Player Matchup

He Bo
He Bo
DEUS_MARLBORO
He Bo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,775 Elo+
Party 2
Anhur
Anhur
Evannita
Anhur
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,597 Elo+
Party 1
Nox
Nox
Magnetilde
Nox
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 52L
1,189 Elo+
Solo
Izanami
Izanami
Scraggy98
Izanami
Level 158
God Stats
0W - 3L
1,166 SR
Queue Stats
38W - 29L
1,597 Elo+
Party 1
Geb
Geb
eddubboy
Geb
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,324 Elo+
Party 2
Team Averages
Level 108
1,433 SR
1,497 Elo+

VS

Team Averages
Level 114
1,543 SR
1,474 Elo+
Chernobog
Chernobog
 
Chernobog
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Guicgs
Medusa
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 173L
1,434 Elo+
Solo
Atlas
Atlas
KingMarley
Atlas
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 91L
1,474 Elo+
Solo
Scylla
Scylla
LaPesteBlanca
Scylla
Level 123
God Stats
2W - 3L
1,715 SR
Queue Stats
126W - 145L
1,429 Elo+
Solo
Chiron
Chiron
ProcuradoCSI
Chiron
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
273W - 255L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 5
8,220
685
7,028
12,044
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Evannita
Anhur
15
4 / 5 / 7
9,355
780
7,585
11,258
3,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 3 / 7
10,147
846
11,674
9,909
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Scraggy98
Izanami
16
4 / 5 / 7
9,337
778
11,197
9,442
3,544
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 11
8,669
722
6,553
14,654
15,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
5 / 4 / 12
9,969
831
9,144
13,800
6,968
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Guicgs
Medusa
16
3 / 3 / 10
9,483
790
7,295
9,007
3,889
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
14
2 / 4 / 8
8,499
708
5,754
17,871
19,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
6 / 3 / 12
10,945
912
9,123
10,380
4,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
19
8 / 2 / 14
11,261
938
19,189
10,123
4,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
80
16
Kills
24
25
Deaths
16
37
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
4
12
2.75
L
2
8
5
0.56
L
Anhur
Evannita
Anhur
4
5
7
1.5
W
Medusa
Guicgs
Medusa
3
3
10
2.67
W
Atlas
2
4
8
1.5
W
6
3
12
4
L
6
3
7
3.17
W
Chiron
8
2
14
7.5
L
Izanami
Scraggy98
Izanami
4
5
7
1.5
L
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,037
Damage
50,505
57,307
Taken
61,181
30,660
Mitigated
39,268
16,572
Healing
19,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
9,144
6,040
1,166
2,985
13,800
6,968
726
5,583
8,217
0
22,035
L
7,028
219
1,354
2,227
12,044
3,756
48
3,802
8,242
10,902
0
L
Anhur
Evannita
Anhur
7,585
4,641
518
2,410
11,258
3,932
377
2,684
8,574
0
14,166
W
Medusa
Guicgs
Medusa
7,295
3,335
3,143
1,665
9,007
3,889
1,500
5,680
3,327
0
19,743
W
Atlas
5,754
1,002
550
1,301
17,871
19,254
26
5,850
12,021
10,137
0
W
9,123
417
532
2,223
10,380
4,586
1,335
4,978
5,402
24,664
0
L
11,674
433
1,631
3,360
9,909
4,209
561
2,570
7,339
33,209
0
W
Chiron
19,189
7,151
1,898
3,554
10,123
4,571
1,881
3,164
6,959
0
40,663
L
Izanami
Scraggy98
Izanami
11,197
5,184
1,088
1,187
9,442
3,544
831
1,674
7,768
0
25,592
L
6,553
169
655
2,142
14,654
15,219
154
4,147
10,507
12,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,728
Gold Earned
50,157
124
Minions Killed
138
0
Camps Cleared
0
1,065,950
Distance Traveled
1,092,520
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,969
831
24
2
0
231,122
1
L
He Bo
8,220
685
7
1
0
200,130
0
L
Anhur
9,355
780
15
1
0
221,247
0
W
Medusa
9,483
790
16
1
0
227,848
0
W
Atlas
8,499
708
10
1
0
213,695
0
W
Scylla
10,945
912
46
4
0
196,932
2
L
Nox
10,147
846
63
5
0
220,736
3
W
Chiron
11,261
938
42
4
0
222,923
0
L
Izanami
9,337
778
33
3
0
203,449
2
L
Geb
8,669
722
6
1
0
220,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role