Player Matchup

Susano
Susano
 
Susano
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CowboyJunkies
Chaac
Level 68
God Stats
9W - 7L
1,426 SR
Queue Stats
27W - 32L
1,478 Elo+
Party 1
Sol
Sol
Khaos923
Sol
Level 88
God Stats
23W - 17L
1,627 SR
Queue Stats
56W - 61L
1,520 Elo+
Party 1
Neith
Neith
LilShaka757
Neith
Level 5
God Stats
5W - 4L
1,707 SR
Queue Stats
11W - 21L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Shaka757
Xing Tian
Level 23
God Stats
0W - 3L
1,100 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Team Averages
Level 68
1,472 SR
1,500 Elo+

VS

Team Averages
Level 94
1,654 SR
1,548 Elo+
Hades
Hades
Bendable Scum
Hades
Level 107
God Stats
3W - 1L
1,876 SR
Queue Stats
63W - 54L
1,525 Elo+
Party 2
Ares
Ares
BrawlyThrone945
Ares
Level 28
God Stats
5W - 2L
1,676 SR
Queue Stats
134W - 59L
1,547 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DORlTOZ
Tsukuyomi
Level 46
God Stats
16W - 9L
1,641 SR
Queue Stats
189W - 163L
1,510 Elo+
Solo
Artemis
Artemis
Midari Cloud
Artemis
Level 139
God Stats
7W - 8L
1,533 SR
Queue Stats
135W - 134L
1,614 Elo+
Party 2
Shiva
Shiva
RedneckSpartan1
Shiva
Level 149
God Stats
5W - 2L
1,543 SR
Queue Stats
111W - 100L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
1 / 1 / 1
5,576
558
4,775
7,563
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 0
5,064
506
2,437
8,292
3,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 3 / 1
5,566
557
6,064
7,585
2,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 7 / 0
4,306
431
1,987
6,408
1,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Xing Tian
Shaka757
Xing Tian
6
0 / 6 / 0
4,056
406
1,465
6,046
3,365
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,765
577
4,353
6,499
2,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
4 / 1 / 2
5,608
561
1,832
6,900
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
DORlTOZ
Tsukuyomi
11
4 / 0 / 3
6,582
658
3,674
5,160
1,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Midari Cloud
Artemis
12
8 / 0 / 4
6,986
699
8,003
6,252
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
3 / 0 / 2
6,029
603
6,610
6,626
5,236
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
21
21
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
1
1
1.5
W
2
1
1
2.5
W
4
1
2
5
L
0
4
0
0
W
Tsukuyomi
DORlTOZ
Tsukuyomi
4
0
3
5.5
L
1
3
1
0.5
L
0
7
0
0
W
Artemis
Midari Cloud
Artemis
8
0
4
10
W
3
0
2
4
L
Xing Tian
Shaka757
Xing Tian
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,728
Damage
24,472
35,894
Taken
31,437
13,461
Mitigated
17,292
8,000
Healing
12,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,775
1,036
0
2,907
7,563
2,303
0
1,623
5,940
0
31,659
W
4,353
781
680
3,068
6,499
2,532
484
2,918
3,581
25,563
0
W
1,832
67
118
885
6,900
6,037
151
1,897
5,003
5,479
0
L
2,437
269
0
2,700
8,292
3,791
753
0
8,292
0
22,010
W
Tsukuyomi
DORlTOZ
Tsukuyomi
3,674
1,214
0
1,455
5,160
1,468
440
880
4,280
0
33,921
L
6,064
2,647
0
2,113
7,585
2,078
704
3,779
3,806
29,551
0
L
1,987
1,068
0
230
6,408
1,924
0
487
5,921
0
14,145
W
Artemis
Midari Cloud
Artemis
8,003
3,777
0
4,065
6,252
2,019
708
759
5,493
0
40,293
W
6,610
1,490
492
1,724
6,626
5,236
639
1,075
5,315
0
29,220
L
Xing Tian
Shaka757
Xing Tian
1,465
232
0
50
6,046
3,365
0
296
5,750
9,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,568
Gold Earned
30,970
204
Minions Killed
250
0
Camps Cleared
0
887,275
Distance Traveled
975,367
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,576
558
69
7
0
213,359
0
W
Hades
5,765
577
61
6
0
189,532
2
W
Ares
5,608
561
8
1
0
189,966
0
L
Chaac
5,064
506
52
5
0
194,008
1
W
Tsukuyomi
6,582
658
64
6
0
218,986
1
L
Sol
5,566
557
50
5
0
167,646
1
L
Neith
4,306
431
24
2
0
177,627
3
W
Artemis
6,986
699
62
6
0
174,654
0
W
Shiva
6,029
603
55
6
0
202,229
2
L
Xing Tian
4,056
406
9
1
0
134,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role