Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DecrepitSum
Arachne
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
95W - 84L
1,652 Elo+
Solo
Thor
Thor
Spаteston
Thor
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,575 Elo+
Solo
Bacchus
Bacchus
Tarrel_Man
Bacchus
Level 149
God Stats
10W - 11L
1,703 SR
Queue Stats
652W - 674L
1,527 Elo+
Party 1
Izanami
Izanami
kingRick007
Izanami
Level 64
God Stats
1W - 1L
1,824 SR
Queue Stats
3W - 7L
1,381 Elo+
Party 1
Team Averages
Level 131
1,605 SR
1,527 Elo+

VS

Team Averages
Level 141
1,560 SR
1,721 Elo+
He Bo
He Bo
 
He Bo
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Bluxing
Hades
Level 148
God Stats
2W - 1L
1,574 SR
Queue Stats
277W - 108L
1,861 Elo+
Party 3
Anhur
Anhur
DAPAFM09
Anhur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 141L
1,622 Elo+
Party 2
Shiva
Shiva
EviISaga
Shiva
Level 160
God Stats
12W - 14L
1,401 SR
Queue Stats
580W - 320L
1,769 Elo+
Party 3
Cabrakan
Cabrakan
Inuzouka
Cabrakan
Level 160
God Stats
8W - 4L
1,827 SR
Queue Stats
361W - 160L
1,850 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
1
0 / 1 / 0
2,967
371
30
485
141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
DecrepitSum
Arachne
5
0 / 3 / 0
3,609
451
1,092
5,175
1,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 0 / 0
4,720
590
1,738
4,730
1,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
Tarrel_Man
Bacchus
7
0 / 1 / 2
4,507
563
3,794
4,831
4,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
kingRick007
Izanami
7
1 / 2 / 0
4,230
529
1,717
3,756
747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 0 / 2
5,352
669
855
1,634
385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Bluxing
Hades
7
0 / 1 / 1
4,508
564
1,351
3,913
1,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
DAPAFM09
Anhur
8
1 / 0 / 0
4,596
575
1,154
3,832
878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shiva
EviISaga
Shiva
10
4 / 0 / 0
5,813
727
6,001
4,229
2,442
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Inuzouka
Cabrakan
8
2 / 1 / 0
4,931
616
1,609
3,900
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
7
7
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
1
0
0
W
He Bo
 
He Bo
0
0
2
1
W
Hades
Bluxing
Hades
0
1
1
0.5
W
Anhur
DAPAFM09
Anhur
1
0
0
1
L
Arachne
DecrepitSum
Arachne
0
3
0
0
W
Shiva
EviISaga
Shiva
4
0
0
4
W
Cabrakan
Inuzouka
Cabrakan
2
1
0
2
L
1
0
0
1
L
Bacchus
Tarrel_Man
Bacchus
0
1
2
1
L
Izanami
kingRick007
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,371
Damage
10,970
18,977
Taken
17,508
7,718
Mitigated
6,983
4,806
Healing
6,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
30
30
0
30
485
141
0
453
0
989
0
W
He Bo
 
He Bo
855
0
0
571
1,634
385
0
0
1,634
32,543
0
W
Hades
Bluxing
Hades
1,351
326
80
1,947
3,913
1,379
11
1,120
2,793
11,167
0
W
Anhur
DAPAFM09
Anhur
1,154
265
0
1,298
3,832
878
0
1,545
2,287
0
22,929
L
Arachne
DecrepitSum
Arachne
1,092
750
0
1,135
5,175
1,214
0
0
5,175
0
7,795
W
Shiva
EviISaga
Shiva
6,001
1,622
0
957
4,229
2,442
0
861
3,368
0
33,021
W
Cabrakan
Inuzouka
Cabrakan
1,609
366
0
1,747
3,900
1,899
0
298
3,602
19,500
0
L
1,738
847
0
750
4,730
1,466
0
513
4,185
0
25,278
L
Bacchus
Tarrel_Man
Bacchus
3,794
830
0
1,708
4,831
4,150
0
1,413
3,418
13,928
0
L
Izanami
kingRick007
Izanami
1,717
1,185
0
1,183
3,756
747
0
1,332
2,384
0
26,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,033
Gold Earned
25,200
142
Minions Killed
276
0
Camps Cleared
0
620,765
Distance Traveled
777,561
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
2,967
371
0
0
0
41,211
0
W
He Bo
5,352
669
71
9
0
158,098
3
W
Hades
4,508
564
19
2
0
145,201
0
W
Anhur
4,596
575
55
7
0
143,769
2
L
Arachne
3,609
451
18
2
0
138,637
0
W
Shiva
5,813
727
82
10
0
176,247
1
W
Cabrakan
4,931
616
49
6
0
154,246
1
L
Thor
4,720
590
48
6
0
142,939
2
L
Bacchus
4,507
563
20
3
0
162,234
1
L
Izanami
4,230
529
56
7
0
135,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role