Player Matchup

Gilgamesh
Gilgamesh
Elrouxcool
Gilgamesh
Level 138
God Stats
4W - 1L
1,438 SR
Queue Stats
234W - 157L
1,694 Elo+
Party 2
Kuzenbo
Kuzenbo
LazyClown553
Kuzenbo
Level 69
God Stats
1W - 1L
1,865 SR
Queue Stats
1W - 1L
1,766 Elo+
Party 2
Anubis
Anubis
RouxSale
Anubis
Level 49
God Stats
3W - 5L
1,679 SR
Queue Stats
178W - 117L
1,657 Elo+
Party 2
Team Averages
Level 85
1,660 SR
1,706 Elo+

VS

Team Averages
Level 77
1,595 SR
1,547 Elo+
Ra
Ra
 
Ra
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
NightCore20
Izanami
Level 106
God Stats
24W - 12L
1,714 SR
Queue Stats
289W - 256L
1,597 Elo+
Party 1
Ganesha
Ganesha
bunscent
Ganesha
Level 61
God Stats
22W - 21L
1,570 SR
Queue Stats
30W - 26L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Elrouxcool
Gilgamesh
10
2 / 2 / 2
7,415
674
4,067
10,584
8,683
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
LazyClown553
Kuzenbo
11
1 / 3 / 2
7,621
693
6,316
10,726
10,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
RouxSale
Anubis
13
1 / 1 / 2
7,347
668
5,108
5,012
1,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 1 / 5
7,842
713
6,570
5,421
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
NightCore20
Izanami
13
5 / 1 / 1
8,816
801
9,504
5,831
2,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
bunscent
Ganesha
12
0 / 2 / 6
8,201
746
4,035
7,832
6,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
6
6
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
5
3.5
L
Gilgamesh
Elrouxcool
Gilgamesh
2
2
2
1.5
L
Kuzenbo
LazyClown553
Kuzenbo
1
3
2
0.67
W
Izanami
NightCore20
Izanami
5
1
1
5.5
L
Anubis
RouxSale
Anubis
1
1
2
2
W
Ganesha
bunscent
Ganesha
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,491
Damage
20,109
26,322
Taken
19,084
21,003
Mitigated
10,599
6,199
Healing
5,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,570
552
1,425
1,951
5,421
1,986
0
4,076
1,345
28,245
0
L
Gilgamesh
Elrouxcool
Gilgamesh
4,067
696
300
2,549
10,584
8,683
0
3,357
7,227
0
17,021
L
Kuzenbo
LazyClown553
Kuzenbo
6,316
1,873
168
1,209
10,726
10,356
0
4,129
6,597
15,501
0
W
Izanami
NightCore20
Izanami
9,504
5,180
0
383
5,831
2,469
1,120
2,503
3,328
0
45,100
L
Anubis
RouxSale
Anubis
5,108
300
0
1,973
5,012
1,964
0
3,292
1,720
28,541
0
W
Ganesha
bunscent
Ganesha
4,035
256
0
1,583
7,832
6,144
167
5,255
2,577
8,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,383
Gold Earned
24,859
102
Minions Killed
153
3
Camps Cleared
6
546,338
Distance Traveled
624,341
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,842
713
67
6
3
211,450
3
L
Gilgamesh
7,415
674
21
2
1
197,477
1
L
Kuzenbo
7,621
693
18
2
0
181,013
3
W
Izanami
8,816
801
85
8
3
189,092
3
L
Anubis
7,347
668
63
6
2
167,848
3
W
Ganesha
8,201
746
1
0
0
223,799
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role