Player Matchup

Osiris
Osiris
 
Osiris
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Esquawk
Shiva
Level 126
God Stats
9W - 5L
1,833 SR
Queue Stats
146W - 130L
1,647 Elo+
Party 1
Hachiman
Hachiman
Xelllu
Hachiman
Level 117
God Stats
3W - 4L
1,374 SR
Queue Stats
221W - 183L
1,614 Elo+
Party 1
Bacchus
Bacchus
oSerge
Bacchus
Level 102
God Stats
13W - 4L
1,781 SR
Queue Stats
79W - 69L
1,634 Elo+
Party 1
Team Averages
Level 110
1,598 SR
1,579 Elo+

VS

Team Averages
Level 102
1,530 SR
1,592 Elo+
Rama
Rama
NewToSmit3
Rama
Level 67
God Stats
1W - 5L
1,355 SR
Queue Stats
159W - 127L
1,556 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Pers0nifyyy-
Cu Chulainn
Level 127
God Stats
1W - 2L
1,826 SR
Queue Stats
82W - 78L
1,635 Elo+
Party 2
Chronos
Chronos
UrWifesNewbf96
Chronos
Level 120
God Stats
9W - 6L
1,175 SR
Queue Stats
638W - 470L
1,601 Elo+
Party 2
Nemesis
Nemesis
iTzStripe
Nemesis
Level 109
God Stats
1W - 1L
1,792 SR
Queue Stats
42W - 47L
1,590 Elo+
Party 3
Bacchus
Bacchus
in6ig0
Bacchus
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
222W - 209L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
3 / 0 / 3
7,431
676
6,038
4,433
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
 
Anubis
11
3 / 1 / 1
6,429
584
3,002
5,579
2,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
Esquawk
Shiva
12
6 / 0 / 3
7,026
639
5,612
6,763
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Xelllu
Hachiman
12
5 / 1 / 0
7,259
660
3,521
4,483
1,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
oSerge
Bacchus
11
0 / 0 / 10
6,529
594
6,248
6,122
5,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,512
501
2,071
5,023
842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Pers0nifyyy-
Cu Chulainn
10
0 / 5 / 0
5,348
486
1,853
8,653
5,497
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 0
5,945
540
2,857
6,160
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
iTzStripe
Nemesis
10
1 / 2 / 0
5,775
525
1,319
5,221
1,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
in6ig0
Bacchus
9
0 / 5 / 1
5,314
483
4,182
8,877
5,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
17
Kills
2
2
Deaths
17
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
3
4.5
W
Anubis
 
Anubis
3
1
1
3.5
W
Shiva
Esquawk
Shiva
6
0
3
7.5
L
0
3
0
0
L
Cu Chulainn
Pers0nifyyy-
Cu Chulainn
0
5
0
0
L
1
2
0
0.5
W
Hachiman
Xelllu
Hachiman
5
1
0
5
L
Nemesis
iTzStripe
Nemesis
1
2
0
0.5
L
Bacchus
in6ig0
Bacchus
0
5
1
0.1
W
Bacchus
oSerge
Bacchus
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,421
Damage
12,282
27,380
Taken
33,934
15,643
Mitigated
15,224
11,933
Healing
4,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,038
2,652
0
2,965
4,433
3,977
0
0
4,433
0
47,753
W
Anubis
 
Anubis
3,002
96
0
3,208
5,579
2,431
274
3,047
2,532
39,359
0
W
Shiva
Esquawk
Shiva
5,612
455
120
689
6,763
2,836
0
1,204
5,559
0
46,689
L
2,071
1,706
0
1,187
5,023
842
0
1,163
3,860
0
31,987
L
Cu Chulainn
Pers0nifyyy-
Cu Chulainn
1,853
433
0
603
8,653
5,497
0
0
8,653
0
26,204
L
2,857
628
0
631
6,160
1,743
0
2,570
3,590
42,995
0
W
Hachiman
Xelllu
Hachiman
3,521
1,779
0
2,662
4,483
1,104
0
569
3,914
0
44,712
L
Nemesis
iTzStripe
Nemesis
1,319
495
0
340
5,221
1,367
0
770
4,451
0
33,767
L
Bacchus
in6ig0
Bacchus
4,182
658
0
1,475
8,877
5,775
0
3,956
4,921
12,371
0
W
Bacchus
oSerge
Bacchus
6,248
963
0
2,289
6,122
5,295
0
2,219
3,903
14,344
5,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,674
Gold Earned
27,894
400
Minions Killed
334
0
Camps Cleared
0
1,097,464
Distance Traveled
1,089,407
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,431
676
99
9
0
222,429
6
W
Anubis
6,429
584
93
8
0
196,911
3
W
Shiva
7,026
639
86
8
0
251,251
4
L
Rama
5,512
501
75
7
0
201,583
2
L
Cu Chulainn
5,348
486
70
6
0
219,106
2
L
Chronos
5,945
540
94
9
0
223,299
3
W
Hachiman
7,259
660
92
8
0
208,373
1
L
Nemesis
5,775
525
77
7
0
223,780
1
L
Bacchus
5,314
483
18
2
0
221,639
2
W
Bacchus
6,529
594
30
3
0
218,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role