Player Matchup

Izanami
Izanami
Arisiaxx
Izanami
Level 144
God Stats
3W - 6L
1,476 SR
Queue Stats
322W - 336L
1,536 Elo+
Solo
Arachne
Arachne
Centslol
Arachne
Level 89
God Stats
11W - 10L
1,352 SR
Queue Stats
178W - 180L
1,434 Elo+
Solo
Khepri
Khepri
QsFL Tiger
Khepri
Level 124
God Stats
3W - 1L
1,623 SR
Queue Stats
141W - 127L
1,482 Elo+
Party 2
Cupid
Cupid
SirDiamonds
Cupid
Level 76
God Stats
16W - 10L
1,704 SR
Queue Stats
357W - 354L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
Th3darkhuntsman
Baron Samedi
Level 147
God Stats
13W - 16L
1,332 SR
Queue Stats
233W - 220L
1,498 Elo+
Party 2
Team Averages
Level 116
1,497 SR
1,502 Elo+

VS

Team Averages
Level 115
1,640 SR
1,462 Elo+
Gilgamesh
Gilgamesh
Khollide
Gilgamesh
Level 118
God Stats
1W - 2L
1,676 SR
Queue Stats
7W - 7L
1,544 Elo+
Party 1
Izanami
Izanami
Misfortunℯ
Izanami
Level 107
God Stats
126W - 77L
1,608 SR
Queue Stats
537W - 518L
1,528 Elo+
Party 1
Anubis
Anubis
Ognion
Anubis
Level 123
God Stats
2W - 6L
1,566 SR
Queue Stats
59W - 65L
1,498 Elo+
Party 3
Anhur
Anhur
SHOWTlME
Anhur
Level 100
God Stats
19W - 11L
1,603 SR
Queue Stats
46W - 33L
1,553 Elo+
Party 3
Scylla
Scylla
boutchyboutch
Scylla
Level 127
God Stats
0W - 1L
1,748 SR
Queue Stats
6W - 21L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arisiaxx
Izanami
11
1 / 1 / 1
6,436
644
2,122
4,105
1,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

Arachne
Centslol
Arachne
10
5 / 3 / 2
6,164
616
3,206
6,749
1,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
QsFL Tiger
Khepri
9
0 / 1 / 5
5,479
548
2,062
5,099
2,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
6 / 1 / 1
6,416
642
5,845
5,176
988
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Th3darkhuntsman
Baron Samedi
10
1 / 2 / 2
5,564
556
3,241
4,964
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Khollide
Gilgamesh
10
1 / 1 / 0
5,807
581
2,634
5,726
3,913
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Misfortunℯ
Izanami
6
0 / 5 / 0
4,300
430
1,679
7,471
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Ognion
Anubis
11
2 / 1 / 2
6,179
618
3,664
6,051
2,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
SHOWTlME
Anhur
9
0 / 4 / 0
4,785
479
2,719
5,989
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 3 / 0
5,224
522
3,456
4,427
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
5
8
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Arisiaxx
Izanami
1
1
1
1.5
W
Arachne
Centslol
Arachne
5
3
2
2
L
Gilgamesh
Khollide
Gilgamesh
1
1
0
1
L
Izanami
Misfortunℯ
Izanami
0
5
0
0
L
Anubis
Ognion
Anubis
2
1
2
3
W
Khepri
QsFL Tiger
Khepri
0
1
5
2.5
L
Anhur
SHOWTlME
Anhur
0
4
0
0
W
6
1
1
6.5
W
Baron Samedi
Th3darkhuntsman
Baron Samedi
1
2
2
1
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,476
Damage
14,152
26,093
Taken
29,664
8,449
Mitigated
10,394
8,827
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Arisiaxx
Izanami
2,122
833
0
2,241
4,105
1,721
0
0
4,105
0
42,298
W
Arachne
Centslol
Arachne
3,206
1,861
0
1,708
6,749
1,744
0
1,716
4,975
0
32,016
L
Gilgamesh
Khollide
Gilgamesh
2,634
699
0
1,021
5,726
3,913
0
0
5,726
0
36,548
L
Izanami
Misfortunℯ
Izanami
1,679
1,311
0
1,587
7,471
1,364
0
753
6,718
0
19,298
L
Anubis
Ognion
Anubis
3,664
160
0
3,473
6,051
2,805
0
2,714
3,337
37,224
0
W
Khepri
QsFL Tiger
Khepri
2,062
167
0
1,324
5,099
2,267
0
1,502
3,495
10,393
0
L
Anhur
SHOWTlME
Anhur
2,719
1,442
0
856
5,989
1,188
0
581
5,408
0
21,169
W
5,845
3,628
298
1,593
5,176
988
732
67
5,063
0
34,824
W
Baron Samedi
Th3darkhuntsman
Baron Samedi
3,241
140
202
1,461
4,964
1,729
40
3,551
1,289
36,982
0
L
3,456
0
0
1,028
4,427
1,124
0
1,255
3,172
29,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,059
Gold Earned
26,295
303
Minions Killed
322
0
Camps Cleared
0
1,007,095
Distance Traveled
929,388
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,436
644
91
9
0
172,247
3
W
Arachne
6,164
616
64
6
0
256,147
2
L
Gilgamesh
5,807
581
92
9
0
192,474
3
L
Izanami
4,300
430
35
4
0
170,331
2
L
Anubis
6,179
618
83
8
0
193,643
1
W
Khepri
5,479
548
18
2
0
181,433
1
L
Anhur
4,785
479
50
5
0
185,923
3
W
Cupid
6,416
642
69
7
0
186,189
1
W
Baron Samedi
5,564
556
61
6
0
211,079
0
L
Scylla
5,224
522
62
6
0
187,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role