Player Matchup

Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KisanKai
Sun Wukong
Level 126
God Stats
5W - 8L
1,296 SR
Queue Stats
75W - 83L
1,195 Elo+
Solo
Kukulkan
Kukulkan
WestCapim
Kukulkan
Level 47
God Stats
1W - 1L
1,400 SR
Queue Stats
2W - 1L
1,683 Elo+
Party 2
Neith
Neith
cryaturabarista
Neith
Level 26
God Stats
0W - 1L
1,742 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
dcmsantos92
Chaac
Level 86
God Stats
5W - 13L
1,500 SR
Queue Stats
478W - 551L
1,439 Elo+
Solo
Team Averages
Level 78
1,488 SR
1,463 Elo+

VS

Team Averages
Level 67
1,508 SR
1,465 Elo+
Persephone
Persephone
EntropiaAlfa
Persephone
Level 107
God Stats
20W - 16L
1,607 SR
Queue Stats
196W - 218L
1,388 Elo+
Solo
Odin
Odin
JMdBFOX
Odin
Level 18
God Stats
9W - 10L
1,628 SR
Queue Stats
26W - 43L
1,515 Elo+
Party 1
Guan Yu
Guan Yu
Nicoo2276YT
Guan Yu
Level 66
God Stats
4W - 2L
1,564 SR
Queue Stats
60W - 64L
1,519 Elo+
Party 1
Chaac
Chaac
TTVvinipg90
Chaac
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 52L
1,520 Elo+
Solo
Kali
Kali
XtremerViYT
Kali
Level 78
God Stats
1W - 1L
1,244 SR
Queue Stats
17W - 6L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 3 / 3
6,756
563
6,031
6,828
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
KisanKai
Sun Wukong
12
4 / 3 / 0
7,112
593
4,965
8,700
4,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
WestCapim
Kukulkan
10
1 / 4 / 1
5,986
499
1,815
5,276
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 2
5,393
449
2,515
3,759
532
Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 5 / 1
5,777
481
2,334
9,407
4,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EntropiaAlfa
Persephone
12
0 / 1 / 6
7,435
620
3,496
3,829
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
JMdBFOX
Odin
12
9 / 2 / 3
8,050
671
8,704
7,195
4,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
Nicoo2276YT
Guan Yu
12
3 / 0 / 2
7,048
587
2,475
4,767
2,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 3
6,637
553
4,018
10,412
4,986
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 1 / 1
7,704
642
3,109
8,815
3,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
18
18
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
3
3
1.17
W
Persephone
EntropiaAlfa
Persephone
0
1
6
3
W
Odin
JMdBFOX
Odin
9
2
3
5.25
L
Sun Wukong
KisanKai
Sun Wukong
4
3
0
1.33
W
Guan Yu
Nicoo2276YT
Guan Yu
3
0
2
4
W
1
3
3
0.83
L
Kukulkan
WestCapim
Kukulkan
1
4
1
0.38
W
5
1
1
5.5
L
0
3
2
0.33
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,660
Damage
21,802
33,970
Taken
35,018
12,434
Mitigated
16,853
6,672
Healing
8,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,031
2,556
0
1,395
6,828
1,888
0
570
6,190
0
38,534
W
Persephone
EntropiaAlfa
Persephone
3,496
56
0
1,683
3,829
1,218
294
1,161
2,667
37,352
0
W
Odin
JMdBFOX
Odin
8,704
3,528
0
1,649
7,195
4,516
557
188
7,007
0
37,899
L
Sun Wukong
KisanKai
Sun Wukong
4,965
1,223
0
1,773
8,700
4,504
540
355
8,345
0
39,863
W
Guan Yu
Nicoo2276YT
Guan Yu
2,475
799
135
1,826
4,767
2,779
814
0
4,767
0
28,620
W
4,018
801
0
1,624
10,412
4,986
377
0
10,412
0
22,802
L
Kukulkan
WestCapim
Kukulkan
1,815
123
0
839
5,276
1,363
0
1,768
3,372
28,499
0
W
3,109
1,405
0
1,716
8,815
3,354
0
465
8,350
0
47,841
L
2,515
1,182
0
140
3,759
532
0
0
3,759
0
17,110
L
2,334
1,000
0
2,525
9,407
4,147
0
559
8,808
0
24,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,024
Gold Earned
36,874
290
Minions Killed
334
0
Camps Cleared
0
1,085,927
Distance Traveled
1,250,019
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,756
563
81
7
0
229,027
1
W
Persephone
7,435
620
81
7
0
240,045
3
W
Odin
8,050
671
68
6
0
235,692
4
L
Sun Wukong
7,112
593
68
6
0
222,332
0
W
Guan Yu
7,048
587
50
4
0
246,694
2
W
Chaac
6,637
553
50
4
0
248,397
1
L
Kukulkan
5,986
499
69
6
0
215,716
3
W
Kali
7,704
642
85
7
0
279,191
3
L
Neith
5,393
449
33
3
0
188,456
1
L
Chaac
5,777
481
39
3
0
230,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role