Player Matchup

Tsukuyomi
Tsukuyomi
Wofih
Tsukuyomi
Level 63
God Stats
3W - 3L
1,487 SR
Queue Stats
165W - 206L
1,316 Elo+
Party 1
Kuzenbo
Kuzenbo
Wrath1200
Kuzenbo
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
174W - 230L
1,324 Elo+
Party 1
Eset
Eset
Zabraxis1202
Eset
Level 103
God Stats
3W - 3L
1,785 SR
Queue Stats
224W - 263L
1,309 Elo+
Party 1
Apollo
Apollo
kujio
Apollo
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 56L
1,344 Elo+
Solo
Horus
Horus
smetana11
Horus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,213 Elo+
Solo
Team Averages
Level 73
1,554 SR
1,301 Elo+

VS

Team Averages
Level 55
1,434 SR
1,342 Elo+
Nu Wa
Nu Wa
AnkhMaster
Nu Wa
Level 57
God Stats
3W - 4L
1,329 SR
Queue Stats
119W - 157L
1,346 Elo+
Party 2
Horus
Horus
FarmerFruit
Horus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 69L
1,390 Elo+
Solo
Yemoja
Yemoja
IluzZioN
Yemoja
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 34L
1,400 Elo+
Solo
Kali
Kali
Shiro2501
Kali
Level 28
God Stats
1W - 1L
1,191 SR
Queue Stats
37W - 73L
1,242 Elo+
Party 2
Izanami
Izanami
acrossy10
Izanami
Level 64
God Stats
9W - 5L
1,649 SR
Queue Stats
93W - 130L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Wofih
Tsukuyomi
14
3 / 2 / 3
8,294
461
10,133
16,316
6,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kuzenbo
Wrath1200
Kuzenbo
12
2 / 0 / 3
7,898
439
8,348
13,941
16,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 0 / 4
8,294
461
21,981
10,170
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
kujio
Apollo
10
0 / 9 / 1
6,563
365
7,081
15,582
5,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Horus
smetana11
Horus
1
0 / 0 / 0
4,818
268
0
937
177

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
3 / 3 / 2
7,946
441
13,099
9,458
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 6
8,238
458
5,798
12,472
11,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
IluzZioN
Yemoja
12
3 / 0 / 6
8,704
484
8,958
13,180
14,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
11
0 / 4 / 3
7,055
392
2,311
14,340
7,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
acrossy10
Izanami
13
5 / 1 / 4
8,526
474
14,023
12,549
4,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
9
Kills
11
11
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
3
2
1.33
W
0
1
6
3
W
Yemoja
IluzZioN
Yemoja
3
0
6
6
W
Kali
0
4
3
0.38
L
Tsukuyomi
Wofih
Tsukuyomi
3
2
3
2.25
L
Kuzenbo
Wrath1200
Kuzenbo
2
0
3
3.5
L
4
0
4
6
W
Izanami
acrossy10
Izanami
5
1
4
7
L
Apollo
kujio
Apollo
0
9
1
0.06
L
Horus
smetana11
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,543
Damage
44,189
56,946
Taken
61,999
33,549
Mitigated
41,235
13,700
Healing
19,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
13,099
4,373
571
1,389
9,458
2,937
296
5,677
3,781
49,527
0
W
5,798
2,831
1,638
3,104
12,472
11,610
412
5,785
6,687
0
47,071
W
Yemoja
IluzZioN
Yemoja
8,958
2,397
2,737
3,876
13,180
14,755
282
5,309
7,871
23,286
0
W
Kali
2,311
618
0
2,441
14,340
7,919
0
7,720
6,620
0
32,209
L
Tsukuyomi
Wofih
Tsukuyomi
10,133
1,731
0
4,792
16,316
6,909
0
5,213
11,103
0
55,233
L
Kuzenbo
Wrath1200
Kuzenbo
8,348
2,897
0
2,567
13,941
16,691
0
4,862
9,079
25,406
0
L
21,981
219
1,517
3,684
10,170
3,947
558
6,417
3,753
78,243
0
W
Izanami
acrossy10
Izanami
14,023
10,287
0
3,938
12,549
4,014
1,592
5,838
6,711
0
66,419
L
Apollo
kujio
Apollo
7,081
4,623
0
1,140
15,582
5,825
42
4,628
10,954
0
32,938
L
Horus
smetana11
Horus
0
0
0
0
937
177
0
937
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,867
Gold Earned
40,469
318
Minions Killed
373
0
Camps Cleared
0
1,350,478
Distance Traveled
1,593,623
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,946
441
66
4
0
300,179
0
W
Horus
8,238
458
90
5
0
360,377
2
W
Yemoja
8,704
484
28
2
0
308,163
6
W
Kali
7,055
392
56
3
0
313,709
0
L
Tsukuyomi
8,294
461
84
5
0
347,948
5
L
Kuzenbo
7,898
439
30
2
0
368,072
5
L
Eset
8,294
461
134
7
0
363,197
6
W
Izanami
8,526
474
133
7
0
311,195
0
L
Apollo
6,563
365
70
4
0
271,261
5
L
Horus
4,818
268
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role