Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DarkNightray_50c
Shiva
Level 81
God Stats
97W - 83L
1,504 SR
Queue Stats
214W - 226L
1,453 Elo+
Party 1
Atlas
Atlas
Gogear_volcanic
Atlas
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Solo
Medusa
Medusa
Itz-Sebas2001
Medusa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 140L
1,353 Elo+
Party 1
Hades
Hades
Kanguro-azteca
Hades
Level 77
God Stats
37W - 30L
1,528 SR
Queue Stats
187W - 195L
1,406 Elo+
Party 1
Team Averages
Level 58
1,506 SR
1,481 Elo+

VS

Team Averages
Level 67
1,532 SR
1,474 Elo+
Awilix
Awilix
 
Awilix
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BeastScar
Ymir
Level 57
God Stats
21W - 17L
1,520 SR
Queue Stats
57W - 50L
1,557 Elo+
Party 2
Discordia
Discordia
DreamsOfBritain
Discordia
Level 68
God Stats
3W - 4L
1,605 SR
Queue Stats
51W - 49L
1,425 Elo+
Solo
Neith
Neith
PiousPigeon69
Neith
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
dannymartmart
Cthulhu
Level 104
God Stats
120W - 95L
1,533 SR
Queue Stats
762W - 782L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
2 / 1 / 0
3,823
637
1,040
2,903
799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 0
3,736
623
2,001
3,885
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

3
0 / 1 / 0
2,802
467
272
1,720
336
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

5
0 / 3 / 0
3,349
558
852
3,302
579
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 2
3,536
589
2,183
4,220
1,357
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
1 / 0 / 1
3,947
658
1,379
3,008
819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
7
2 / 0 / 2
4,360
727
936
3,153
1,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
DreamsOfBritain
Discordia
6
0 / 2 / 2
3,694
616
2,069
3,073
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
3 / 0 / 2
4,343
724
1,901
1,285
445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
8
1 / 0 / 0
4,237
706
2,183
3,346
1,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
7
7
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
1
0
2
W
Awilix
 
Awilix
1
0
1
1.5
W
Ymir
2
0
2
3
L
0
1
0
0
W
Discordia
DreamsOfBritain
Discordia
0
2
2
0.5
L
0
1
0
0
L
0
3
0
0
L
0
1
2
1
W
3
0
2
4
W
Cthulhu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,348
Damage
8,468
16,030
Taken
13,865
4,465
Mitigated
5,489
5,457
Healing
4,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,040
303
0
505
2,903
799
0
450
2,453
0
12,759
W
Awilix
 
Awilix
1,379
411
0
0
3,008
819
0
609
2,399
0
18,675
W
Ymir
936
297
0
819
3,153
1,479
300
336
2,817
14,034
0
L
2,001
523
0
1,724
3,885
1,394
0
1,928
1,702
0
14,367
W
Discordia
DreamsOfBritain
Discordia
2,069
249
0
1,220
3,073
847
297
1,477
1,596
13,432
0
L
272
234
0
134
1,720
336
0
463
1,257
1,341
0
L
852
341
0
684
3,302
579
0
381
2,921
0
10,097
L
2,183
443
111
2,299
4,220
1,357
0
1,711
2,509
13,584
0
W
1,901
730
0
448
1,285
445
630
33
1,252
0
14,015
W
Cthulhu
2,183
231
0
1,786
3,346
1,899
0
0
3,346
18,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,246
Gold Earned
20,581
119
Minions Killed
157
0
Camps Cleared
0
505,668
Distance Traveled
581,678
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,823
637
29
5
0
114,716
0
W
Awilix
3,947
658
42
7
0
144,417
0
W
Ymir
4,360
727
27
5
0
103,977
1
L
Shiva
3,736
623
32
5
0
105,613
2
W
Discordia
3,694
616
19
3
0
107,155
1
L
Atlas
2,802
467
1
0
0
74,865
0
L
Medusa
3,349
558
28
5
0
105,602
0
L
Hades
3,536
589
29
5
0
104,872
1
W
Neith
4,343
724
29
5
0
112,219
0
W
Cthulhu
4,237
706
40
7
0
113,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role