Player Matchup

Bellona
Bellona
Silver I
Aaokii
Bellona
Silver I
Level 145
God Stats
3W - 6L
1,265 SR
Queue Stats
704W - 710L
1,173 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
Baltaguan
Morgan Le Fay
Gold IV
Level 89
God Stats
0W - 5L
1,200 SR
Queue Stats
131W - 141L
1,278 MMR
Solo
Geb
Geb
Gold V
FillingNikel58
Geb
Gold V
Level 101
God Stats
17W - 7L
1,650 SR
Queue Stats
36W - 36L
1,282 MMR
Solo
Apollo
Apollo
Gold V
LostControL33
Apollo
Gold V
Level 124
God Stats
38W - 40L
1,440 SR
Queue Stats
148W - 154L
1,395 MMR
Party 1
Achilles
Achilles
Silver IV
Timic18
Achilles
Silver IV
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 24L
1,263 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,411 SR
1,278 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,442 SR
1,319 MMR
Artio
Artio
Gold V
 
Artio
Gold V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
Bakedskero
Hachiman
Bronze III
Level 69
God Stats
1W - 0L
1,503 SR
Queue Stats
6W - 9L
1,501 MMR
Party 2
Bakasura
Bakasura
Gold V
GhostOfSlippery
Bakasura
Gold V
Level 129
God Stats
11W - 11L
1,580 SR
Queue Stats
381W - 395L
1,276 MMR
Solo
Hera
Hera
Gold V
I RhUm MaN
Hera
Gold V
Level 157
God Stats
9W - 0L
1,500 SR
Queue Stats
78W - 68L
1,304 MMR
Solo
Merlin
Merlin
Silver II
Redheadskero
Merlin
Silver II
Level 118
God Stats
2W - 2L
1,128 SR
Queue Stats
109W - 130L
1,015 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aaokii
Bellona
15
0 / 4 / 2
8,872
467
5,409
17,336
13,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
Baltaguan
Morgan Le Fay
13
0 / 6 / 2
7,827
412
10,496
11,241
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 5 / 4
8,369
440
3,753
19,094
15,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
4 / 1 / 0
7,770
409
5,582
5,773
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Timic18
Achilles
14
4 / 2 / 1
8,631
454
6,183
11,532
5,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
LokiCliodhnaZeusMedusa

VS

Bans
PersephoneShivaBastetNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
3 / 3 / 6
9,425
496
6,934
17,686
19,157
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
Bakedskero
Hachiman
16
2 / 2 / 5
10,432
549
7,266
7,537
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
18
4 / 3 / 6
10,846
571
7,996
16,213
5,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

19
6 / 1 / 4
11,880
625
10,931
8,063
5,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
18
3 / 0 / 9
11,048
581
15,527
7,104
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
9
Kills
18
18
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
3
6
2
L
Bellona
Aaokii
Bellona
0
4
2
0.25
W
Hachiman
Bakedskero
Hachiman
2
2
5
2.25
L
Morgan Le Fay
Baltaguan
Morgan Le Fay
0
6
2
0.17
L
1
5
4
0.6
W
Bakasura
4
3
6
2.33
W
6
1
4
8
L
4
1
0
4
W
Merlin
3
0
9
7.5
L
Achilles
Timic18
Achilles
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,423
Damage
48,654
64,976
Taken
56,603
38,762
Mitigated
36,408
16,941
Healing
18,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,934
868
1,103
4,920
17,686
19,157
377
6,420
11,266
25,338
0
L
Bellona
Aaokii
Bellona
5,409
2,319
0
6,391
17,336
13,228
912
8,894
7,299
0
56,350
W
Hachiman
Bakedskero
Hachiman
7,266
3,886
0
3,842
7,537
2,430
2,633
705
6,832
0
67,015
L
Morgan Le Fay
Baltaguan
Morgan Le Fay
10,496
803
0
910
11,241
3,770
0
5,048
5,448
66,054
0
L
3,753
796
532
4,228
19,094
15,209
0
11,055
7,640
19,585
0
W
Bakasura
7,996
5,449
0
3,605
16,213
5,926
1,564
3,372
12,841
0
75,691
W
10,931
2,533
0
2,807
8,063
5,909
2,957
925
7,138
77,515
0
L
5,582
3,301
0
2,530
5,773
1,351
1,394
1,066
4,617
0
34,678
W
Merlin
15,527
943
0
2,603
7,104
2,986
1,137
2,827
4,277
85,464
0
L
Achilles
Timic18
Achilles
6,183
2,067
0
2,350
11,532
5,204
0
5,631
5,426
0
47,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,469
Gold Earned
53,631
442
Minions Killed
538
0
Camps Cleared
0
1,621,329
Distance Traveled
1,826,586
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,425
496
26
1
0
376,246
3
L
Bellona
8,872
467
138
7
0
369,855
0
W
Hachiman
10,432
549
118
6
0
330,376
4
L
Morgan Le Fay
7,827
412
106
6
0
343,122
4
L
Geb
8,369
440
33
2
0
343,310
6
W
Bakasura
10,846
571
116
6
0
413,161
1
W
Hera
11,880
625
143
8
0
338,231
3
L
Apollo
7,770
409
72
4
0
183,099
4
W
Merlin
11,048
581
135
7
0
368,572
9
L
Achilles
8,631
454
93
5
0
381,943
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role