Player Matchup

Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Bronze IV
 
Eset
Bronze IV
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
 
Kuzenbo
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Silver III
KIdMP
Thanatos
Silver III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,224 MMR
Solo
Osiris
Osiris
Silver III
Midatsun
Osiris
Silver III
Level 97
God Stats
0W - 1L
1,702 SR
Queue Stats
20W - 27L
1,211 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,540 SR
1,387 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,438 SR
1,268 MMR
Discordia
Discordia
Gold V
 
Discordia
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
ChironArkin
Izanami
Gold V
Level 119
God Stats
29W - 24L
1,602 SR
Queue Stats
148W - 145L
1,366 MMR
Party 2
Fafnir
Fafnir
Silver I
PhatDylan
Fafnir
Silver I
Level 122
God Stats
5W - 4L
1,459 SR
Queue Stats
114W - 106L
1,263 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
ZampaTeste
Tsukuyomi
Silver I
Level 155
God Stats
7W - 8L
1,515 SR
Queue Stats
171W - 193L
1,150 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
sabnovaa
Sun Wukong
Silver II
Level 64
God Stats
2W - 3L
1,113 SR
Queue Stats
95W - 106L
1,060 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 3 / 0
6,722
517
3,774
8,033
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
 
Eset
9
0 / 5 / 2
5,573
429
2,825
8,010
2,053
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
 
Kuzenbo
8
1 / 3 / 1
5,553
427
3,024
9,672
7,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
KIdMP
Thanatos
10
2 / 4 / 2
6,471
498
5,445
10,048
3,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
Midatsun
Osiris
12
2 / 2 / 3
7,065
543
7,984
10,202
8,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
CliodhnaTyrSolShiva

VS

Bans
Hou YiAtlasMedusaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
8 / 0 / 4
8,110
624
8,706
4,834
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
ChironArkin
Izanami
14
2 / 1 / 1
8,262
636
7,196
6,255
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
PhatDylan
Fafnir
10
2 / 1 / 7
7,098
546
4,528
7,987
7,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
ZampaTeste
Tsukuyomi
11
3 / 3 / 2
6,828
525
5,851
7,628
2,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
sabnovaa
Sun Wukong
14
2 / 1 / 1
7,963
613
6,160
11,224
5,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
17
17
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
0
0.33
L
Eset
 
Eset
0
5
2
0.2
L
Kuzenbo
 
Kuzenbo
1
3
1
0.5
W
Discordia
 
Discordia
8
0
4
10
W
Izanami
ChironArkin
Izanami
2
1
1
2.5
L
Thanatos
KIdMP
Thanatos
2
4
2
0.75
L
Osiris
Midatsun
Osiris
2
2
3
1.75
W
Fafnir
PhatDylan
Fafnir
2
1
7
5.5
W
Tsukuyomi
ZampaTeste
Tsukuyomi
3
3
2
1.33
W
Sun Wukong
sabnovaa
Sun Wukong
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,052
Damage
32,441
45,965
Taken
37,928
22,521
Mitigated
17,937
17,037
Healing
12,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,774
1,551
0
2,007
8,033
1,297
0
906
7,127
0
42,205
L
Eset
 
Eset
2,825
244
351
1,771
8,010
2,053
0
4,508
3,502
28,651
0
L
Kuzenbo
 
Kuzenbo
3,024
1,621
304
2,114
9,672
7,476
0
4,143
5,529
10,635
0
W
Discordia
 
Discordia
8,706
1,340
0
1,057
4,834
1,411
502
1,340
3,494
46,391
0
W
Izanami
ChironArkin
Izanami
7,196
4,542
0
3,306
6,255
1,690
0
94
6,161
0
79,205
L
Thanatos
KIdMP
Thanatos
5,445
1,439
0
6,438
10,048
3,501
0
2,993
7,055
0
38,374
L
Osiris
Midatsun
Osiris
7,984
3,110
0
4,052
10,202
8,194
0
684
9,518
0
42,334
W
Fafnir
PhatDylan
Fafnir
4,528
1,639
0
2,674
7,987
7,592
44
2,610
5,377
8,937
0
W
Tsukuyomi
ZampaTeste
Tsukuyomi
5,851
1,078
0
645
7,628
2,137
0
836
6,792
0
40,612
W
Sun Wukong
sabnovaa
Sun Wukong
6,160
1,281
0
4,819
11,224
5,107
0
969
10,255
0
48,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,384
Gold Earned
38,261
318
Minions Killed
439
0
Camps Cleared
0
1,278,697
Distance Traveled
1,283,328
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,722
517
87
7
0
243,021
4
L
Eset
5,573
429
48
4
0
219,264
4
L
Kuzenbo
5,553
427
17
1
0
256,741
3
W
Discordia
8,110
624
87
7
0
259,796
2
W
Izanami
8,262
636
146
11
0
226,801
7
L
Thanatos
6,471
498
66
5
0
277,853
4
L
Osiris
7,065
543
100
8
0
281,818
7
W
Fafnir
7,098
546
18
1
0
268,845
5
W
Tsukuyomi
6,828
525
72
6
0
288,664
4
W
Sun Wukong
7,963
613
116
9
0
239,222
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role