Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Poseidon
Poseidon
GlenTheGod
Poseidon
Level 29
God Stats
2W - 3L
1,536 SR
Queue Stats
34W - 32L
1,469 Elo+
Party 3
Chiron
Chiron
MysticMidnight
Chiron
Level 126
God Stats
17W - 13L
1,547 SR
Queue Stats
184W - 211L
1,459 Elo+
Solo
Tyr
Tyr
SevereMarroww
Tyr
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 30L
1,585 Elo+
Party 3
Kukulkan
Kukulkan
WulfOfHighland
Kukulkan
Level 100
God Stats
0W - 2L
1,832 SR
Queue Stats
41W - 49L
1,597 Elo+
Party 4
Team Averages
Level 88
1,583 SR
1,522 Elo+

VS

Team Averages
Level 67
1,470 SR
1,412 Elo+
Thanatos
Thanatos
FeelsNoMercy
Thanatos
Level 49
God Stats
22W - 18L
1,506 SR
Queue Stats
175W - 235L
1,437 Elo+
Party 1
Nu Wa
Nu Wa
McRub
Nu Wa
Level 89
God Stats
64W - 54L
1,486 SR
Queue Stats
304W - 320L
1,389 Elo+
Party 2
Apollo
Apollo
PillikLugess
Apollo
Level 87
God Stats
5W - 8L
1,322 SR
Queue Stats
262W - 264L
1,412 Elo+
Party 2
Sobek
Sobek
TasteYouCanC
Sobek
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
139W - 175L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
holdingdaisies
Cthulhu
Level 72
God Stats
34W - 19L
1,535 SR
Queue Stats
271W - 295L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 7 / 3
6,165
440
4,219
13,399
6,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
GlenTheGod
Poseidon
11
2 / 6 / 2
7,144
510
5,060
5,994
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
1 / 3 / 0
7,603
543
4,117
8,673
2,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 6 / 2
7,414
530
7,197
14,125
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
13
2 / 5 / 3
7,530
538
5,583
8,963
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FeelsNoMercy
Thanatos
12
5 / 5 / 5
7,492
535
7,575
11,381
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
McRub
Nu Wa
15
4 / 2 / 7
8,779
627
9,505
7,221
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
14
13 / 3 / 4
8,942
639
13,789
9,720
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 1 / 11
7,278
520
3,011
9,638
8,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 1 / 1
7,622
544
3,933
9,046
9,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
10
Kills
27
27
Deaths
12
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
7
3
0.21
W
Thanatos
FeelsNoMercy
Thanatos
5
5
5
1.5
L
Poseidon
GlenTheGod
Poseidon
2
6
2
0.5
W
Nu Wa
McRub
Nu Wa
4
2
7
3.75
L
1
3
0
0.33
W
Apollo
13
3
4
5
L
5
6
2
1
W
2
1
11
7.5
L
Kukulkan
2
5
3
0.7
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,176
Damage
37,813
51,154
Taken
47,006
16,371
Mitigated
27,347
9,494
Healing
19,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,219
401
125
1,636
13,399
6,375
0
3,363
9,930
19,716
0
W
Thanatos
FeelsNoMercy
Thanatos
7,575
1,641
0
6,727
11,381
3,366
13
3,677
7,604
0
27,720
L
Poseidon
GlenTheGod
Poseidon
5,060
588
105
57
5,994
890
0
1,440
4,442
33,144
0
W
Nu Wa
McRub
Nu Wa
9,505
1,503
0
1,694
7,221
2,507
1,524
2,188
5,033
61,642
0
L
4,117
1,846
0
2,429
8,673
2,638
808
3,804
4,438
0
46,654
W
Apollo
13,789
8,268
0
3,798
9,720
3,574
740
4,399
5,073
0
53,974
L
7,197
1,031
0
4,098
14,125
4,215
0
4,155
9,674
0
31,734
W
3,011
660
113
3,729
9,638
8,556
154
3,890
5,388
11,399
0
L
Kukulkan
5,583
705
0
1,044
8,963
2,253
0
2,504
6,221
47,219
0
W
3,933
158
100
3,513
9,046
9,344
0
0
9,046
39,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,856
Gold Earned
40,113
359
Minions Killed
349
0
Camps Cleared
0
1,279,680
Distance Traveled
1,376,110
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,165
440
20
1
0
268,793
1
W
Thanatos
7,492
535
45
3
0
256,744
0
L
Poseidon
7,144
510
75
5
0
216,437
5
W
Nu Wa
8,779
627
118
8
0
271,137
1
L
Chiron
7,603
543
109
8
0
265,242
4
W
Apollo
8,942
639
76
5
0
262,624
3
L
Tyr
7,414
530
58
4
0
286,922
2
W
Sobek
7,278
520
24
2
0
315,094
4
L
Kukulkan
7,530
538
97
7
0
242,286
4
W
Cthulhu
7,622
544
86
6
0
270,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role