Player Matchup

Loki
Loki
Fenris001
Loki
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 4L
1,754 Elo+
Party 2
Izanami
Izanami
Helios-Harbinger
Izanami
Level 132
God Stats
35W - 32L
1,587 SR
Queue Stats
788W - 802L
1,478 Elo+
Solo
Shiva
Shiva
KekiSenshi
Shiva
Level 109
God Stats
1W - 0L
1,215 SR
Queue Stats
53W - 36L
1,674 Elo+
Party 2
Baron Samedi
Baron Samedi
Kingplis
Baron Samedi
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,633 Elo+
Party 2
Vulcan
Vulcan
redman2220
Vulcan
Level 127
God Stats
7W - 8L
1,719 SR
Queue Stats
314W - 354L
1,445 Elo+
Solo
Team Averages
Level 98
1,504 SR
1,597 Elo+

VS

Team Averages
Level 67
1,521 SR
1,595 Elo+
Set
Set
Cedrilada
Set
Level 47
God Stats
22W - 21L
1,581 SR
Queue Stats
90W - 87L
1,586 Elo+
Solo
Cthulhu
Cthulhu
Kyoumennami
Cthulhu
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
RipshotPink
Nu Wa
Level 56
God Stats
18W - 18L
1,620 SR
Queue Stats
185W - 182L
1,460 Elo+
Solo
Charybdis
Charybdis
Shinect
Charybdis
Level 129
God Stats
0W - 2L
1,405 SR
Queue Stats
100W - 95L
1,606 Elo+
Party 1
Fafnir
Fafnir
rdxcere
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,826 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
3 / 2 / 6
9,269
1,159
5,525
7,329
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 1 / 9
9,411
1,176
5,227
5,621
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shiva
14
1 / 4 / 8
8,850
1,106
8,834
10,467
8,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Kingplis
Baron Samedi
15
4 / 2 / 7
9,821
1,228
8,885
8,495
2,900
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
redman2220
Vulcan
14
2 / 0 / 4
8,775
1,097
7,813
1,955
571
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

286

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 1
9,511
1,189
8,119
12,063
3,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
Kyoumennami
Cthulhu
14
0 / 3 / 6
8,340
1,043
4,943
8,499
2,883
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 7
9,100
1,138
8,314
3,257
1,032
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Shinect
Charybdis
14
1 / 2 / 6
8,617
1,077
6,385
8,586
2,885
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
rdxcere
Fafnir
13
1 / 2 / 5
8,297
1,037
2,916
5,917
4,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
12
Kills
9
9
Deaths
12
34
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
W
Loki
3
2
6
3
W
2
1
9
6.5
W
Shiva
1
4
8
1.25
W
Baron Samedi
Kingplis
Baron Samedi
4
2
7
3.75
L
Cthulhu
Kyoumennami
Cthulhu
0
3
6
1
L
2
0
7
5.5
L
Charybdis
Shinect
Charybdis
1
2
6
2
L
Fafnir
rdxcere
Fafnir
1
2
5
1.75
W
Vulcan
redman2220
Vulcan
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,284
Damage
30,677
33,867
Taken
38,322
15,282
Mitigated
15,208
7,485
Healing
3,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,119
3,222
0
330
12,063
3,998
0
4,736
7,172
0
20,863
W
Loki
5,525
540
0
297
7,329
2,004
0
2,265
5,035
0
14,275
W
5,227
3,560
0
621
5,621
1,667
0
2,847
2,717
0
28,016
W
Shiva
8,834
2,571
583
1,533
10,467
8,140
0
5,128
5,212
0
20,197
W
Baron Samedi
Kingplis
Baron Samedi
8,885
825
1,394
3,023
8,495
2,900
0
4,384
4,066
33,366
0
L
Cthulhu
Kyoumennami
Cthulhu
4,943
79
776
400
8,499
2,883
0
4,589
3,789
15,816
0
L
8,314
4,556
0
280
3,257
1,032
0
1,056
2,163
31,045
0
L
Charybdis
Shinect
Charybdis
6,385
3,296
0
963
8,586
2,885
0
3,333
5,183
0
26,566
L
Fafnir
rdxcere
Fafnir
2,916
1,076
0
957
5,917
4,410
0
2,984
2,876
6,586
0
W
Vulcan
redman2220
Vulcan
7,813
2,376
0
34
1,955
571
0
1,291
664
26,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,126
Gold Earned
43,865
203
Minions Killed
159
9
Camps Cleared
4
863,814
Distance Traveled
782,509
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,511
1,189
44
6
2
168,971
0
W
Loki
9,269
1,159
6
1
2
170,893
0
W
Izanami
9,411
1,176
47
6
6
178,092
1
W
Shiva
8,850
1,106
38
5
1
175,935
1
W
Baron Samedi
9,821
1,228
60
8
0
156,196
0
L
Cthulhu
8,340
1,043
28
4
0
160,714
0
L
Nu Wa
9,100
1,138
34
4
1
168,270
1
L
Charybdis
8,617
1,077
49
6
1
168,972
0
L
Fafnir
8,297
1,037
4
1
0
115,582
0
W
Vulcan
8,775
1,097
52
7
0
182,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role