Player Matchup

Hercules
Hercules
ImMimicute
Hercules
Level 125
God Stats
1W - 1L
1,726 SR
Queue Stats
43W - 41L
1,493 Elo+
Party 1
Nemesis
Nemesis
Shiokaii
Nemesis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,497 Elo+
Solo
Ra
Ra
adriiibl
Ra
Level 100
God Stats
16W - 17L
1,432 SR
Queue Stats
180W - 196L
1,480 Elo+
Solo
Izanami
Izanami
lthorodindonl
Izanami
Level 105
God Stats
2W - 5L
1,166 SR
Queue Stats
125W - 122L
1,585 Elo+
Solo
Ganesha
Ganesha
thestreetsaint97
Ganesha
Level 77
God Stats
6W - 4L
1,584 SR
Queue Stats
65W - 54L
1,544 Elo+
Party 1
Team Averages
Level 91
1,482 SR
1,520 Elo+

VS

Team Averages
Level 85
1,630 SR
1,512 Elo+
Bellona
Bellona
Darkfox779361
Bellona
Level 29
God Stats
4W - 2L
1,790 SR
Queue Stats
66W - 85L
1,465 Elo+
Solo
Thor
Thor
MajeedPlays
Thor
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
Prototype N7
Baron Samedi
Level 29
God Stats
4W - 3L
1,621 SR
Queue Stats
6W - 5L
1,481 Elo+
Party 2
Medusa
Medusa
Smegan3580
Medusa
Level 113
God Stats
30W - 33L
1,580 SR
Queue Stats
729W - 743L
1,515 Elo+
Solo
Freya
Freya
assassin mirage
Freya
Level 147
God Stats
7W - 4L
1,660 SR
Queue Stats
96W - 71L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ImMimicute
Hercules
18
0 / 2 / 13
10,898
727
12,215
21,521
26,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Shiokaii
Nemesis
20
11 / 3 / 8
13,483
899
20,349
17,428
10,145
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 2 / 9
12,380
825
13,326
12,391
9,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
20
8 / 1 / 8
13,151
877
14,330
12,052
4,687
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 4 / 18
11,757
784
7,031
21,082
23,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
1 / 5 / 6
10,126
675
7,620
16,662
12,265
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 9 / 5
10,379
692
11,779
17,254
7,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Prototype N7
Baron Samedi
16
3 / 8 / 3
10,067
671
6,970
12,043
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Smegan3580
Medusa
18
2 / 0 / 6
10,704
714
19,193
11,084
4,051
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 5 / 5
10,638
709
18,958
18,926
7,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
37
27
Kills
12
12
Deaths
27
56
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
5
6
0.8
W
Hercules
ImMimicute
Hercules
0
2
13
3.25
L
2
9
5
0.5
L
Baron Samedi
Prototype N7
Baron Samedi
3
8
3
0.56
W
Nemesis
Shiokaii
Nemesis
11
3
8
5
L
Medusa
Smegan3580
Medusa
2
0
6
5
W
8
2
9
6.25
L
4
5
5
1.3
W
Izanami
8
1
8
12
W
0
4
18
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,251
Damage
64,520
84,474
Taken
75,969
75,502
Mitigated
35,583
32,738
Healing
13,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
7,620
1,623
192
1,299
16,662
12,265
0
6,591
9,991
0
19,105
W
Hercules
ImMimicute
Hercules
12,215
3,230
0
8,908
21,521
26,847
679
9,419
12,102
0
25,266
L
11,779
1,174
0
565
17,254
7,447
0
4,972
12,218
0
34,798
L
Baron Samedi
Prototype N7
Baron Samedi
6,970
453
1,033
997
12,043
4,332
0
2,124
9,883
27,083
0
W
Nemesis
Shiokaii
Nemesis
20,349
10,141
0
1,728
17,428
10,145
3,215
4,648
12,780
0
66,148
L
Medusa
Smegan3580
Medusa
19,193
7,060
0
2,516
11,084
4,051
0
2,072
8,931
0
69,363
W
13,326
1,025
5,016
5,767
12,391
9,888
588
4,670
7,721
52,071
0
L
18,958
6,692
0
7,049
18,926
7,488
285
4,491
14,156
40,232
0
W
Izanami
14,330
9,812
0
4,513
12,052
4,687
5,184
2,740
9,312
0
79,075
W
7,031
220
3,701
3,105
21,082
23,935
456
4,451
16,631
24,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,669
Gold Earned
51,914
326
Minions Killed
259
0
Camps Cleared
0
1,672,359
Distance Traveled
1,436,543
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,126
675
32
2
0
295,870
0
W
Hercules
10,898
727
33
2
0
356,019
0
L
Thor
10,379
692
50
3
0
260,857
1
L
Baron Samedi
10,067
671
43
3
0
261,634
0
W
Nemesis
13,483
899
80
5
0
338,024
1
L
Medusa
10,704
714
101
7
0
342,529
6
W
Ra
12,380
825
86
6
0
352,213
3
L
Freya
10,638
709
33
2
0
275,653
2
W
Izanami
13,151
877
124
8
0
302,500
2
W
Ganesha
11,757
784
3
0
0
323,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role