Player Matchup

Discordia
Discordia
MismagiusOW
Discordia
Level 126
God Stats
19W - 22L
1,594 SR
Queue Stats
751W - 447L
1,628 Elo+
Party 1
Neith
Neith
OoFeNsHmIrTz526
Neith
Level 107
God Stats
7W - 8L
1,752 SR
Queue Stats
236W - 279L
1,582 Elo+
Party 1
Atlas
Atlas
War i am war511
Atlas
Level 129
God Stats
9W - 3L
1,671 SR
Queue Stats
311W - 271L
1,559 Elo+
Party 1
Team Averages
Level 121
1,672 SR
1,589 Elo+

VS

Team Averages
Level 85
1,755 SR
1,639 Elo+
Charybdis
Charybdis
Akurseru
Charybdis
Level 77
God Stats
1W - 1L
1,809 SR
Queue Stats
216W - 158L
1,592 Elo+
Solo
Izanami
Izanami
ElatedLove321
Izanami
Level 59
God Stats
7W - 4L
1,736 SR
Queue Stats
9W - 4L
1,662 Elo+
Party 2
Merlin
Merlin
oohcyruss
Merlin
Level 120
God Stats
0W - 1L
1,718 SR
Queue Stats
16W - 21L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MismagiusOW
Discordia
13
2 / 3 / 9
8,945
745
9,914
7,580
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
9 / 1 / 4
9,900
825
9,736
7,700
2,508
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 4 / 10
9,791
816
9,882
15,359
11,514
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Akurseru
Charybdis
12
3 / 7 / 2
8,191
683
7,745
11,721
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
13
2 / 2 / 5
8,632
719
6,720
11,431
3,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
oohcyruss
Merlin
13
3 / 6 / 4
8,720
727
6,681
9,767
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
15
Kills
8
8
Deaths
15
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Akurseru
Charybdis
3
7
2
0.57
L
Izanami
2
2
5
2.25
W
Discordia
MismagiusOW
Discordia
2
3
9
2.17
W
9
1
4
11
W
4
4
10
2.25
L
Merlin
oohcyruss
Merlin
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,532
Damage
21,146
30,639
Taken
32,919
16,447
Mitigated
10,912
6,495
Healing
8,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Akurseru
Charybdis
7,745
3,699
0
2,087
11,721
4,106
575
6,061
5,356
0
25,239
L
Izanami
6,720
4,326
247
4,069
11,431
3,471
921
6,138
4,915
0
23,359
W
Discordia
MismagiusOW
Discordia
9,914
297
0
1,659
7,580
2,425
416
2,006
5,574
32,943
0
W
9,736
2,924
0
1,662
7,700
2,508
88
2,208
5,492
0
33,005
W
9,882
2,845
45
3,129
15,359
11,514
0
3,139
12,220
20,853
0
L
Merlin
oohcyruss
Merlin
6,681
297
167
1,814
9,767
3,335
141
6,928
2,551
22,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,636
Gold Earned
25,543
138
Minions Killed
122
5
Camps Cleared
6
664,728
Distance Traveled
596,760
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,191
683
45
4
4
192,132
2
L
Izanami
8,632
719
43
4
1
214,330
4
W
Discordia
8,945
745
66
6
2
211,141
0
W
Neith
9,900
825
56
5
3
213,277
3
W
Atlas
9,791
816
16
1
0
240,310
2
L
Merlin
8,720
727
34
3
1
190,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role