stats
2W - 5L
1,494 SR
Queue Stats
5W - 17L
1,386 Elo+
Party 1
Nox
Nox
jojolouisss
Nox
Level 79
God Stats
4W - 6L
1,329 SR
Queue Stats
119W - 126L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Avensz
Achilles
13
7 / 1 / 16
8,767
974
11,866
9,454
3,653
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
PapiAzj
Loki
13
11 / 1 / 12
9,200
1,022
8,933
9,266
2,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
7 / 1 / 16
8,822
980
10,089
5,007
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 8 / 1
6,859
762
1,994
13,614
8,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
IX Ruthl3ss XI
Danzaburou
10
1 / 9 / 2
6,504
723
2,674
10,342
2,665
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 8 / 1
6,252
695
4,246
8,708
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
7
25
Kills
3
3
Deaths
25
44
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
Avensz
Achilles
7
1
16
15
L
Ymir
1
8
1
0.19
L
Danzaburou
IX Ruthl3ss XI
Danzaburou
1
9
2
0.22
W
Loki
PapiAzj
Loki
11
1
12
17
W
7
1
16
15
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,888
Damage
8,914
23,727
Taken
32,664
7,889
Mitigated
13,946
6,299
Healing
1,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Avensz
Achilles
11,866
2,367
0
3,538
9,454
3,653
461
1,926
7,437
0
29,913
L
Ymir
1,994
615
0
806
13,614
8,860
0
4,572
9,042
5,666
0
L
Danzaburou
IX Ruthl3ss XI
Danzaburou
2,674
1,341
0
525
10,342
2,665
0
3,348
6,994
0
14,089
W
Loki
PapiAzj
Loki
8,933
3,135
0
987
9,266
2,710
573
3,105
5,878
0
31,311
W
10,089
629
0
1,774
5,007
1,526
889
1,077
3,888
28,691
0
L
4,246
505
0
285
8,708
2,421
0
2,226
6,482
14,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,789
Gold Earned
19,615
116
Minions Killed
68
7
Camps Cleared
2
553,261
Distance Traveled
409,005
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,767
974
36
4
4
191,540
0
L
Ymir
6,859
762
7
1
1
136,212
0
L
Danzaburou
6,504
723
25
3
1
133,762
0
W
Loki
9,200
1,022
37
4
3
179,550
3
W
Scylla
8,822
980
43
5
0
182,171
0
L
Nox
6,252
695
36
4
0
139,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role