Player Matchup

Terra
Terra
DeepFreeWill09
Terra
Level 148
God Stats
2W - 2L
1,868 SR
Queue Stats
254W - 316L
1,381 Elo+
Solo
Izanami
Izanami
PepeTheWolf
Izanami
Level 27
God Stats
7W - 13L
1,504 SR
Queue Stats
45W - 65L
1,666 Elo+
Party 1
Thoth
Thoth
SonOfASheperd1
Thoth
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 55L
1,666 Elo+
Party 1
Team Averages
Level 68
1,624 SR
1,571 Elo+

VS

Team Averages
Level 69
1,572 SR
1,433 Elo+
Cliodhna
Cliodhna
AsapSoulja
Cliodhna
Level 10
God Stats
17W - 12L
1,436 SR
Queue Stats
129W - 109L
1,478 Elo+
Party 2
Mulan
Mulan
Br0oklynS0ulja
Mulan
Level 75
God Stats
14W - 9L
1,406 SR
Queue Stats
89W - 88L
1,434 Elo+
Party 2
Ra
Ra
wewealestar
Ra
Level 121
God Stats
3W - 1L
1,873 SR
Queue Stats
8W - 11L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,480
575
6,154
13,220
9,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
PepeTheWolf
Izanami
12
0 / 2 / 0
7,539
580
4,398
9,088
2,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 0
8,458
651
8,662
7,308
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AsapSoulja
Cliodhna
14
4 / 0 / 5
9,547
734
11,987
7,510
3,314
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 1 / 7
10,284
791
8,888
16,411
15,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 0 / 4
10,032
772
6,702
9,437
3,822
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
10
10
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AsapSoulja
Cliodhna
4
0
5
6.5
W
2
1
7
5.5
L
0
6
1
0.08
L
Izanami
PepeTheWolf
Izanami
0
2
0
0
L
1
2
0
0.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,214
Damage
27,577
29,616
Taken
33,358
13,870
Mitigated
22,778
3,720
Healing
20,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AsapSoulja
Cliodhna
11,987
710
0
3,212
7,510
3,314
1,195
2,914
4,596
0
33,136
W
8,888
890
628
6,289
16,411
15,642
668
6,688
9,723
0
25,607
L
6,154
641
1,113
1,819
13,220
9,480
0
2,863
10,357
9,240
0
L
Izanami
PepeTheWolf
Izanami
4,398
3,252
0
520
9,088
2,527
0
2,344
6,744
0
19,878
L
8,662
486
0
268
7,308
1,863
0
1,639
5,669
44,103
0
W
6,702
188
4,812
5,755
9,437
3,822
608
6,061
3,376
59,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,477
Gold Earned
29,863
130
Minions Killed
179
2
Camps Cleared
9
653,220
Distance Traveled
810,856
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,547
734
37
3
4
300,942
0
W
Mulan
10,284
791
41
3
1
253,329
0
L
Terra
7,480
575
10
1
0
221,524
0
L
Izanami
7,539
580
42
3
1
208,435
0
L
Thoth
8,458
651
78
6
1
223,261
4
W
Ra
10,032
772
101
8
4
256,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role