Player Matchup

The Morrigan
The Morrigan
Gods Squire
The Morrigan
Level 86
God Stats
0W - 1L
1,170 SR
Queue Stats
91W - 67L
1,581 Elo+
Party 2
Serqet
Serqet
HobsGoblinRogue
Serqet
Level 127
God Stats
2W - 7L
1,407 SR
Queue Stats
214W - 221L
1,480 Elo+
Party 2
Izanami
Izanami
blondie1495
Izanami
Level 154
God Stats
13W - 17L
1,549 SR
Queue Stats
230W - 248L
1,445 Elo+
Solo
Kukulkan
Kukulkan
defectiveJT
Kukulkan
Level 59
God Stats
0W - 5L
1,098 SR
Queue Stats
28W - 40L
1,411 Elo+
Party 1
Odin
Odin
pimpychimpy
Odin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,327 Elo+
Party 1
Team Averages
Level 98
1,345 SR
1,449 Elo+

VS

Team Averages
Level 118
1,444 SR
1,476 Elo+
Tyr
Tyr
DeVonPuckett
Tyr
Level 69
God Stats
6W - 3L
1,569 SR
Queue Stats
329W - 331L
1,427 Elo+
Solo
Serqet
Serqet
KaleidoscopeKody
Serqet
Level 135
God Stats
3W - 5L
1,304 SR
Queue Stats
106W - 126L
1,545 Elo+
Party 3
Apollo
Apollo
MeleeMoses
Apollo
Level 115
God Stats
6W - 9L
1,341 SR
Queue Stats
315W - 324L
1,451 Elo+
Solo
Nox
Nox
Skeleychris
Nox
Level 145
God Stats
12W - 11L
1,558 SR
Queue Stats
612W - 674L
1,399 Elo+
Party 3
Shiva
Shiva
TinedMalled134
Shiva
Level 127
God Stats
1W - 0L
1,448 SR
Queue Stats
34W - 26L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Gods Squire
The Morrigan
13
1 / 4 / 1
8,156
453
7,636
9,728
3,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 5 / 4
7,374
410
5,176
16,338
9,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
blondie1495
Izanami
14
2 / 5 / 0
8,748
486
9,342
13,545
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Kukulkan
defectiveJT
Kukulkan
14
2 / 2 / 5
8,920
496
11,129
7,001
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 2
8,769
487
5,869
8,879
5,040
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
9,764
542
6,429
11,393
10,053
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 2 / 3
8,666
481
6,063
12,773
4,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
MeleeMoses
Apollo
16
6 / 1 / 4
10,391
577
9,435
10,934
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 2 / 9
9,212
512
7,023
9,358
3,638
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 11
8,978
499
8,775
14,710
13,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
7
Kills
17
17
Deaths
7
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
The Morrigan
Gods Squire
The Morrigan
1
4
1
0.38
L
1
5
4
0.6
W
1
2
3
1.25
W
Apollo
MeleeMoses
Apollo
6
1
4
8
W
4
2
9
4.25
W
3
1
11
8.5
L
Izanami
blondie1495
Izanami
2
5
0
0.4
L
Kukulkan
defectiveJT
Kukulkan
2
2
5
2.25
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,152
Damage
37,725
55,491
Taken
59,168
24,040
Mitigated
35,139
12,410
Healing
17,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,429
1,324
0
3,463
11,393
10,053
0
3,649
7,744
304
53,297
L
The Morrigan
Gods Squire
The Morrigan
7,636
937
80
3,078
9,728
3,091
0
1,738
7,742
48,041
1,103
L
5,176
1,303
342
1,970
16,338
9,267
0
3,224
12,721
0
19,039
W
6,063
871
0
1,378
12,773
4,396
0
5,717
7,035
0
57,884
W
Apollo
MeleeMoses
Apollo
9,435
5,258
0
5,000
10,934
3,619
281
2,638
8,296
0
81,045
W
7,023
926
0
2,113
9,358
3,638
0
2,367
6,865
45,602
4,348
W
8,775
1,998
860
4,546
14,710
13,433
178
3,579
10,975
0
32,308
L
Izanami
blondie1495
Izanami
9,342
6,552
0
5,674
13,545
4,466
208
63
13,482
0
70,132
L
Kukulkan
defectiveJT
Kukulkan
11,129
574
0
279
7,001
2,176
198
1,519
4,849
55,165
0
L
5,869
1,728
0
987
8,879
5,040
506
92
8,547
0
57,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,967
Gold Earned
47,011
439
Minions Killed
489
0
Camps Cleared
0
1,681,947
Distance Traveled
1,737,864
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,764
542
124
7
0
306,197
2
L
The Morrigan
8,156
453
84
5
0
333,804
3
L
Serqet
7,374
410
30
2
0
323,164
1
W
Serqet
8,666
481
102
6
0
412,480
2
W
Apollo
10,391
577
139
8
0
368,968
4
W
Nox
9,212
512
88
5
0
330,539
4
W
Shiva
8,978
499
36
2
0
319,680
3
L
Izanami
8,748
486
123
7
0
313,624
8
L
Kukulkan
8,920
496
94
5
0
354,499
4
L
Odin
8,769
487
108
6
0
356,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role